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First, a province is a somewhat large place o.O and it wasn't uncommon for news of a marchign army to reach cities before the army did. armies do march /slowly/ most of the time. its only in movies and video games that they reach the town with in the 20 seconds after deciding to attack.
Second almost all towns have multiple gates, and sally ports. which means if they were to bring there army out one of those before you surroudned the town - noting towns also had sentries on duty close to 24/7- it wouldn't be unthinkable that your army reformed to defend the town.
If you want it realistic.. then really your army should be spread otu aroudn the whole town when the enemy sallies out when you are 'sieging' .
since a siege means blocking off access to the town an preventing anyone, from entering or leaving . which means you'd have to encircle the whole town not just one side. if you expected a siege to progress.
also if you 'know' the enemy were coming -which a surprise attack against a city for the sake of laying siege rarely would work simply because that means hiding over a thousand troops marching from point A to point B which when you have dozens of towns litered across the province and individual merchants , and spies being able to move much faster its not unlikely, nor impossible for the people who control the city to realize theres a sneak attack coming.
Then if the ai is just gonna sally forth then there isnt really any reason to create a siege army then with siege equipment. The problem is its too different then what it used too theres no town around it so they just give you an open field map. Before it was they sally forthed from the town or walled city now its just a open field battle.