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I understand that it locks them, but it literally seems to only lock the door for about 3 seconds. Is there a specific reason that that you might use them?
As for the alien, it is rather erratic to actually get a good fix on what changes. My gut feeling is that it kills you more often from hiding spots but I have no verification.
The emergency override lock's the door, which can be used to give yourself trime to hide. This has infact saved me once, when I checked motion tracker and realized alien was right outside the room I was in, and had previously seen it enter this room twice while I was watching it and moving to the room. I quickly pressed the override button and hid in a conveniently placed locker by the door.
Alien entered the room after the lockdown had passed, sniffed around and wondered around for ages.... but then left the room and went somewhere else. I exited the locker and the room and continued on my way - I most likely would have died had I just gone for the locker I think (the alien was just about to shish the door open when I locked it, it would have seen me getting in the locker otherwise I think).
The emergency override might also be useful vs androids and/or humans. If your trying to just run away... if you can get into a room that has another way out (another door, vent shaft, etc) you could lock the door and then scurry for the exit to leave the human/android behind. (I have not tried this, so no idea if it would work).