Alien: Isolation

Alien: Isolation

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skyounkin 2015 年 1 月 21 日 下午 7:59
Alien Isolation vs. Outlast?
I loved Outlast and honestly this game looks like a worthy contender - how would you compare the 2? Plus, spoliers question- How is the Nostormo not blown all the hell up? Is it not the Nostromo that you see in the trailers? I am just curious abouyt that.

thanks!
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K_campbell94 2015 年 1 月 25 日 下午 4:37 
I played a little bit of outlast and it was good but I think what makes alien even better is a few things, 1) the AI, you really feel like the alien is stalking around looking for something to kill and it is smart 2) the atmosphere, if you are a fan of alien you will really enjoy the amount of little detail they put in alien and even if you have never seen alien i recomend it before playing, 3) the way the game scares you is different, in outlast the fear came from being seen and running from the scary monsters and scripted scary moments in alien the fear comes from knowing that when you get seen your done constantly listening for the hiss or heavyy thud of the alien dropping from a vent and knowing that the alien is not scripted it will adapt to your play style and finaly while playing alien isolation there where several moments I thought this is what it felt like to watch alien in theaters it feels like your in a well writen horror movie in my opinion but I digress if you liked outlast this is a game you should at the very least play and form your own opinion
BeefKrieger 2015 年 8 月 12 日 上午 5:06 
引用自 Biebo
Outlast has a cool atmosphere, but the gameplay sucks because they can't find you in lockers if you break the line of sight. Even when there's no possible chance that you could be anywhere else.

I think at the hardest difficult they are open the lockers and find you
DOA 2015 年 8 月 12 日 下午 3:12 
引用自 skyounkin
I loved Outlast and honestly this game looks like a worthy contender - how would you compare the 2? Plus, spoliers question- How is the Nostormo not blown all the hell up? Is it not the Nostromo that you see in the trailers? I am just curious abouyt that.

thanks!

The events in this game are taking place on a space station AFTER the Nostromo is blown up in the Alien movie.
justbamba 2015 年 9 月 4 日 上午 3:23 
outlast è meglio
Dayve 2015 年 9 月 4 日 下午 2:17 
Both are very scary games, but quite different.

Outlast is traditional in how it scares you. Jump scares, messing with your head, lights going out, stuff like that. Alien: Isolation scares you by having the main bad guy be both invincible and unscripted. You're prey. You can use things to fool it, like flares and noisemakers, but if you use them too often it learns not to bother with them when it sees/hears them.
SenSx 2015 年 9 月 4 日 下午 6:35 
I love both.

I think I want to like Alien Isolation more, but nevertheless, I enjoyed Outlast slightly more.
I felt Outlast was more intense and had a much better rythm.
Outlast gameplay is more simplist, but as someone said, if you get spotted, you can still flee and survive.
Whereas against the Alien, you are pretty much dead, which is expected, but it removes new gameplay sequences and possibilities.

But Outlast is way way way shorter, and alien's IA is better.
Therefore it gives Alien a much better replayability since Outlast is more scripted.
Outlast level design is very very linear too compare to Alien, probably one of the best thing in the game.
Alien's environnement are way more opened, and you never really know where to go, which ad to the fear effect, while Outlast is most of the time a linear corridor.

The atmosphere is awesome in both games, the art style is fabulous in Alien.

I hope they are making a sequel to both of these games, but I want Alien Isolation' sequel more.
It has the potential to be much much better.
最后由 SenSx 编辑于; 2015 年 9 月 5 日 上午 6:12
zorlag 2015 年 9 月 5 日 上午 5:16 
Outlast is a nice game to run through, but has no replayability. It´s extremely scripted game as well. Thankfully most of the scripting is not immersion breaking, but there are few sequences that are quite jarring and perhaps even silly. This is in stark contrast to Alien: Isolation, which lets the main baddie roam quite freely in many sequences and you just cannot know what is going to happen next with 100% accuracy. Also, running in A:I is dangerous, which on the other hand is an essential part of survival in Outlast.

Most of the terror comes from chase sequences, where the player is forced to spring through areas without exactly knowing where he should go.However, most AI opponents cannot kill the protagonist with one hit and his health regenerates. Audio is used quite well to make the player to forget this. Those who keep their mind clear can pretty much just run past enemies and take a hit while looking for way out. AI in Outlast is also very tightly zone bound and will not chase you beyond certain points.

Type of horror is also different. In Outlast you are dealing with madness and seemingly supernatural opponents, combined with rather extreme use of gore. There is a decent plot (mostly given from medical files and few NPCs), but devs use supernatural as an excuse to do what they want in certain places. In A:I, everything is grounded to (fictional) reality, more or less. There are reasons why various things happen and you can find them out during the gameplay from audio logs, emails and discussions.

Outlast is also shorter game by far. I´d say it´s about 1/3rd of A:I length. Whistleblower DLC/expansion adds to that (it´s pretty freaking sick by the way, even sicker than the original game). A:I has it´s own set of DLCs. Most are pretty short, but the two salvage mode DLCs can offer quite a few hours of extra gameplay.
最后由 zorlag 编辑于; 2015 年 9 月 5 日 上午 5:19
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发帖日期: 2015 年 1 月 21 日 下午 7:59
回复数: 22