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Your best public order building is the horn maker chain, along the main red barracks chain with the smithy. That and I think the Rosmerta temples. Your best income building is usually the coin maker (commerce) chain which is along the secondary red craftsman barracks chain (the one that gives you the missile units). Well, that and mining when that makes sense. The jeweller building, a capital-only military support settlement, synergizes with mining so put those in your gold mining provinces.
The yellow chains are better for research and public order but yeah they're generally less important than they are for the civilized factions. I find the yellow food pit chain mostly unnecessary though.
A good barbarian military province (I'm assuming Gallic/ Iceni here) should have a bronze forge/ etc. and a horse pasture in the secondary settlement, a temple of Epona, and two or three military support buildings (the feasting hall/ jeweller). It is similar for Spanish barbarians. The building bonuses don't really apply to missile units though (charge bonus??) so you can recruit those in a neighboring province for very little downside. Suebi are more complicated because they have at least three different military temples.
a military province is nice and all in the mid to late campaign. but only make one if you can convert it from a new conquest. and i personally think they are somewhat overrated. experienced units + skills + a decent commanders are going to deal with just about everything anyway. and as you say the income is minimal. you might want to consider ranged siege engines when you can build them. the work wonders on walls. and only 4 (in 40) can be enough for just about anything.