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Ein Übersetzungsproblem melden
for example Athens:
Athens is the capital of a province (pobably called attica) that province will be devided into 2/3 regions. each of those regions has it's own capital. They mentioned Thebes and Conrinth in the preview so maybe those 2 cities will be the capitals of two regions in Attica. If you want to gain full controll over the province you'll have to conquer not only Athens, the capital, but also the capitals of the regions.
I thought they confirmed there are 54 provinces and 183 regions.
huh? What do you mean stuff the city, Im sure most if not all the buildings you could build in the original would have been built then.
You had to build up your cities by increasing population. The more pop you had the more buildings became available and then you upgraded them etc.
Shogun 2 was ok but it jsut simplifed it down and limited it so you couldnt have everything in 1 place you had to rely on regions next to each other supplying different troops. And then theres the trade part which meant if you owned special areas you could have specialized buildings which im sure will happen in Rome as well.
I dont see whats wrong with a city having many buildings lol.. But whoooah thats just me.
In regards to the cities, I think it would be nice to see a mix of having the ability to grow huge mega cities with ever building you could ever want and then having smaller more easily captured towns. These towns would provide specialist things, for example the attica from earlier in the thread could have Athens being the mega city which would be complimented by piraeus as the naval town, plataea as a more agricultural town and megara as a more industrial town.
This idea can add some kind of more tactical play when you can consider starving out your opponents and making it harder defensively to have to meet more armies in the open fields. the idea kind of supports what CA have said but they may have done it completely differently
Do you think they played some of the mods for the original rome to see what they could learn from them? A lot of those mods really do add ladders to the gameplay.
For example roman faction would model itself on something like:
Huge city, small town, small town, farming village.
which would be different from the Averni using a more
Medium, Medium, Medium, small.
I kind of see it as the huge city would be the main hub of the provence with a centralised government and such with the complimetning specialised smaller settlements giving more specialised services. In comparison the tribal factions would have a bit of everything in each settlement and this would compliment an ability to recruit hugely numbered armies as traditionally thats how they fought compared to the disciplined and well equipped armies of Rome
no it just had a 2d map you moved counters around