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You're in the middle of the succession wars so your strategy is going to depend on what happens, but you have a general diplomatic bonus so you get to pick your targets. It's usually a good idea to pick a fight with the Seleucids and their satrapies (Sardes) but again that depends. If, say, Armenia starts conquering everything maybe you should ally with the Seleucids against them.
Obviously you want to look for any opportunities to consolidate your home province, so if Tylis or the Odrysians take out Bithynia, for example, you should view that as an opportunity. Likewise Colchis vs. Trapezos. Also, southwards, so Sardes, Cappadocia, and maybe Galatia can be targets.
You start out at war with Cimmeria, but besides building a small force to help watch your back, you can usually ignore that until you start sharing a border. It takes about 3 turns to cross the Black Sea so you should have ample warning. Cimmeria tends to have other things to worry about as well (you should know, you played them
You're right, Cimmeria starts at war with the Siraces (to the east of Cimmeria's home regions). Playing as Cimmeria, I usually make peace with Pontus in the first turn, to focus on the Siraces. (The first time I played as Cimmeria, I took one of the armies to sea in transports, to attack a navy belonging to Pontus - a bad mistake!). I wonder if making peace with Cimmeria would be a good first-turn move for Pontus (so that I could focus on closer targets such as the ones which you mentioned)?
But in general I'd say make the most of your versatile roster, perhaps augmented by levying from any satrapies you create. Your centralised location in the region is a double edged sword, as it gives you plenty of options to expand, but also plenty of neighbours who are potential enemies. So try to only pick fights you think you can win, and always check what allies a faction has before declaring war on them, because if you don't you can get a cascade of war declarations on you.
Hope that helps.
All the Best
Welsh Dragon.
I haven't really used levying much, but I did see one person who had used that extensively when playing Sparta for what looked to be some very interesting armies.
If you're going to use levying this mod may be worth a try:
http://steamcommunity.com/sharedfiles/filedetails/?id=339408767
Have fun!
All the Best,
Welsh Dragon.
Pontus isn't very cavalry-centric, they're more like Macedon with a solid infantry base and a strong cavalry hammer. Which is nice, but you don't have to lean on your cavalry the way you do as Armenia or Parthia. (also, you don't have horse archers)
Honga RMA Link: I was unable to open your link to Honga and have reposted-
http://www.honga.net/totalwar/rome2/faction.php?l=en&v=rome2&f=rom_pontus&i=
Diplomacy: In most previous GC's, Pontus has conflict with a lot of their neighbours as they try to grow, and uneven support with on again / off again allies:
1) Cimmeria- usually at war, strong but conflict takes place across Black Sea, unless Cimmeria slowly grows along the coast towards you.
2) Bithynia- usually an ally, but weak
3) Galatia- sometimes an ally and other times an enemy
4) Cappodocia- same as Galatia
5) Pergamon- usually at war
6) Sardis, Seleucids satrapy- usually at war
7) Trapezos- usually at war
8) Armenia- usually at war
Resources:
1) Lumber at Sinope gives you a head start with your navy straight away.
2) Iron: conquest or trade with Cappodocia provides you access, there is also another city in Armenia to the east
3) Horses: none in immediate area, with nearest in Greece (Larissa) and Caucasus (Siracena), and others much further.
Economy: like most have already said, you have to balance between growing economy and building an army to hold onto what you have initially, then grow through conquests. So until strong enough, it would be prudent take on one conflict at a time, meaning target opponents with no allies and pick up confident & reliable allies if possible.
Technology: rotate between agricultural, military, and construction, Game forces you to balance, unless you use mods to compensate. If you do not invest in construction, and focus only on agriculture and military, then you will be stuck with level 2 towns, which are harder to defend when attacked by an opponent.
Military:
>They have a lot of good Greek & Eastern components for a strong army and navy, You can also acquire merc Cappodocia cavalry and merc Heavy Syrian archers to supplement, as you expand.
>Tactics: I believe that you have seen much of the previous works on disposition of Greek type army & navy with engagement, but I can look up and post here if you would like. Let me know.
As Harper said, it would be prudent to be take on one conflict at a time. I am using the A More Aggressive AI mod which Welsh Dragon mentioned. It's working: Cimmeria, Cappodocia, Armenia and Tylis are all at war with Pontus! I hope to maintain a situation in which one war is being actively fought, for as long as I can.
As donaldclarke1 said, the initial army of Pontus is weak, so the army of Mithridates waited until our first company of hoplites arrived - starting to build the strong infantry base which bbolto mentioned. (I built and upgraded a muster building to build better infantry, as donaldcarke1 suggested.) We marched south to take the nearest Cappodocian region. If anyone would like to see a Grand Campaign map, there is one here, you can click to expand it: http://www.twcenter.net/forums/showthread.php?604667-Rome-II-Campaign-Map-(Settlements-Resources-Wonders-Factions-etc).
Welsh Dragon warned that the central location of Pontus is a double edged sword, with many potential enemies, so Pontus acquired two allies, Bithynia and Trapezos. I asked Cimmeria for peace; they said no. Cappodocia's remaining region is on the far side of Galatian territory, which prevents Cappodocia and Pontus from fighting for now. Cimmeria and Tylis seem too far away to attack, at least for now (as bbolto predicted). I used the lumber at Sinope to upgrade my navy (as Harper suggested), just in case. This meant that, when Armenia declared war on Pontus, I could focus on the war with Armenia.
bbolto recommended looking for opportunities created by wars between other factions. Colchis took the nearest Armenian territory, Aramosata. I considered attacking before Colchis' army replaced their losses, but chose to wait. This turned out well: Armenia took Aramosata back. By then, my army had replaced its losses, while the Armenian army had lost many men re-taking their settlement. Pontus now holds Aramosata - but Armenia still has a lot of land and Pontus still has many enemies.