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You wake up, get your clothes, talk to Samuels in the medbay, and are supposed to go talk to Taylor. But for a number of people the door doesn't open into the area with Taylor (either door to Taylor, actually)
I've seen people say it has to do with getting dressed and talking to Samuels in the right order (I had done that so it didn't matter). Or having headphones or other devices plugged in. It's been reported enough that the original QA team should have caught it anyway.
At least it's only a couple of minutes of gameplay in. If a game breaking bug like that were halfway through... ouch. This way you can restart until the door opens.
Same. Other than this bug, the game has been pretty stable for me. I did find one human character that would just stare at me and not react to any of the items I threw close to her. (flare and noisemaker) I'm not sure if it's supposed to be apart of the game that she is simply paralyzed with fear, since she was unarmed.
Same. Not a single bug, graphical error, slow-down or crash. This game was GOTY material. If I wanted to split hairs I'd say the in-game AA could be better but that's it.
1. Getting trapped in a chair -- my character clipped into it then couldn't get back out. I had to load my last save, which wasn't so big of a deal.
2. Opening up a rewire panel sometimes doesn't allow me to press E or Q, so I can't exit the panel or change of the settings. I have to reload when this happens too (if I don't, I'm stuck there until the Xeno kills me anyway).
Which leads me to believe this bug is related to one of two things:
1. Certain graphics cards which this game doesn't like (if this is it then this game obviously loves my graphics card, GTX 1060)
2. Framerate. It's well known that a framerate above 60 FPS in this game can break scripted events (such as the door at the beginning of the game, which is scripted to open).
I always have my FPS locked to 60 in every game, I just don't need it to be any higher. I really think it's one of these two things (most probably the second one).
Are you sure it's the framerate that gives you motion sickness and not blurring or something? o.O I've never heard of smooth framerates giving motion sickness before.
I sometimes get very very mild motion sickness (it's more like motion dizziness tbh) when I play games where the FOV is tiny, like Witcher 3, or Fallout 4 when that first released and the FOV was tiny and you couldn't change it, but I never heard of smooth framerate doing it.