Alien: Isolation

Alien: Isolation

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iliekater Jan 15, 2021 @ 1:25pm
I saw 2 aliens !
I swear I saw 2 aliens ! . . . It was in the level where you go to search for Apollo .
Nevertheless , that might be normal , because there was a nest .
No matter what , however , I didn't dare to attack them !
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Showing 1-11 of 11 comments
Dayve Jan 15, 2021 @ 2:09pm 
Well...

Once you get to the nest there are two aliens. Actually there are potentially hundreds on the station but you never see more than two, except in cut-scenes.
Stefan Jan 15, 2021 @ 2:53pm 
Yup, there are 2 in some of the later levels, but only for short, kind of easy sections (I found). It would have been nice to expand on that - maybe have more aliens per level but not have them "tethered" to the player" so that it's more fair.
Last edited by Stefan; Jan 15, 2021 @ 2:54pm
nabi Jan 18, 2021 @ 6:16pm 
Originally posted by Stefan:
Yup, there are 2 in some of the later levels, but only for short, kind of easy sections (I found). It would have been nice to expand on that - maybe have more aliens per level but not have them "tethered" to the player" so that it's more fair.

*war flashbacks to the final mission of Safe Haven*
Last edited by nabi; Jan 18, 2021 @ 6:16pm
NinthElement Jan 19, 2021 @ 6:13pm 
In the nest there is a second scripted alien that appears only at specific moments, and once it goes up it won't come back until the next time it's supposed to appear. The only other time you see a second alien is in the middle of mission 18. There are mods that add more aliens in other missions if you find that interesting.
Stefan Jan 21, 2021 @ 10:02pm 
Originally posted by NinthElement:
In the nest there is a second scripted alien that appears only at specific moments, and once it goes up it won't come back until the next time it's supposed to appear. The only other time you see a second alien is in the middle of mission 18. There are mods that add more aliens in other missions if you find that interesting.
Recommendations? I absolutely want that.
Dayve Jan 22, 2021 @ 2:53am 
Originally posted by Stefan:
Originally posted by NinthElement:
In the nest there is a second scripted alien that appears only at specific moments, and once it goes up it won't come back until the next time it's supposed to appear. The only other time you see a second alien is in the middle of mission 18. There are mods that add more aliens in other missions if you find that interesting.
Recommendations? I absolutely want that.

There's actually a glitch you can take advantage of to get two aliens in other missions. People were posting about it in here a few years ago but I forgot how to do it.

You see, technically there are multiple aliens on every mission (where the alien is present, at least). There's actually an alien in every ceiling vent, they're just deactivated. When you hear the alien in the vents, it's a trick. It's not really up there moving around. Instead there are multiple aliens deactivated at every ceiling vent. When it comes down it's because one of them was triggered to become active.

The glitch was to somehow get more than one alien to trigger.
Shakes Jan 22, 2021 @ 6:22am 
Originally posted by Dayve:
There's actually a glitch you can take advantage of to get two aliens in other missions. People were posting about it in here a few years ago but I forgot how to do it.

You see, technically there are multiple aliens on every mission (where the alien is present, at least). There's actually an alien in every ceiling vent, they're just deactivated. When you hear the alien in the vents, it's a trick. It's not really up there moving around. Instead there are multiple aliens deactivated at every ceiling vent. When it comes down it's because one of them was triggered to become active.

The glitch was to somehow get more than one alien to trigger.
Really? I don't seem to recall. What I remember is that there could be multiple per map, depending on how the devs split up the overhead vent system, but not one at every vent. That would be a stupid waste of resources to have several alien models in a level when you would only ever see one at a time.

Actually, I recall a trick where you could see the alien move vertically from one vent system to another by climbing a ladder right before it grabbed you and seeing it clip between floors when transitioning. I've seen a video of it but I'm having a hard time finding it again.
NinthElement Jan 22, 2021 @ 6:41am 
Originally posted by Stefan:
Recommendations? I absolutely want that.
There are some early access mods available for free in this speedrunner's Discord https://discord.io/psychohypnotic I've played through them all on nightmare and they are great, easy to install as well.

1. Multiple Aliens mod (aka Alien Congregation) - simply adds extra aliens to various missions, ranging from 0 to 4 additional aliens depending on the mission.
2. Smoke Isolation - adds even more aliens, and forces you to stealth by limiting you to a generous number of smoke bombs with a small number of distractions
3. Super Revolver - gives you an OP revolver with infinite ammo, that can cause the alien to run away with one hit. However adds more extra aliens to balance out this advantage
4. Kitty Isolation (aka ultra-nightmare) - makes the alien, androids and humans much tougher to deal with, and also adds 1 extra alien to some of the later missions. Some extra loot is added to make the challenge manageable.
Last edited by NinthElement; Jan 22, 2021 @ 6:46am
iliekater Jan 25, 2021 @ 6:53am 
No , defenitely not . I have finished the game ! And I am not going back either !
Tashnaladar Jan 26, 2021 @ 7:21pm 
thanks for the spoilers, can i get my money back now?
iliekater Jan 29, 2021 @ 12:52pm 
Your welcome , but you only get what you paid for ! :) :)
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Date Posted: Jan 15, 2021 @ 1:25pm
Posts: 11