Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I stopped playing this mess.
Its good that they don't chase enemies and end up on the other side of the map if your not watching them and equally annoying that they just stand there when there are other non-routed/fighting enemy units in close proximity, either next too, sometimes, enemy are stood right in front of them fighting another one of my units and just stand there, watching :D
I suppose that, if I were to fix this, I'd give the player a notification when a unit has completed their original orders. Just a sound cue, like some soldier going "orders completed" or something, so you know you got more orders to give.