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If you are quick with the overload later on, the Reactor will burn the last 4 Joes if they are near the central platform.
You just run to the last switch when they spawn behind you, take the other way back and they will all be nicely stacked up ready to be destroyed by the reactor.
No....the completion rating is not enough evidence. Studies show that more than half of any games audience never finishes it. There was no "whack a mole" shooting at all in this game. Especially with the androids. That implies the androids took cover...which they never did. Everything you said is a poor suggestion or misinformation....
Game of the Year. If I want a 10 hour game I'll buy a Call of Duty game and fly through it as fast as possible. These are the same people that complained about Bioshock and Deus Ex. Ugggh! Too long! Bad pacing! Whatever... go play a phone game.
That is the thing though. I thought the pacing was spot on for this game. Even TLOU was one of those ten hour long cinematic games. This game actually has a longer campaign and that is one of the things I like. No game is perfect...you are right there. But this games pacing was not one of its issues. It has slower moments. There is nothing wrong with that. Especially considering the first quarter of the film had no alien in it.
My problem is people these days are too hyped up. They are not taking their time and they are rushing through the game. That isn't how to play a game like this. You are supposed to take your time. People have no patience anymore and when the game isn't an explosion simulator they try to say it has "poor pacing".
Source: http://www.pcgamer.com/the-making-of-alien-isolation/
Worth the money? Nobody is playing this game.. I think Alien: Isolation is just boring.
Alien: Isolation
0.9 hrs last two weeks / 21 hrs on record
Having fun?