Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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FIX THE GAME FOR MAC
YOU SOLD THIS GAME FOR MAC USERS SO DO WHATS WHAT AND FIX IT
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Showing 1-13 of 13 comments
Welsh Dragon May 20, 2022 @ 1:09pm 
Originally posted by PerX` Live General:
YOU SOLD THIS GAME FOR MAC USERS SO DO WHATS WHAT AND FIX IT

The issue is one created by Apple, because it's 32bit software and thanks to Apple non-64bit software is no longer supported by Macs.

So apart from no longer selling Rome 2 and other 32bit Total War games as Mac titles, there's nothing else CA realistically can do. The change isn't at their end, it's Apple that's at fault here.

You could try looking into running a copy of Windows on your Mac, as I believe that's what some people have done.

I know, it sucks. But it's an OS issue, not a game one.

All the Best,

Welsh Dragon.
Wayz May 20, 2022 @ 1:22pm 
This is what happens when a company controls the hardware,software and the services.
You get what they allow you to have.
Apple has not really given you options here. Ether invest in a PC or complain to apple really nicely or persistently with many of like minded people then cross your fingers and hope for the best.
Last edited by Wayz; May 20, 2022 @ 1:22pm
sorry boss, thats a macos problem. theyd have to rewrite the game from scratch and macos is like 15% of the market max.
MANWHATADONGA May 20, 2022 @ 4:22pm 
There was a thread on using portal kit to fix issue.
Dakier May 22, 2022 @ 3:32am 
Imagine wanting to play computer games, but also buying a MAC.
TheOrangeBox May 22, 2022 @ 4:16am 
Originally posted by Dakier:
Imagine wanting to play computer games, but also buying a MAC.

Imagine play Total War Rome iOS on a PC ?
Rambovic May 25, 2022 @ 5:16am 
I don't get it. Im PC and Mac user and I own every single TW game. Rome 1, Empire, Napoleon, ToB all run extremely smooth on mac, hell even better sometimes then on PC. So they were clearly optimized.
Khagan May 27, 2022 @ 5:39pm 
Originally posted by Welsh Dragon:
The issue is one created by Apple, because it's 32bit software and thanks to Apple non-64bit software is no longer supported by Macs.
And all the developers should need to do is recompile the Mac version, with the compiler set to emit 64-bit code. (If that doesn't work, then the code was already broken; it just hadn't been noticed yet.)
Kony Stark Apr 6, 2024 @ 11:47am 
Hey, so its a couple years later. Is this game still unplayable on Mac M1? I mean without any third-party software that is.
Yews Apr 6, 2024 @ 12:19pm 
It’s still unplayable and it isn’t going to change. That being said, people have had luck with Rosetta and the porting kit.
DarkSaturn09 Sep 16, 2024 @ 7:49pm 
I still don’t get why twr2 remastered won’t work on Mac?

Why do older games like Napoleon or Medieval 2 work?
Especially if the macOS no longer supports 32-bit and only 64?
TheOrangeBox Sep 17, 2024 @ 2:10am 
Originally posted by DarkSaturn09:
I still don’t get why twr2 remastered won’t work on Mac?

Why do older games like Napoleon or Medieval 2 work?
Especially if the macOS no longer supports 32-bit and only 64?

Rome II and Attila were ported by CA, The other older games were ported and updated by Feral Interactive that do just that for the Linux and MacOS.

For an unknown reason, SEGA-CA decided to not support any longer the Linux MacOS platforms.
Steve Sep 17, 2024 @ 9:54am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: May 20, 2022 @ 9:28am
Posts: 13