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The alien will run away, but you need to use it within a certain distance and fire for a certain amount of time.
Also Molotov.
Right before he came up to kill me after trying to ion torch an orange wall I hit him 5 times. Yet he still didn't go down!
Since I'm nearing the end and I don't know if I need the ammo I just let myself die and skipped that orange hatch.
Up until about mission 16 I was really enjoying it but these scenes where I have to face him are extremely frequent now, and the experience is much weaker for it.
In the earlier missions okay fine, but these last few parts are extremely Alien heavy.
I pray I get a break after this cafeteria but I can tell I won't, it's just not fun anymore!
Thank God iI'm nearing the end!
It might be glitch, or it's a sudden scripted change in its mood.
Did you use the flamethrower a lot early on?
If you did, then you've bummed yourself.
The alien catches on to your methods, like how you hide and how you defend yourself, so something that scarred it away two chapters before might not work now.
The problem is if you don't know an area before you do it, you're suddenly forced to confront him which can (and did) happen a lot.
There are too many rooms with the Alien stomping around along with humans and Working Joes.
One mistake and the Alien is back to cause problems.
The fact that I don't redo every section is more commendable. But I'd be more rewarded if I replayed things or reduced the difficulty.
Both of which is taking the easy way out.
Regardless, I'm not an amateur player and all of these last few chapters are way too punishing. This is a poor way to push me to the inevitable climax.
There's far too much of this. The last couple of chapters should have given me free reign and room to breathe.
If it did that I'd crack my knuckles and take my final battle in stride.
But it's not. So I'm going to plod through it and be thankful when it finally ends.
Dont ever feel complacent in the, because outside one chapter, it's more or less relentless barages of Working Joes, enemy people and the main star of the show: The Alien.
I actually requested exactly this last night XD
About that flamethrower problem mentioned. It turns out it's a pretty common mistake that people (including myself) made. What happened was that when people spot the Alien, their immediate reaction are to pull out their flamethrower. When Alien see the fire from the lighter of the flamethrower, it will be on guard. Now if you spray it with fire, the flame is going to be less effective (because it is guarding). And if you spray it with fire from a distance while it is guarding, the fire won't scare the beast and you end up wasting precious fuel.
A better way I found is that, when you spot an Alien, try to hide first. And if it doesn't go away or spot you, just stay where you are and don't move. If it starts to hiss, that means it is about to dash to you. Once the dashing animation starts, pull out your flamethrower and do 1-2 bursts. The 2nd burst is an insurance, just in case your first burst doesn't register.
A big thanks to OP for gifting me the Last Survivor DLC.
No problem man, I couldn't have done it without you. I was too frustrated, but you kept me focused and my eye on the prize, beating that rough mission :)
I maybe wrong on this but once the Alien is on guard, it means it has seen the light on your flamethrower, meaning it has already spotted you. So unless you are in dashing distance to safe zone (like elevator or emergency door override), the only course of action for Amanda is to scare it away efficiently.