Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Monty 2014 年 2 月 24 日 上午 5:09
Force march = ambush WTF
when ever an army force marches, then some1 attacks the force marched amry it leads into an ambush, wtf that is stupid. why would any1 do that to the game. It takes away the need to lay ambushes. common on, this is ♥♥♥♥♥♥ up. I heard the game had improved but they still have the most stupid rules in the game. Why cant they just make a game which is simple and effective, ♥♥♥♥ the graphics and concentrate on game play, that is what will keep people playing the game. the game AI may have improved but this game still fails in so many ways, Rome still gets beaten by turn 100 (its like AI rome is unplayable because of the diplimatic disadvantage it has, which I no historically rome at that time had relative gud diplimatic relations with northern Italy, even going to war to defend them at times). They still have ♥♥♥♥♥♥ this game gud.

Why cant they think about the game play more, for example add a man power pool forcing u to think about when to go 2 war or even how many men u lose in each battle, A stablity counter going up or down depending or wars won/lose, cities won/lose ect. come on this stuff isnt had to think of. Hell even add more states per region so wars aint over in 5 yrs ending in a nation being wiped out, for example France (gaul) having 30 states and Britain having 13 states so it looks like an epic campaign. Also get rid of the states conected by happiness, why would that even happen?

Shame though they wont listen, and they will continue to ♥♥♥♥ total war till it dies, I can c it turning out like COD of the strategy world

R.I.P Total war (2000 - 2013)
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正在显示第 31 - 45 条,共 58 条留言
rory.b.p 2014 年 2 月 24 日 下午 5:08 
I like it, you gain the advantage of double the range at the risk of ambush, its a nice balance of risk reward.
It should only ever be used to reinforce internally crossing your own empire or to dash to an undefended city (can't be ambushed if your army force marches into the city).

Complaining about it is like complaining about the new limited generals, I think its a nice touch that adds some taught to the game? will you risk that massive fullstack getting ambushed to plug a hole in the defences of your empire or will you derp them blindly into the heart of the enemy and an inevitable ambush?

Also if you actually fight out ambushes you would be surprised how often you can come out of them completely unscathe even though the autoresolve claims you would be anihilated.
最后由 rory.b.p 编辑于; 2014 年 2 月 24 日 下午 5:09
Wayz 2014 年 2 月 24 日 下午 5:18 
ive had more than one ambush that was a joke lol ...horse running at hoplites in "surprise attack" lol
even though out numberd i still win and carry on my merry way with another victory under my belt for the plebs to celebrate=D
VoiD 2014 年 2 月 24 日 下午 5:22 
Makes sense to me and it's a + to the game, I'd say either keep it this way or remove forced march from the game.
Swimming Samurai 2014 年 2 月 24 日 下午 5:36 
OP = Nub
Mashsmouth 2014 年 2 月 24 日 下午 5:43 
Ambushes aren't even too hard anyway, except from the pikes, elephants, your siege weapons getting destroyed, deployables, etc... Your deployment area is so large the enemy has to actually go pretty far to get to you. Well, maybe not too far, far enough that you can organize into a battle line and protect your important units.

You shouldn't even get ambushed anyway if you're playing the game right. Only use force march through your empire, except in the worst situations, and send agents to be part of your army or scout ahead of it.
最后由 Mashsmouth 编辑于; 2014 年 2 月 24 日 下午 5:44
RAMBO 2014 年 2 月 24 日 下午 11:30 
引用自 Zen-Sen
its not logical if an army force marches and then r attacked, since its end turn and ur troops if they have any brains (if the AI then no they dont) will have set up a camp, therefore can prepare for a battle. also any amry on a march historically would have sent scouts ahead to find enemies so again they would no of the enemy attack and b able to prepare for the fight, its ok if we get fatigue penaltiesor, moral debuffs ect. but an ambush really. That makes no sence even historically. b could whats the point in laying an ambush them.

But thats the idea they catch the army before they make camp because they are still marching
Tropics 2014 年 2 月 24 日 下午 11:47 
I have found using mods usually means less AI armies being ambushed but it does still happen. Best way to fix it would be to have some sort of fatigue on the defending troops and a terrain disadvantage. The close proximity deployment is a little extreme. Or give the attacking armies a huge circle around the defending army, like that of a siege or fort battle perhaps
最后由 Tropics 编辑于; 2014 年 2 月 24 日 下午 11:53
Salty Nobody 2014 年 2 月 25 日 上午 1:17 
I don't know about any of you, but for me on very hard the AI always stops its force marching armies just outside the maximum range of mine as long as it knows where my armies are. Generally the only times when I actually manage to catch a force marched ai army is when I give my army some sort of movement range upgrade on that turn or if my army is such a great distance behind the front lines that the ai is unaware of it. Otherwise, the ai comes at me like normal on its next turn.
VoiD 2014 年 2 月 25 日 上午 1:17 
引用自 Tropics
I have found using mods usually means less AI armies being ambushed but it does still happen. Best way to fix it would be to have some sort of fatigue on the defending troops and a terrain disadvantage. The close proximity deployment is a little extreme. Or give the attacking armies a huge circle around the defending army, like that of a siege or fort battle perhaps
tbh if penalties were that light I wouldn't care about the consequences and just force march everywhere, bonus points if they bring the battle to me so I can slaughter them before i attack their main cities.
Mojo.91 2014 年 2 月 25 日 上午 3:13 
引用自 Zen-Sen
when ever an army force marches, then some1 attacks the force marched amry it leads into an ambush, wtf that is stupid. why would any1 do that to the game. It takes away the need to lay ambushes. common on, this is ♥♥♥♥ed up.

Its not ♥♥♥♥♥♥♥♥, its great. Force Marsh is way too overpowered otherwise.
CaptGasworthy 2014 年 2 月 25 日 上午 3:27 
while in forced march troops shouldnt be ambushed you're dead in the brain, look at the battle of teutoburg forest and tell me how forced march shouldnt lead to an ambush, i think forced march on Rome 2 is fair but a lot of people dont really know the means of its use
Monty 2014 年 3 月 2 日 下午 1:16 
引用自 eXistenZ
Yes, its stupid cause, armies have never been ambushed in whole of history.

Everytime I see a whiny, stupid thread like this, I become more and more embarrased to call myself a gamer

I c its nice to c that u have missed the point of this thread plz read and try to understand what has been written b4 u BS everywhere. I simply state that an ambush battle while ending turn on a force marched, makes the whole ambush stance of the army irrelivent since all u need do is attack an army while its force marched after its turn, so stfu if u cant read the thread fan boy. U cant just add something to a game (to correct something u ♥♥♥♥♥♥ up) that ends up taking away another thing that is ment to b in the game, people r complaining in numbers about this army stance ♥♥♥♥♥♥♥♥.
Monty 2014 年 3 月 2 日 下午 1:22 
引用自 Mojo.91
引用自 Zen-Sen
when ever an army force marches, then some1 attacks the force marched amry it leads into an ambush, wtf that is stupid. why would any1 do that to the game. It takes away the need to lay ambushes. common on, this is ♥♥♥♥ed up.

Its not ♥♥♥♥♥♥♥♥, its great. Force Marsh is way too overpowered otherwise.

really, U think having a decreased moral by I think 25% and a possible fatigue penitally as over powered. Do u want the game more easier. common do u only play on easy. On legendary difficulty I conqured France and Britain only losing 5 battles. Over powered lol. go play chess plz.
Monty 2014 年 3 月 2 日 下午 1:25 
引用自 RAMBO
引用自 Zen-Sen
its not logical if an army force marches and then r attacked, since its end turn and ur troops if they have any brains (if the AI then no they dont) will have set up a camp, therefore can prepare for a battle. also any amry on a march historically would have sent scouts ahead to find enemies so again they would no of the enemy attack and b able to prepare for the fight, its ok if we get fatigue penaltiesor, moral debuffs ect. but an ambush really. That makes no sence even historically. b could whats the point in laying an ambush them.

But thats the idea they catch the army before they make camp because they are still marching

They r fighting a pitched battle then not an ambush, ur comment makes little sence, even if the army doesnt have time to make a camp it still wouldnt b in an ambush battle situation.
Monty 2014 年 3 月 2 日 下午 1:32 
引用自 Mr Stalin
while in forced march troops shouldnt be ambushed you're dead in the brain, look at the battle of teutoburg forest and tell me how forced march shouldnt lead to an ambush, i think forced march on Rome 2 is fair but a lot of people dont really know the means of its use
Teutoburg forest was a placed and planned ambush by Arminius, plz read ur history. P.S this proves my point, just because u force marched doesnt mean u fight an ambush battle. or why wasnt the battle of hastings an ambush then, when harold force marched his army from stanford bridge. if u have the ambush stance u should have the need to use it, but attacking an army who has finished his turn on a force march leads to an ambush then the ambush stance is useless.
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发帖日期: 2014 年 2 月 24 日 上午 5:09
回复数: 58