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This allows your old men to return to Rome, where they will accrue influence each turn.
Also, put your rival houses into roles like Generals, and Admirals in safe spots in your empire to ensure they don't gain influence from being a statesman. That, combined with their lack of action is the best way I've found to stymie my rivals progress.
I also should have obviously mentioned that you should always be tasking promotions to your family - for instance most if not all of your male family members, when they come of age can be instantly promoted; the first promotion is free too, so make a quick check each turn.
Also, you can adopt anyone as long as they're not the sole candidate from their house, or the house's leader.
In all honesty, the civil war once you know how to get more influence is something you'll be able to control.
The best strategy I've seen so far is to pump up your influence early game, while rushing for Marian reforms. Now, when the civil war does break out - since you've pushed your influence to max.
When civil war does break out (and from what I understand, it only happens once since recently patched) and the armies do split, you can simply upgrade the loyal units to legions, while you only have to face their Hastati. That makes for a few quick auto-resolve battles against their armies, and the garrisons of those lands they took.
On a somewhat related question, do non Roman factions also get hit with civil wars? I've always played as Rome and am now trying others; I thought the civil wars were just a Roman thing but I see other factions also have influence ratings and get the 'you no will no longer be protected from civil war in X turns' warning. Is that correct?
Edit: nm I see that's already been asked / answered in other threads. (answer = yes).