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AI never has been perfect. What would you suggest to improve it. Keep it realistic and don't expect any AI to ever react to a specific situation. Then I gave my suggestions.
The issue I have had with the AI, is that it seems to be too focused on the flags, even to the point of being suicidal trying to pursue them, making it easy to exploit. It should only be caring about them as a last resort.
I have seen Rome2 videos of the same thing but with archers instead of cannons. Full stack Ai armies of melee troops either taking their sweet time attacking, attacking piecemeal, or not attacking at all. A simple calculation at the start of battle would have the Ai being uber aggressive and attacking en masse to either engage my archers, or force them to run away while the human infantry is annhilated. It's not that a skirmish heavy army shouldn't be able to defeat a heavy infantry army, it's that the Ai doesn't even try the most basic attempt to win. Hoping the human controller archers run out of ammo is not a valid strategy.
hmmm if this be so it could actually be the best AI to date when they do finally fix it. Well thats what I'm going to keep telling myself anyway....
Basically the idea is that it will react to that you do. So if you use a phalanx it'll try to flank it, if you use horses to flank it'll try and take them out then take advantage of you not having them. So more or less its still pre-programmed things it does BUT it choses which one to use based on what you are doing. THATS where it gets tricky as it the AI needs to be able to know what you are doing and thus how to counter it to work properly
Very hard to do and will most likely take a while to work properly but it is definitely a step in the right direction, would be so awesome if they could make it work properly with patching in this one but most likely it'll take a few iterations to work properly