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[InputHook]
HookMode=1
HookCOM=1
Explanation:
x360ce emulates a Xbox360 controller with standard DirectX controllers. The game does suppport both types of controllers, and without HOOKCOM=1, the game is detecting 2 controllers, 1 with its default bad button layout and the x360ce Xbox360 controller. HOOKCOM=1 removes the standard DirectX controller.
Or you have 2 controllers and need to delete the 2nd one from the config.
It would have been nice if there was a tuturial telling stuff like:
- You need to use the 32 Bit version of x360ce, even on 64 Bit systems, because the game is 32 Bit.
- You need the Visual C++ 2010 Redistributable for x360ce to work for this game, in the 32 Bit version(X86 instead of X64).
- The latest version is bugging about the config version, and you need to add Version=1 in the [Options] part of the .ini file.
- If you have 2 controllers, you should manually remove the 2nd controller from the .ini file, everytime you make changes with the x360ce GUI.
- If the dpad is not saving correctly, you need to add a D-pad POV=1 to the .ini file after using the GUI, so it looks like this:
D-pad POV=1
D-pad Up=UP
D-pad Down=DOWN
D-pad Left=LEFT
D-pad Right=RIGHT
http://steamcommunity.com/app/214560/discussions/0/648814844648127573/
God Bless you...after 3 days of trying to figure it out...-bows-
Then i found this post: http://steamcommunity.com/app/214560/discussions/0/558748822567410671/
and tried it without x360ce, just using the BigPicture settings. That worked for me quite well.