Guacamelee! Gold Edition

Guacamelee! Gold Edition

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FAQ - You've got questions, we've got answers.
Troubleshooting

I start the game for the first time, all I see is a black screen.

Please try the following:
1. Install Microsoft DirectX End-User Runtimes (June 2010)[www.microsoft.com]
2. Install Microsoft Visual C++ 2010 Redistributable Package (x86)[www.microsoft.com]
3. Install the latest drivers for your graphics card.
Note: Your graphics card needs 512MB of video ram, and Shader Model 3.0



(Using keyboard) Some combos are inconsistent, others I can't do whatsoever.

You need to choose new keys. Your keyboard has problems with multiple keys being held down at the same time. This problem is called Keyboard Ghosting[www.microsoft.com], and it's a limitation of keyboard hardware.

Test the keys you're using here[www.microsoft.com]. Press "Click To Use" and try holding 2 movement keys while pressing attack and jump. i.e. Using Preset1 - that's left arrow, up arrow, A and S. All the keys should highlight. If not, you need to change your keys (Options > Remap Keyboard) until you find a combination your keyboard allows to be held together.
Note: Controllers have no ghosting issue.



(Using keyboard) Keys displayed don't match the keys I chose.

Try changing keys (Options > Remap Keyboard). You could also try changing your keyboard input language to "English (UNITED STATES)" (Control Panel > Change Input Methods > Add a language...), although depending on your keyboard that might cause other issues.



What are the game specs?
OS: Windows 7, 8, XP, 2000 and Vista
Processor: 2 Ghz+
Memory: 512 MB RAM
Graphics: Shader Model 3.0, 512 MB VRAM
DirectX: Version 9.0c
Hard Drive: 800 MB available space
Additional Notes: Supports Xbox 360 Controller and other XInput-compatible controllers




Controllers / Gamepads

My controller doesn't work properly.
If it's an XBOX or XInput-compatible controller, it should just work.



How do I get my Playstation 3 / PS3 controller to work?

Guacamelee! fully supports the PS3 controller. However, you need to use MotionInJoy[www.motioninjoy.com] to get Windows to see the PS3 controller first. It's free and popular. If it works for you, consider donating.



How do I get my Logitech controllers to work?

Some Logitech controllers have a switch[www.logitech.com] that makes the controller XInput compatible. Otherwise, read the answer to the next question.



Does Guacamelee! support arcade sticks?

Assuming it's compatible with the game (XInput, or techniques discussed below) the big question is how many buttons you have on your arcade stick. Movement should work great with the joystick, but you'll need SIX buttons close together: jump, attack, special attack, grab, dodge and dimension swap - since later levels require you to switch quickly between these. A street fighter button setup (2 rows of 3 buttons) should cover this. You'll also need a button for pollo power (turns you into a chicken) and map. While you use these often, they're not part of tricky combos.



My controller still doesn't work. Any ideas?

1. Use X360ce[code.google.com] to convert your DirectInput controller into XInput. While we haven't tested this, my understanding is you need to copy files to your Steam Guacamelee folder found here "C:\Program Files (x86)\Steam\SteamApps\common\Guacamelee". If you have any success with this (as many people have with other games), we would truly appreciate you posting your steps in this dicussion forum.

2. Use joy2key[www.electracode.com] to map your controller joystick & buttons to keyboard keys.
This is surprisingly easy to do. You may need to disable the controllers so you don't get double input (Options > Assign Controllers: Place all controllers in the middle). If you have an N64 controller, this is likely your solution.

3. If your gamepad isn't working with X360ce, just rename xinput1_3.dll into xinput9_1_0.dll . That should help.



Does Gucamelee! work with my SNES gamepad?

In theory you could use the above techniques to get an SNES gamepad to work.
The problem is you won't have enough buttons to play the game.
Or maybe you're just that good.




Multiplayer

Is online multiplayer supported?

Unfortunately no. We simply did not have time to add that feature. We concentrated on adding as many Steam features as possible, integrating downloadable content, adding the ability to edit costumes, and ensuring full keyboard support (remappable, changes appear in game).



How many players are supported?

2-Player local Co-operative play for the entire story. Additionally, players can drop in and out whenever they would like.



Are 2 controllers required for 2 players?

No! Guacamelee fully supports 1 player on keyboard, and the other on a controller. Simply pause the game, go to "Options > Assign Controllers" and move the controller to Tostada.



Can 2 players use 1 keyboard?

2 players using 1 keyboard is NOT supported. The advanced move list requires a large amount of keys, making 2 players at 1 keyboard infeasible. Also, keyboard ghosting[www.microsoft.com] becomes an even larger issue, rendering the game unplayable.



Are multiple keyboards supported (laptop keyboard + external keyboard)?

Not at this time.


Save File Backup

How do I back up a save file
We don't recommend doing this, due to the possibility it will break the game after a patch, but you can locate and copy the save file.

1. Look in C:\Program Files\Steam\userdata\SteamID\AppID\remote

2. The appID for Guacamelee is 214770. You're going to have to figure out your own SteamID number. You should find it in the userdata folder.

3. Should be a file named "save.dat" Copy it and save it to back it up.
Last edited by Soowagoo; Sep 10, 2013 @ 7:43am
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Showing 31-45 of 166 comments
Coffee Aug 9, 2013 @ 9:31am 
Originally posted by Larry Davis:


They are freaking rare.

You will not see them all the time.

People exagerate way too much on this, specially when they dont, have the game.

They are literally all over that main hub.

I also think it's funny how they even seem aware that it's dumb and embarassing, since they're not in any of the screenshots or videos.


"All over". No THAT much. Anyway, when you play to do the story you never really see them.


The game have tons of reference to other games. Not really all "meme".



It's not memes ANYWAY, it's DRAWING INSPIRED of memes. Nothing really got took on any website.
Last edited by Coffee; Aug 9, 2013 @ 9:32am
Larry Davis Aug 9, 2013 @ 10:00am 
The references to other games are fine, since they're mostly classics or ones that inspired this one (like Metroid), but in like 2 years will anyone really remember Ikea Monkey?
Coffee Aug 9, 2013 @ 10:27am 
Originally posted by Larry Davis:
The references to other games are fine, since they're mostly classics or ones that inspired this one (like Metroid), but in like 2 years will anyone really remember Ikea Monkey?

So you mean people rage and want the meme removed because they can't remember them?

Fair enough!
Absolute Unit 731 Aug 9, 2013 @ 10:39am 
How the hell do you beat challenge 9?
Larry Davis Aug 9, 2013 @ 10:56am 
Originally posted by Larry Davis:
The references to other games are fine, since they're mostly classics or ones that inspired this one (like Metroid), but in like 2 years will anyone really remember Ikea Monkey?

So you mean people rage and want the meme removed because they can't remember them?

Fair enough!

Uh, yep, that's exactly what I'm saying, not that the references just amount to flash in the pans that extremely date the game.

I get that you really like this game (even if you seem to think it was inspired by Hell Yeah, another game that just borrowed the framework of Metroid) but holy crap dude. Do you work for Drinkbox?
Coffee Aug 9, 2013 @ 11:04am 
Originally posted by Larry Davis:

So you mean people rage and want the meme removed because they can't remember them?

Fair enough!

Uh, yep, that's exactly what I'm saying, not that the references just amount to flash in the pans that extremely date the game.

I get that you really like this game (even if you seem to think it was inspired by Hell Yeah, another game that just borrowed the framework of Metroid) but holy crap dude. Do you work for Drinkbox?


I don't work for Drinkbox.

I just don't understand all those people who rage about those meme.

Just stop looking at them huh?
MisterS42 Aug 9, 2013 @ 11:08am 
Loving the game so far... Any chance that if the game sells enough copies that you may add online multiplayer? :)
Coffee Aug 9, 2013 @ 11:13am 
Originally posted by MisterS42:
Loving the game so far... Any chance that if the game sells enough copies that you may add online multiplayer? :)
They said they didn't had enough time to do it, they can work on it ATM, who know?
omega64 Aug 9, 2013 @ 11:54am 
Is there any way to disable Depth of Field?
Is there a way to adjust the brightness. It hurts my eyes.
Last edited by omega64; Aug 9, 2013 @ 12:14pm
arbor daze Aug 9, 2013 @ 2:21pm 
Can we remap the controller buttons somehow? I'd much rather have RT be dodge than LT.
Coffee Aug 9, 2013 @ 2:34pm 
Originally posted by Arbor Day:
Can we remap the controller buttons somehow? I'd much rather have RT be dodge than LT.

Would be appreciated if we could customize them. Cuz for ow it's awkward for me.
Madder Red Aug 9, 2013 @ 6:04pm 
arent there supposed to be more outfits for tostada & juan?
seems like there are some of em missing for me.
like the chicken suit is only for juan, wrestler is tostada, skeleton juan again.
Afaik all of the outfits are for both characters,no?
Last edited by Madder Red; Aug 9, 2013 @ 6:53pm
MadAsgardian Aug 9, 2013 @ 7:06pm 
I was able to get my ancient Gravis GamePad Pro to work via X360ce. The only trick was to rename xinput1_3.dll to xinput9_1_0.dll.

EDIT: Not sure I'd recommend using an old pad though... the special moves are impossible to pull off consistently, in my case anyway. This becomes very problematic late in the game.
Last edited by MadAsgardian; Aug 10, 2013 @ 4:27pm
tadhg.crowley Aug 10, 2013 @ 1:44am 
Hi, just wondering does this game use the mouse at all or is it all keyboard?
MadAsgardian Aug 10, 2013 @ 1:38pm 
Originally posted by tadhg.crowley:
Hi, just wondering does this game use the mouse at all or is it all keyboard?

Only the menu. Can't imagine playing this on keyboard; really designed for a controller.
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