Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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tsthijs Jul 21, 2016 @ 1:08pm
Changing Culture!!!!
Hey I am playing with iceni but have defeated more than half of the map. And I am asking myself how I could make another faction to my celtic culture... (like sparta) is it possible to do this? (ingame so not with changing the folders of the game)
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V1KING Jul 21, 2016 @ 1:32pm 
Sparta will always be a greek nation, and as such will always be of Hellenic culture.
I'm not sure why you would want to turn them into a celtic nation?

You can however use temples or other ways to convert their cities to your culture, leaving them with huge public order problems, but their true culture will always be ex Hellenic.
tsthijs Jul 21, 2016 @ 1:45pm 
okay thanks for the reaction. My intention is to make client states with those tribes. because i am friendly with a lot of tribes which are client states from eachother or like "best friends" so if i attack one of them all the other will attack me and they have better position to attack me
IGX Jul 22, 2016 @ 4:01am 
Atilla unlike Rome II doesn't have culture but religion instead. Priests and surrounding buildings can spread passive religion to those areas. Eventually that faction will convert allowing friendlier negotiations between bordering nations. On a side note if you have more than half the map you should be able to have 16 armies and 6/7 fleets, more than enough to take on the greeks.
bansheeonfife Jul 23, 2016 @ 7:11am 
if they like you you could take out one city (like athens) and wait (with overpowering armies so they won't attack) untill you can make peace again. it should only take around 5 turns or so. that way you can pick them off AND change the culture in the province. done it plenty of times just to balance the odds in my favour.
Welsh Dragon Jul 23, 2016 @ 10:36am 
Just to add, Iceni don't have the option to make Client States in vanilla/standard Rome II (though there are mods which change that.) Different cultures get different diplomatic options.

Barbarians:

Confederation with other factions of the same "blood," (look for the hands symbol in diplomacy screen) which adds their territory to yours as well as their armies/navies (if you are under your army/navy cap.)

Also liberate, so they can bring back factions which have been conquered by other factions by liberating their former settlement.

Romans & Hellenics:

Client States. "A defensive ally that pays you a small scrap. Can and will start wars and drag you into them."

Easterners:

Satrapies, "A puppet state with no political power that pays you a small scrap. Can not START wars." So like Client States with less autonomy (they tend to be more reliable because they don't tend to start wars, and pretty much have to join your wars if you ask.

All the Best,

Welsh Dragon.
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Date Posted: Jul 21, 2016 @ 1:08pm
Posts: 5