Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Not super excited about IGN, but at least it's a start, thanks for the info.
Less pixels are easier for light and shadow simulation as well as many other effects.
I am using a monitor LG Flatron W2442PA from ~2009 that does 1080P resolution before that i had a philips CRT monitor that did either 1600x1200 or 1900x1200 that i had in 2004.
But since its been so long ago my memory is a bit fussy on the particulars.
Most people have TV's that can do 1080P let alone a PC monitor.
Seriously those without a 1080P monitor should have to restrain themselves from buying a game or 2 and get a 1080P monitor.
In 3D rendering there is a virtual 2D camera in the 3D enviroment this takes a picture by running a light and shadow simulation to work out the colour of each pixel. Increasing the pixel count multiples the work the GPU has to do.
If your frame rates are bad you can gain a huge performance boost if you lower the resolution. It's better to try a lower shadow resolution first. This means your game is in 1080p still but the shadow detail is in a lower res.
It has nothing to do with his card or monitor being able to handle anything. He's recording for YouTube. If he plays in 720, it's going to mean smaller files that are created during the recording process, less slowdown of framerate while the recording software is running, and less time uploading the finshed recording to YouTube. Most YouTubers play in lower resolution when recording.
AH now there is a sensible answer !
Though Nvidia Shadowplay ought to cut down on system requirements though :-P
60fps, yes, but 1080 is rare. Especially the guys who are also recording themselves in the video. There's quite a bit going on behind the scenes, not to mention internet connections and upload time to YouTube. Here's an entire thread on the topic I found with a quick Google search:
http://yttalk.com/threads/why-does-some-big-youtubers-not-upload-in-1080p.116814/
Basically, it comes down to it not being worth the extra trouble. These guys tend to put out videos multiple times per week, and usually in batches. Having to upload 1080p videos would slow that release schedule considerably.
Fair enough
We already know the alien doesn't come in to the game till around the 1hr mark.