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also pikes if there is no limit rule
As for beating them?
If you're facing them in a stand alone battle (e.g. custom or multiplayer) then you need to match them strength for strength. Your heaviest infantry holding the line, while your cavalry charges them in the rear. Elephants and chariots are particularly useful to punch holes in their line and help you surround isolated units.
In campaign, the only nation that beats them hands down is nomad armies . You switch your horse archers to armour-piercing, and shoot them full of holes while letting them slowly chase you around the map. When you run out of arrows, you flee. They'll lose several hundred men and you'll lose nothing. Rince and repeat.
Once again, that's unbalanced but realistic. The nomad armies used that exact tactic to kick the romans' asses. That's why their empire never got beyond Egypt.
Barbarians especially are heavily reliant on charges, but some of the Celtic factions like Tylis have the armor to match them in a grind as well. If you want to take the Romans head on with heavy infantry Tylis is the way to go. In multiplayer field battles I have a literal 100% win rate against Rome users with Tylis, to the point where I stopped using them because it doesn't seem fair.
Otherwise asymmetric warfare works. Shooting the Romans with armor piercing missiles or smashing them with shock cavalry will inflict heavy enough casualties to win. Elephants also give Romans fits if they aren't able to shoot them, giving Carthage and Kush a formidable advantage.
Carthage is strong in their own right but you need Hannibal at the Gates to be at their best.
On higher funds Sparta from Greek States can straight up out grind the Romans. Egypt and Arverni from the base game are serious threats as well on high funds.