Alien: Isolation

Alien: Isolation

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OJ191 Oct 26, 2014 @ 2:27am
PSA regarding the Motion Tracker
I'm sure by now most of us have figured out that the max range is somewhere around 10-15 meters (32.8 feet/10.9 yards - 49.2 feet/16.4 yards). (well, maybe even up to 20 meters but probably no further, I've been finding it rather hard to judge to be honest)

On the bottom left of the tracker there is a number signifying the range to target from 0.00 to 1.00 with 0 being on top of you and 1 being just off the end of the tracker.

What you may not know, is that this range reading is effective even while not looking towards the target! So you can tell how close something is even while not looking at it, though obviously you can't tell the exact direction relative to your position.

It also appears to still be effective even while the MT is visually glitching up in vents, but I havn't conclusively tested it out.
Last edited by OJ191; Oct 26, 2014 @ 2:41am
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Showing 1-15 of 18 comments
insta†.Nefer Oct 26, 2014 @ 3:26am 
when u first pick up the mt there will be an synthetic whos standing right in front of you and iwalks away in a straight line until he dissapears from mt after somewhat around 25m (should be smth like 90 yards i guess) - that scene is great oppurtunity to learn about mt range
nevermind - i never understood the 1.00 - 0 scala
maybe its yards with a weird dot in it so the max range of 1.00 could be 30m equals 100 yards what would make sense to me
Last edited by insta†.Nefer; Oct 26, 2014 @ 3:27am
[ANG]Pistol Paul Oct 26, 2014 @ 4:20am 
The neat thing about the tracker is of course the solid bar that aids you getting to the objective. In many games this would function like a compass, pointing directly at the objective but this one is different. It functions more like a GPS showing you the route, not the direction, to the objective. It will indicate different directions as you follow the route but it does take you to where you need to go, so long as you keep the bar in the 12 o'clock position.
OJ191 Oct 26, 2014 @ 5:41am 
Originally posted by 8 Dein Vater:
when u first pick up the mt there will be an synthetic whos standing right in front of you and iwalks away in a straight line until he dissapears from mt after somewhat around 25m (should be smth like 90 yards i guess) - that scene is great oppurtunity to learn about mt range
nevermind - i never understood the 1.00 - 0 scala
maybe its yards with a weird dot in it so the max range of 1.00 could be 30m equals 100 yards what would make sense to me

it's no unit of measurement at all, it's just 1.00 = max MT range and 0 = on top of you.

and I really don't think it's 25 meters, I was in a locker in one of those corner offices/reception areas (you know the ones which are like a square with 1 round corner and glass windows along that round corner), alien was just outside the glass barely 5ish-8ish meters away and was halfway along the MT
Last edited by OJ191; Oct 26, 2014 @ 5:43am
Bru741iX Oct 26, 2014 @ 8:14am 
The numbers on the motion tracker is the enemies awareness of your location.
It wouldnt work in real life, but i think it's a function added by the developers to give the player an idea of how close the enemy is to finding you.

Basically you can have the alien stand on the other side of the room you're in, but the tracker will read 0.40 or something, and on the other end you can be in the other end of the map, and it can read 0.10 which is a problem.

Basically it goes like this:

0.90-0.98: Safe to explore, the enemy has no idea where you are.

0.80-0.89: The enemy is on the way to the general area you're in, but has little knowledge of your presence.

0.70-0.79: The enemy know that you're in the area, and will investigate every room in a random pattern.

0.60-0.69: The enemy know roughly where you are in the general area, but wont b-lin towards your location.

050-0.59: The enemy has an idea where you are, and will stalk very close to your location.

0.40-0.49: The enemy knows roughly which room you're in, but will take it's time to make its way towards that room.

0.30-0.39: The enemy knows which room you're in, but like before, it will take its time to get to that room.

0.20-0.29: The enemy know roughly where you are in the room, and will most likely be there very quick.

0.10-0.19: The enemy know that you're in the room you're in, it will sprint/move fast to that room, and will explore the room thoroughly.

Anything below 0.10 is sure to kill you, unless the enemy is a floor above/underneath you, which gives you a bit extra time to hide.

The alien however seems to find you quickly within the numbers 0.20 and below that.

Anything lower than 0.70 means it's time to hide, or make up a decision to fight back.
The alien can quickly go from 0.80 to 0.10 because it's very sensitive to you knocking over stuff, or making too much noise.

A general advice is to always have a table/bed to hide under when the display read below 0.40

It seems that on hard, the Alien always finds you in lockers if the display reads below 0.20.
Another advice is to always break the line of sight.
If you can see the enemy, the enemy can see you!
^ Uh... what? I'm pretty sure these numbers are indicative of distance from you and nothing else. How else do you explain me hiding in a locker and the numbers going up and down without any queues for the Alien to become more aware of my location? Eventually it may go to .80+ and then as soon as leaving it might jump back down again, meaning it is time to hide again?

Doesn't seem right that it is anything other than the distance.
OJ191 Jun 24, 2015 @ 8:53pm 
Originally posted by Infinite Clouds:
^ Uh... what? I'm pretty sure these numbers are indicative of distance from you and nothing else. How else do you explain me hiding in a locker and the numbers going up and down without any queues for the Alien to become more aware of my location? Eventually it may go to .80+ and then as soon as leaving it might jump back down again, meaning it is time to hide again?

Doesn't seem right that it is anything other than the distance.

massive necro, but yeah I never noticed it go up with awareness only distance
Last edited by OJ191; Jun 24, 2015 @ 8:53pm
The Dark Arts of Necromancy involve the lost black magicks of the search function. >:)
Finis Lilium Jul 10, 2015 @ 2:10pm 
Just help me to survive guys XD the alien is standing 5-10 meters away(in another room) and the tracker says 0.56 and it's standing there now for like 2 min. i think i'm ♥♥♥♥♥♥...^^
OJ191 Jul 10, 2015 @ 2:27pm 
Originally posted by ich jag dich mit dem BMW:
Just help me to survive guys XD the alien is standing 5-10 meters away(in another room) and the tracker says 0.56 and it's standing there now for like 2 min. i think i'm ♥♥♥♥♥♥...^^

If you hide too often the alien will apparently get a bit wise to it (I never encountered it even on hard...), you may need to get out while it's not looking and chuck a distraction.
Shadow Jun 26, 2017 @ 12:49am 
Originally posted by Frank White jagt dich mit'm BMW:
Just help me to survive guys XD the alien is standing 5-10 meters away(in another room) and the tracker says 0.56 and it's standing there now for like 2 min. i think i'm ♥♥♥♥♥♥...^^
Another massive necro, but like OJ191 said, the Alien will learn to check certain places if you use them; if you use lockers it'll check the lockers, if you hide under tables, it'll look under them, etc. The lead AI developer talks about the Alien's AI here: https://www.youtube.com/watch?v=Nt1XmiDwxhY
I think that the Motion Tracker goes up to 20 meters (excluding the space between the cone and the edge of the screen), as that would make the most sense if the dottedlines were (5m) markers. That way you can easily judge your safe space for walking and using the tracker (as anything closer than about 5 meters will be able to hear your footsteps and the blips on your tracker).
Last edited by Shadow; Jun 26, 2017 @ 12:52am
CupCupBaconBox Jun 27, 2017 @ 12:58am 
I like to drink urine.
Kleerex Jun 27, 2017 @ 9:18am 
That number at the bottom left corner signifies enemy awareness, I think. I've seen it drop to 0 with no enemy around, yet they still were able to find me and kill me. I mean, once that number reaches 0, running and hiding is pointless - enemy WILL find you and kill you.
Last edited by Kleerex; Jun 27, 2017 @ 9:20am
Shakes Jun 27, 2017 @ 10:43am 
Originally posted by Reloaded:
That number at the bottom left corner signifies enemy awareness, I think. I've seen it drop to 0 with no enemy around, yet they still were able to find me and kill me. I mean, once that number reaches 0, running and hiding is pointless - enemy WILL find you and kill you.
No, it does not. A human that is shooting at you from 40 feet away will not suddenly drop the number to zero.
Last edited by Shakes; Jun 27, 2017 @ 4:36pm
OJ191 Jun 28, 2017 @ 5:34am 
Originally posted by Reloaded:
That number at the bottom left corner signifies enemy awareness, I think. I've seen it drop to 0 with no enemy around, yet they still were able to find me and kill me. I mean, once that number reaches 0, running and hiding is pointless - enemy WILL find you and kill you.

Sorry but no, it's most definitely distance. I forgot most of the details but back when I played when this thread was fresh, I did extensive testing on it.

IIRC it goes from 0.00 to 1.00 with 0.00 being where you are standing, and 1.00 being the max range of the motion tracker - though it is never clearly defined exactly how far that max range is, you can get used to roughly how far it is by keeping an eye on it in-game.
Last edited by OJ191; Jun 28, 2017 @ 5:35am
EbonHawk Jun 28, 2017 @ 10:33am 
Definitely distance.. NOT awareness.
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Date Posted: Oct 26, 2014 @ 2:27am
Posts: 18