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Also, the Romans did not speak Italian - they spoke Latin. Though I admit many languages derive from Latin nowadays. Oh, and considering the size of the Roman Empire at certain points, there was bound to be a huge variety in accents across the breadth and scope of it, so I don't really see the issue.
Here are five I found really quickly:
http://steamcommunity.com/app/214950/discussions/0/666826251170003266/
http://steamcommunity.com/app/214950/discussions/0/864978762487871835/
http://steamcommunity.com/app/214950/discussions/0/558747922965033321/
http://steamcommunity.com/app/214950/discussions/0/558751813683825317/
http://steamcommunity.com/app/214950/discussions/0/616188473150238141/
They all pronounce A, E, I, O, U, in the same way, it is thought that for Latin it would have been the same. Whilst in English it can sound different. For example E for Elephant sounds like 'Eh' whilst E for Evil sounds like 'Eee'. In romance languages its always the same.
That said, i think the British/English accent suits them for the game.
If you are picking an accent somewhere on the continuum of "most imperial/arrogant sounding", you might pick someone who has a well spoken accent, or really a lack of accent, clear of dialect, that other people might perceive as "posh" or "received/intentional" or "precise". You would, I suppose, pick whatever is most likely to hold up the character for speakers of that language. The cultural legacy of the Empire really doesn't hurt in this, doesn't hurt at all. A very posh precise English accent evokes Empire probably because of the representation of the British officer in drama, and on that note, almost every decent English language drama about Rome ever made has them speaking in English accents.
It is only good theatrical sense from a producer somewhere, I think you would do just the same with French, probably German, and I guess other languages, too.
Besides which, you would have to go out of your way to make your whole game in a foreign accent, if you were going to go to extra expense to randomly make your whole game in eg: an American or Australian accent there would have to be some kind of sane reason for that, yes? I can't think of one. Why doesn't everyone in Call of Duty sound like they're from Tonypandy?
(actually, that would be fricking hilarious - I would actually buy that)
FYI, not all Romans looked like modern day Sicilians etc. - indeed even now, there are plenty of Italians who look like they could be from anywhere in Europe. If anything the Roman military in the game might lack enough fair haired persons for the Romans of antiquity, and that's ignoring intake from other peoples as well, making the Roman military more "diverse" still.
CA should use the pronuncia restituta or current english in order not to make not historical and offensive pidgin english-italian. that would sound really horrible to any ears