Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
3 factions the same
Nomadic Tribes offers three Barbarian factions, and are the only way to play the Nomadic Culture (outside of Alani in Empire Divided.) In Campaign they can recruit a lot of units quickly in their home province, and make more money from Raiding and Sacking. While they are called Nomadic, they still use settlements like the other factions, as Horde gameplay wasn't introduced till the next game, Attila.
The big thing with Nomadic Tribes is they're basically all Cavalry. They have a grand total of one recruitable infantry unit (Young Axes,) and a few more that only appear as garrisons, but basically your armies will consist entirely of cavalry, usually a mixture of Horse Archers, Melee Cavalry and Shock Cavalry.
I tend to consider them as almost one "faction," with the ability to tailor what part of the Nomidic fighting style you want to focus on depending on which faction you pick: MASSAGETAE: armour focussed, ROXOLANI: melee focussed, ROYAL SCYTHIANS: ranged-weapon focussed
Black Seas Colonies meanwhile, offer three Hellenic/Something hybrid factions, fielding a mixture of Greek units and those of the other culture they are a hybrid with, as well as some faction specific units which tend to be a mixture of both. You can get a taste of the sort of gameplay by playing the Massilia Free DLC faction. In Campaign they get bonus Morale when defending their or allies lands, and reduced public order penalties due to presence of foreign culture.
Cimmeria are Hellenic/Nomadic hybrids, combining Greek Hoplite infantry with the archery skills and horse archers of the Nomads. They start off in and around modern day Crimea, which means they have a lot of different cultures nearby (Nomadic, Balkan, Eastern, Barbarian) which I enjoy.
Pergamon are Hellenic/Galatian hybrids, combining a mixture of Greek and Barbarian units. One of their high level units are the Agema Spears, or as I like to think of them the answer to the question "what happens if you teach a Hoplite to throw javelins too." In Campaign their big strength is in building and growing cities, as they get 25% off building costs and +4 growth, meaning you can really build up your settlements and buildings.
Finally Colchis are Hellenic/Eastener hybrids. I haven't played them, so can't really add much, though I think they are generally considered one of the least developed playable factions.
Of the two, I prefer Black Seas Colonies as I really enjoy playing Cimmeria and Pergamon, and I'm terrible with Cavalry. But like I said, it really is down to personal preference.
You can check out the rosters here: http://www.honga.net/totalwar/rome2/index.php
And read about the different faction's backgrounds here: http://wiki.totalwar.com/w/Factions_in_Total_War:_Rome_II
Hope that helps.
All the Best,
Welsh Dragon.
Happy to help.
All the Best,
Welsh Dragon.
Have you not considered the third option Wrath of Sparta? Or perhaps you already own that? It's an entirely seperate campaign expansion as opposed to a faction pack.
P. S. You could download those invading nomads for free once, by the way. Just saying.
Just to elaborate for anyone wondering, you could 'buy' and download the Nomadic Tribes Paid DLC for free for one week after their release date, expressly as an apology to the players who had experienced the bad Rome 2 launch.
All the Best,
Welsh Dragon.