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Otherwise you gotta take Athenai.
Sometimes you get lucky and someone else will capture Athenai and there's your excuse - or someone else will trash Athens' army and there's your chance. Starting where you are, there's going to be a fair bit of waiting around to see how things shake out.
Or, you can make the city revolt with a spy... sometimes.
You can go ahead and take Hieraptyna while you're waiting, they never make any friends and your troops are better than theirs. That'll help your economy a little.
Ps: screw them boylovers, this is SPARTAAAAA!!! *kick in the face*
^_^
I was gonna add that just now. Build up a good army before you attack them and ya, can always wait for them to leave garrison. You don't owe them anything and you need the sea port to survive and (un)fortunately you must fight to survive. Then you'll have to play defence for awhile.
I don't know if they designed it like this purposely but Sparta's way of living all derived from military training and ethics, so the grand campaign has you conquering almost immediately. It's pretty much all they knew. War, then harvest.
This is Sparta! Well for me. http://imgur.com/othOP86
Diplomatic: http://imgur.com/a/vuYfK
So ya in the end I'm friends with Rhodos, Knossos, Rome (saved their asses), Cimmera and those ancient Spain guys and an African faction and one down way south there. Likely will turn on them, Rhodos will be first, have been capturing places in around them, they don't even see it coming.
^_^
And what do you think the goal of the game is? To be alone. lol.
Boy lovers? You realize Spartans had gay sex very often, right?
BTW, get the 4 turns a year mod (with seasonal effects) for the grand campaign. I don't get why they made it one turn a year. Shouldn't take that long to move places. Anyhow, I'm only in 208BC after 257 turns or something. Seems more credible. Still trying to think of turn of the century celebrations.