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Tax rates don't affect your income from slaves, so you can essentially lower tax rates and your income will keep climbing as you expand. In times of peace when slave population declines, just increase taxes again, even to the highest level if your provinces can take it. The buildings are stacked to provide the maximum public order bonuses as well as maximising on wealth types.
I've found this build works particularly well with the House of Junia as you get additional public order bonuses. Your wealth will be so insane with this build you can buy any treaty you want so the diplomatic penalty doesn't really mean anything.
Standard farming or no particular specialisation province is:
-Small settlement: Civil Town, Farm, Theatre, Shipwright
-Main settlement: Garrison City, Temple of Minerva, Amphitheatre, Wine Trader, Slave Trader, Shipwright
Industry Province:
-Small settlement: Civil Town, Mine, Theatre, Shipwright
-Main settlement same as above
Commerce province:
-Small settlement: Civil Town, Trader, Theatre, Trading Port
-Main settlement same as above, but with Trading Port if available.
Military province use provinces that have no real specialisation and have 3 settlements and leave them permantely untaxed so they don't eat food and you won't miss the small income they make:
-Small settlement 1: Civil Town, Grain Pit, Auxillary Barracks
-Small settlement 2: Civil Town, Temple of Mars, Legionary Barracks
-Main Settlement: Garrison City, Melee Attack, Melee Defence, Shooty, Cavarly training grounds.
All the buildings can be upgraded to level 4, but upgrade them all at the same time when the technology has been researched so the whole province will be level 2,3 or 4 with the exception of the Theatres and Shipwrights, because there's no penalty for them being level 4. Also military stuff can be upgraded when ready because they are untaxed.
With regards to Military Wharfs, just build them here and there preferably attatched to your military provinces so you don't lose the food. It may also be worth having the odd Fishing Port here and there, but no more than one per province though as the public order penalties are extreme on these.
When all research is complete, switch your temples to Jupiter. That's pretty much it, hopefully others will find this useful or give you ideas of your own.
So, my question though what for Rome itself in general? I havent found the right buildings and somehow still get my butt kicked.
If its not, it applies only to province
First, necropost. The topic is about patch 16, while asking about patch 17.
http://www.honga.net/totalwar/rome2/faction.php?l=en&v=rome2&f=emp_lepidus&i=
http://www.honga.net/totalwar/rome2/building.php?l=en&v=rome2&f=emp_lepidus&b=rome_grain_3
Faction trait is for all, the building, as in description, is for that province.
And both are for farms only, no industrial bonus. And this building is the same for all Romans.