Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Which turns per year mod do you guys prefer?
On my first run with Macedon I went vanilla, then when I played as Iceni I switched it with the 4TPY (seasons) mod. Which do you personally prefer?
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Showing 16-30 of 39 comments
cows rule Nov 14, 2017 @ 5:06pm 
I think 2 turns per year is the most realistic one, because your generals wont die before you can use them in any meaningfull way and alos they wont be immortal ♥♥♥♥♥♥♥♥♥.
Chop Nov 14, 2017 @ 6:47pm 
I tried the TPY mods but eventually ended up preferring just plain old vanilla. As Welsh said, I like having fresh new faces, although I do wish there was some sort of memorial for great generals who pass. It also keeps AI agents in line and stops them becoming op.
Welsh Dragon Nov 15, 2017 @ 1:53am 
Originally posted by Migz - DH:
Without a mod, I'm at around 30 turns into a fresh Egyptian campaign, and I've lost three generals to old age so far. <sigh> I only had four armies and one navy when the third died.

Honestly, I'm not sure how anyone would get a general to max rank in a vanilla campaign without deliberately forcing just that one army to lead nearly every fight.

Well, I'm not sure about max level. But I've got some pretty high just through gameplay, especially my all time favourite General Viridovix "The Terrible.":

http://steamcommunity.com/sharedfiles/filedetails/?id=527338515

All the Best,

Welsh Dragon.
Teutonic Ritterin Nov 15, 2017 @ 4:37am 
4 Turn Per Year is Good for Characters to develop a Story of their and their Children,Such Example are Shogun 2,where the Campaign follow the Story of your Daimyo and His Son,it's a rare case when the Grandson become a Daimyo.

12 Turn Per Year is for a specific Events,for Example Ceasar in Gaul,and Hannibal at the Gates played in 12 Turn Per Year,which makes Characters has Longer Story.

1 Turn Per Year is for The Building of an Empire,While your Generals Always dies,just remember that Your Armies will never Dies,even when Eliminated(Reinstate Legacy).
in my Rome Campaign,I have my Legio I Valentine (Rank 10 Army)in Carthage Disbanded,and Reinstate Their Legacy in Pontus,Where the Army would just be a Recruitment Center(it has the Veterancy Skill which gives Free Experience upon Recruitment.),and Fight Any Invading Army while the "Young" Armies are Away.
Note: Legio I Valentine has Level 3 Melee Skill,and Level 3 Legionaries Skill,which makes any Roman Legionaries in that unit a Beast,Especially when my General is a Evocati.
SuperGorp Nov 15, 2017 @ 4:53am 
I've used both the 2 and 4 and love them both for the character development aspect.
rincewind Nov 15, 2017 @ 6:05am 
I use 4 turns per year. Maybe because four seasons, four turns sounds logical to me. :cupcakeelf:
chsalpha Nov 15, 2017 @ 6:46am 
My issue with vanilla 1Tp is that you only have one season per year and that Generals die way too early. i think I never had a maxed out General as they always die of old age too soon.

However I don't like most tpy mods either as research and build times of buildings takes way too long. 16 turns to research some low level tech is way too long for my taste.

Personally I would prefer 2tpy as in ol Rome II. Would be a nice balance between research/build times and aging of Generals IMO.
Last edited by chsalpha; Nov 15, 2017 @ 6:46am
Hori Nov 15, 2017 @ 3:04pm 
I think Welsh Dragon is wrong because to me it is clear the Grand Campaign was meant to be 4 TPY.

P. S. Evidently CA simply had'nt enough time to implement it before the release.
Last edited by Hori; Nov 15, 2017 @ 3:06pm
Migz - DH Nov 15, 2017 @ 3:42pm 
Originally posted by Sabhotep:
I think Welsh Dragon is wrong because to me it is clear the Grand Campaign was meant to be 4 TPY.

P. S. Evidently CA simply had'nt enough time to implement it before the release.

Hi; you believe that based upon what?
Last edited by Migz - DH; Nov 15, 2017 @ 4:06pm
Comander-07 Nov 15, 2017 @ 4:12pm 
I dont use mods and still have 4 turns/seasons per year. I thought anything else was pre emperor edition? (Oh right GC is still 1 turn, never noticed until now.)
4 turns per year according to the seasons make the most sense imo. Game does neither feel to slow or to fast, but your characters dont die all 5 minutes.

I usually play the augustus map (which vanilla has the 4 tpy), having the basics done is nice and it does have some tension to it when you expand and have 3 big romans factions around you.
Last edited by Comander-07; Nov 15, 2017 @ 4:13pm
Migz - DH Nov 15, 2017 @ 4:14pm 
Vanilla Grand Campaign right now is one turn per year.

But, there are seasons, so one year is winter, the next year is spring, the next year is summer, and the next year is autumn before going back to winter again.
Welsh Dragon Nov 16, 2017 @ 12:25am 
Originally posted by Sabhotep:
I think Welsh Dragon is wrong because to me it is clear the Grand Campaign was meant to be 4 TPY.

P. S. Evidently CA simply had'nt enough time to implement it before the release.

Sorry, but I'm having difficulty understanding the logic behind that statement. What are you basing it on?

Because the campaign was designed to run for roughly 300 turns, and covers 300 years of history, therefore 1TPY. Characters, XP rates, movement etc are all designed for that. Tech trees run for about that long too.

Seasons aren't a feature of the original game, but were added to the Grand Campaign by the Seasons and Wonders update which came out around the release of Hannibal at the Gates, having made their first appearance in Caesar in Gaul. In GC each turn is a snapshot of one part of the year, so you get a different season each year.

And when you do use TPY mods you throw the game balance out of whack, because you end up with a game full of level 10 Super Generals and Agents, unless you (or the modder) also adjust the rates that XP is gained.

If CA intended Grand Campaign to be 4 Turns Per Year, they would have designed it as such. Even if what you said was true and they ran out of time and so intended to add Seasons later, it would still make a lot more sense to build the campaign for the intended 4TPY even without seasons, than say "oh we aren't finished yet, let's just make it 1TPY."

So, if the Grand Campaign was meant to be 2TPY, 4TPY, 12TPY etc, it would be. CiG, HatG, IA, WoS and (I believe) ED all run at different TPY rates because those campaigns cover different shorter periods of time. But Grand Campaign is the grand sweep of history, so it runs 1TPY. And it works very well in my view.

All the Best,

Welsh Dragon.
Last edited by Welsh Dragon; Nov 16, 2017 @ 12:26am
Ashina Nov 16, 2017 @ 2:13am 
Originally posted by Welsh Dragon:
Originally posted by Sabhotep:
I think Welsh Dragon is wrong because to me it is clear the Grand Campaign was meant to be 4 TPY.

P. S. Evidently CA simply had'nt enough time to implement it before the release.

Sorry, but I'm having difficulty understanding the logic behind that statement. What are you basing it on?

Because the campaign was designed to run for roughly 300 turns, and covers 300 years of history, therefore 1TPY. Characters, XP rates, movement etc are all designed for that. Tech trees run for about that long too.

Seasons aren't a feature of the original game, but were added to the Grand Campaign by the Seasons and Wonders update which came out around the release of Hannibal at the Gates, having made their first appearance in Caesar in Gaul. In GC each turn is a snapshot of one part of the year, so you get a different season each year.

And when you do use TPY mods you throw the game balance out of whack, because you end up with a game full of level 10 Super Generals and Agents, unless you (or the modder) also adjust the rates that XP is gained.

If CA intended Grand Campaign to be 4 Turns Per Year, they would have designed it as such. Even if what you said was true and they ran out of time and so intended to add Seasons later, it would still make a lot more sense to build the campaign for the intended 4TPY even without seasons, than say "oh we aren't finished yet, let's just make it 1TPY."

So, if the Grand Campaign was meant to be 2TPY, 4TPY, 12TPY etc, it would be. CiG, HatG, IA, WoS and (I believe) ED all run at different TPY rates because those campaigns cover different shorter periods of time. But Grand Campaign is the grand sweep of history, so it runs 1TPY. And it works very well in my view.

All the Best,

Welsh Dragon.

One Does Not Simply say Welsh Dragon is Wrong,He's been here since the beggining.
~Ashina
rincewind Nov 16, 2017 @ 2:17am 
I'm only gonna say that I like having Super Generals and Agents.

In vanilla 1TPY I think that I never even saw a lvl.10 agent.
Ashina Nov 16, 2017 @ 2:19am 
Originally posted by rincewind:
I'm only gonna say that I like having Super Generals and Agents.

In vanilla 1TPY I think that I never even saw a lvl.10 agent.
But you do see Lvl 10 Armies and Fleets
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Date Posted: Nov 13, 2017 @ 5:25pm
Posts: 39