Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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ps2ownz Sep 5, 2013 @ 3:55am
cant leave troops to guard a city?
Hi
I have played previous total war games but not recently. I seem to remember in the other games you could split up an army so some could stay and protect your city and the other half could leave and recruit more once outside the city and attack different factions. In this game im finding you cannot just move 2-3 units from a city but instead the whole army moves as one big unit which then if i want to go and attack some place is leave my city un protected. Is there a way around this?
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Showing 1-15 of 47 comments
Fluppyboi Sep 5, 2013 @ 3:57am 
nope you can't anymore they messed it up. Armies cannot exist unless they have a general now
Cosmic Cat Sep 5, 2013 @ 3:58am 
Hope there'll be a mod in the future that removes this crap.. Unless they hardcoded it...
Northern Sep 5, 2013 @ 3:58am 
City Garrisson now is free and depends on City Buildings and Level. You can stay close to city with your army to protect them. as ally to city Forces. Actually i like new system.
ps2ownz Sep 5, 2013 @ 3:59am 
So how are you cupposed to protect your citys now? i can currently only have 3 generals but have 5 citys
WelshMatt Sep 5, 2013 @ 3:59am 
Recruit another army/ general and leave it/him in the city. Cities are defended by a garrison and can be re inforced with a general and more troops. Troops must always have a general present so if you move him out of the city your troops move with him.
ps2ownz Sep 5, 2013 @ 3:59am 
how do you recruit city garrison?
Kalvix Sep 5, 2013 @ 3:59am 
No you have a set amount of generals so you can't zerg the entire map in 20 turns, things you build in the city give you a garrison, a pretty sizeable garrison depending on how big the town is. By about 180BC my cities have about 1000 people defending them as a garrison.

Its odd to get use to but I prefer this system as it means you have to be more carful in chosing where your armies go, you don't end up with 100s of small armies all over AND you don't need to spend ages managing a garrison in every sodding town which was a pain
Fluppyboi Sep 5, 2013 @ 4:00am 
the cities have their own garrison depending on the buildings that it has. I hate this feature myself as it removes the ability to field many armies. Let's say you are siegieng a city and you want to send a few of your troops to siege, attack, reinforce another army ... you can't
Kalvix Sep 5, 2013 @ 4:01am 
Originally posted by ps2ownz:
how do you recruit city garrison?

They just exist in the city and appear to defend it when attacked from the nearby towns. The best plan is if you have say 3 generals available (at the start) use 1 or 2 generals to attack and leave 1 spot open so that if a enemy appears you can hire a general and get him a army near any town which looks to be in danger. The garrison is generally good enough to stop anything but a dedicated attack and can normally do a nice amount of damage
GRAB A SPRITE Sep 5, 2013 @ 4:02am 
Cities have a garrison by default, which you can upgrade by adding certain military buildings. In the province interface, under the city building tiles, there is a small white castle symbol. Hover over that and it shows you the current garrison. Personally I like the new system, it means you really have to think about how you use your forces and balancing the logistics of defense and conquest. Each to their own.
Northern Sep 5, 2013 @ 4:02am 
Originally posted by ps2ownz:
how do you recruit city garrison?
Garrison is free and depend on buildings. Built barracks to have good units in Garrison. btw even Ghettos will give you Mob units to Garrison so watch Description.
Tuub Sep 5, 2013 @ 4:02am 
I actually like this system, most city garrisons are strong enough to defend themselves against incoming enemies.
Johnman Sep 5, 2013 @ 4:02am 
Pay aattention to what you build. It will tell you, by building it, what will be created as a garrison. It took me time to get used to it being alongtime Total War player but honestly I think this makes the economy and army management easier. I hated it at first too, but now I really see it's a big improvement.
Agriphal Albion Sep 5, 2013 @ 4:02am 
I had no idea they included that disfunctionality. Ermagerd. They finally killed it. They finally killed Total War. WHHHYYYYYYYYYYYYYYY... (sob)
Kalvix Sep 5, 2013 @ 4:02am 
Originally posted by Hoxtelicious(Hoboflasher):
the cities have their own garrison depending on the buildings that it has. I hate this feature myself as it removes the ability to field many armies. Let's say you are siegieng a city and you want to send a few of your troops to siege, attack, reinforce another army ... you can't

Which is most likely why they did it, before you could just hire 100s of huge armies and wipe out everything with utter ease. Yes some balancing and AI improvements are needed but I prefer this system.

They could perhaps make it so you can send off a small number by themself to attack people within range of your main army but I definitely don't like the idea of having a billion baby armies all over the map again THAT was a pain in the ass
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Date Posted: Sep 5, 2013 @ 3:55am
Posts: 47