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Zgłoś problem z tłumaczeniem
Plus you have not played it in months, therefor you would not know the current state of the a.i, and just Fyi the a.i no longer starves itselfs and succumbs to rebels, that was fixed in a patch long ago.
Play the game, lol.
To answer the OP. Please specify how it is cheating.
Battle A.i? the a.i cheats? nope, you are already at a significant advantage there.
Campaign
The a.i does not cheat. That's the difficulty system implemented to increase the a.i's income by 0-40% based on the difficulty. It's meant to make the a.i on the campaign map harder to defeat.
If you seriously think it's cheating play on a lower difficulty, perhaps easy is more your speed as that removes the bonuses the A.i gets
As for not cheating. Yes it does, it gets a flat base income to support at least two full armies, regardless of holdings. That's cheating. Beside any AI cheats if it has powers the player has not. Generally you handicap the AI that it's on a level playingfield but it can easily cheat. AI knows the exact range of all your units, when it';s in cover etc.
No, that is not a cheat, it is the difficulty modifier at work, that's what increases the difficulty of the A.i on the campaign map as well as upping it's aggressiveness.
A cheat would be when the A.i is exploiting something that it was not intended to exploit, the extra money is put into place to support more armies and increase expansion making it harder to defeat.'
Again, it was intentional, not a cheat.
Cheat define:
1. Act dishonestly or unfairly in order to gain an advantage
2. a person who behaves dishonestly in order to gain an advantage.
The a.i was not dishonest because the difficulty modifier gave it the advantage when you selected the higher difficulty, that's what makes the higher difficulty harder - it's not a cheat but a game mechanic.
No, it does not know where you are at all times during a battle, that is a false and inexperienced accusation.
Load up a custom battle, the a.i defending and you attacking. Leave your main body of your army and then take a flanking force into cover or behind a hill the that blocks the a.i's vision. When close enough the a.i will spot that force and then allocate some units to the side to defend the flank. It is not al seeing.
You have just as much of an advantage as the A.i does battle wise, probably more seeing that it is a stupidly designed A.i.
Additionally, if you find the battle A.i hard and accuse it of cheating then you must be very, very terrible at this game, the battle a.i has the skills of a 4 year old and is borderline reta-rded and easy to beat.
That's a very good point, we actually did not raise that issue before.
The A.i when it comes to agents does seem to have the advantage, it's pretty damn annoying; but not impossible to defeat.
I believe it does get more chances with agents, i guess that's a difficulty mechanic rather than cheating, even though it does seem unfair.
But, then again, seeing that the OP never stated how he thinks the A.i is cheating, we can't reach a conclusion based on the topic of discussion, or a mod recommendation. So sad :(
@OP i couldnt tell you atm, ive no idea which is or isnt working with the latest patch yet.