Alien: Isolation

Alien: Isolation

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Zeretrelle Oct 9, 2014 @ 11:15am
EMP mines not working on androids at the Apollo's core: That's just cheap, CA!
nuff said.

I get it, You took away all our weapons and want us to play hide & seek, but if we actually have EMP mines they should work on androids.
Last edited by Zeretrelle; Oct 9, 2014 @ 11:15am
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Vesper Oct 9, 2014 @ 11:16am 
They are wearing rubber suits. its SCIENCE!
Last edited by Vesper; Oct 9, 2014 @ 11:16am
DRAKOlowe Oct 9, 2014 @ 11:27am 
use pipe bombs
Last edited by DRAKOlowe; Oct 9, 2014 @ 11:28am
bldulak84 Oct 9, 2014 @ 2:25pm 
Pipe bombs don't work either
DLM Oct 9, 2014 @ 2:32pm 
Once you get the bolt gun, one shot in the face does wonders.
Originally posted by bldulak84:
Pipe bombs don't work either
They do, first one will do nothing. But second one will kill em. But I think they are slower then ones in suits so just outrun them or sneak. But yeah you can kill few of them with pipe bombs before you get bolt gun.
Scuba Steve Dec 31, 2024 @ 3:13pm 
Can't believe after all this time they still haven't fixed it. They walk through the pipe bomb like a superhero, I used all my emps, the bolt gun has like a 20% chance at working. This section blows
DessIntress Dec 31, 2024 @ 5:02pm 
There's a musty old smell coming from this thread....

Originally posted by Scuba Steve:
Can't believe after all this time they still haven't fixed it. They walk through the pipe bomb like a superhero, I used all my emps, the bolt gun has like a 20% chance at working. This section blows
But well... what are they supposed to fix if you don't hit the target properly?
1-2 bombs or a good shot with the boltgun are more than enough, even at the highest level.

And as the first answer correctly stated: They wear rubber suits!
If that doesn't mean anything to you about electricity, look it up on the internet. Keyword: rubber insulation.

And when push comes to shove, you can even run past them. Generally speaking, being able to hit the target and knowing how to use a the boltgun should help for now. (E: Simply test it a view times after a saving and reload when you know how it works. You have to load this gun) No need to blame the devs for it. One point is attention, the other point is science.
Last edited by DessIntress; Dec 31, 2024 @ 5:13pm
2 pipe bombs will do it (or just 1 if you cheekily peek-grabbed the V3 blueprint near the start of mission 5 as this does increased damage). But it's not really worth the resources when you can just run. If one is blocking your path you can cancel their grab/lunge animation with the stun baton to avoid damage, or as a last resort just force them to block your melee attack which loses you a little health but stops them grabbing you.
Last edited by NinthElement; Jan 1 @ 5:29am
Originally posted by Scuba Steve:
Can't believe after all this time they still haven't fixed it. They walk through the pipe bomb like a superhero, I used all my emps, the bolt gun has like a 20% chance at working. This section blows

A 20% chance? It's always been a garunteed instakill on any difficulty, are you charging it fully? You need to hold down the fire button to charge it up, after maybe five seconds once the reticule starts narrowing to a point it'll be lethal if you hit a synth in the head. But you're committed once you hold down fire: after roughly ten seconds once it gets to full speed the gun will fire on its own, so have the reticule on the snyth's head as it approaches you. Don't miss! And save all your bolts for Industrial synths only, as it's a garunteed kill on them while you can use any other weapon on normal synths.
holy necro. Biggest one yet?
Togo Feb 13 @ 9:11pm 
Turns out he was just bad at the game. I see a lot of discussion about literal brain rot skill issue. People cant think.
Last edited by Togo; Feb 13 @ 9:11pm
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