Alien: Isolation

Alien: Isolation

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Norwee Jan 29, 2023 @ 9:04am
Most impressive moment in the game for you?
I've made some negative threads about this game, but i also have a lot of positive things to say about it too.

I think the moment that made me the most impressed was when i was playing on nightmare mode, i was in a tram area with a Seegson security guy that kept annoyingly patrolling around while the alien was around. I couldn't kill him with anything noisy because that would attract the alien, but then i remembered i had a stun baton charge remaining so i sneaked up to him and killed him silently with it. Then i wandered into a console to activate the power, then when i returned i saw the Alien crouching over and staring at the dead guy i had just killed.
That was such an amazing moment to me because it showed the Alien would actually react to dead people it hadn't killed itself like it was simply curious at who could have killed them. Really made the Alien seem that much more intelligent.
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Showing 1-12 of 12 comments
Vjottir92 Jan 29, 2023 @ 9:15am 
In my can't-kill-humans run, I popped my Revolver to attract the alien, to make it kill all humans around me. You have to hide quick and quiet, which is difficult.
Paladestar Jan 30, 2023 @ 5:35am 
Originally posted by Vjottir92:
In my can't-kill-humans run, I popped my Revolver to attract the alien, to make it kill all humans around me. You have to hide quick and quiet, which is difficult.

You also need to make sure that the humans don't see you, or you get far away from them after making the noise, or they can give you away to the alien. There's a part where there's a few unarmed humans up the stairs at the end of one of the transportation stations. I wanted to the alien to kill them so that I could loot them, so I whacked the wall with the wrench and dived into a locker. However, the goofy humans just stand there staring at the locker and so once the alien kills them it comes to see why they were so interested in the locker and it instantly tears it open!
admiral1018 Jan 30, 2023 @ 6:35am 
If you make noise to attract the alien, you're going to need to move away from the source of that noise pretty quickly. The alien is attracted to that point and will continue to investigate the area even after it kills other humans. This is why a noisemaker or similar throwable distraction is better for getting the aliens to kill humans than firing the gun or using the wrench. The latter will require relocating to some place sufficiently far away.
Turambar Jan 30, 2023 @ 10:09am 
I liked a lot when I was able to survive, when trying to speak with apollo, 4 droids in noghtmare even if they took me twice, one of them with the droid in fire... I used all I had on me to beat them and it was enought.
TamTroll Jan 31, 2023 @ 5:56am 
During the segment where you're in the science lab that gets jetisoned from the station alongside the alien, i accidentally managed to get the alien stuck in one of the under-the-floor vents.

Near the exit door, i flipped the switch to start the opening process and the alien saw me and began charging. i immediately ducked into the vent and crawled away like a maniac, hearing the alien screaming behind me, but... nothing. I look back after a bit, and see the alien crawling in place at an angle partway into the crawlspace, i think it wasn't supposed to be able to get in there and got stuck.

When the door the airlock opened, i came back to the vent i had originally trapped the alien in and opened it to see if it was still there. it was, but surprise! i had un-stucked it now. Thankfully i was able to book it into the airlock in time to trigger the cutscene.




Another time during the point where you're wandering around some big command centre (the one you escape through at the end of the game, but before you leave the airlock for the first time), i was on the 2nd level and just finished my objective there, and had to go back downstairs in order to do the next objective. The working Joe that was on my floor spotted me and was coming after me, so i ducked into the vent to avoid it. This vent also led downstairs, so i took the ladder down.

The moment i hit the bottom of the ladder, i turn and see the alien entering the vent ahead of me. I panic, brace for death, but the alien walks THROUGH me and ascends up the ladder towards the floor i had just escaped. Confused but thankful to be alive, i quickly get out of the vent and GTFO.




During the "Nest in the reactor core" segment, i quickly learned "if you kill a facehugger, HIDE!" as every time a facehugger died, the alien showed up seconds later. I had to memorise hiding spots near every mandatory facehugger death, and avoid entering optional areas that didn't have hiding spots next to a facehugger.
Damien Feb 2, 2023 @ 12:42pm 
...the games sound design. Incredible soundscape that took me to another level experiencing horror, once I started it in my living room , 55" 4k with dolby atmos soundsystem....

It really is impressive sound design, you can hear so much going around you.
Just Aaron Feb 3, 2023 @ 12:24pm 
For me the most impressive moment is the sound design. This is about the only game where I feel like I need to wear headphones to get the best possible experience. I like to block out all sound from the outside world and just immerse myself in this game.
Last edited by Just Aaron; Feb 3, 2023 @ 12:25pm
k-ricks Feb 4, 2023 @ 3:18am 
the time i grab item in the freeze room the turn back saw Alien in the another room looking at me through the big ass window it act like didn;t see anything then i try to hide behind a ilttle cabinet that clearly can't block Alien sight so it gave me sometime to regret my decision before ate me
Last edited by k-ricks; Feb 4, 2023 @ 3:18am
NinthElement Feb 5, 2023 @ 2:36am 
For me it's probably mission 14. The engineering area is so atmospheric, and the reactor is especially impressive - it almost feels like an outdoor area with the rainfall. The eerie feel of the alien nest completes the package, with the lighting effects from alpha and beta cores being the icing on the cake.
Turambar Feb 5, 2023 @ 2:40am 
Originally posted by NinthElement:
For me it's probably mission 14. The engineering area is so atmospheric, and the reactor is especially impressive - it almost feels like an outdoor area with the rainfall. The eerie feel of the alien nest completes the package, with the lighting effects from alpha and beta cores being the icing on the cake.

In Vr that part is even better XD
thenomad111 Feb 8, 2023 @ 6:23pm 
So many, but overall it is probably the Hive and the following Reactor overload sequence. The Hive was especially stressful and well-designed, unlike that damn Mission 17 I just beat (sorry). And I loved the view in the part where we had to arrange the satellites manually. Great visuals.

Okay I have to tell one more. The wait for the Tram after the Alien kills Axel. While nothing really happens unless I think you wait too long, the use of the tense music is simply amazing, legit put me in Amanda's shoes.
Beesnipes Feb 18, 2023 @ 9:32pm 
I've read a few GREAT moments from you guys, I'm not OP just a guy who recently got into Isolation.

My two biggest moments were 1:
I remember looking at one of the first downed synthetic human; Thinking, huh. Eyes are still lit up. nothing happens so I turn away and when it came to life and grabbed me, I was incredibly scared.

2:
I remember running from about 4-6 Synthetics and I got about 15 seconds ahead of them, ran into a room and remembered the emergency override button on the side of the door. Only used it once or twice messing around. I waited for them to get a little closer and I hit the button; Just a little too late. I watched the door close as 3 of them strolled right through no problem and I was laughing at the stupidity of it all as they ganged up on me
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Date Posted: Jan 29, 2023 @ 9:04am
Posts: 12