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waypoints are a thing for a reason, running around until you bump into the objective is a stupid outdated game design, i literally wasted like an hour just running around trying to reach the objective and eventually i lost my patience so i looked up on youtube on how to get where i need to be
i see now why IGN gave this a 5.9
You don't need way points in this game, especially not before getting the motion tracker; this isn't Just Cause 2. You're either inattentive as f\ck, or too lazy to pay attention.
"i literally wasted like an hour just running around trying to find my way to the objective and eventually i got sick and tired of being lost in the maze." Lol
are you ♥♥♥♥♥♥♥ kidding me ??? the levels are literally a ♥♥♥♥♥♥♥ maze this is exactly why no waypoints is a major problem, they intentionally make it difficult to get from point A to point B to artificially increase the playtime and force you to explore and crawl through every nook and corner of the level like a rat
don't try to sound like you managed to find your way around the maze like map design easily because you're so much smarter and better than me and anyone else ... gtfo and stfu already
I did, and I am.
because i'm right and IGN was right.
So the majority of us never had this problem because "you're right?" Seems legit.
i personally would've deleted the game right then and there, but i was smart enough to realize what i'm dealing with early on and that these are one of those developers who think they can reinvent the wheel so i made sure i find out exactly how save works
this game is screwing up on the most basic things
Seeing as "getting lost in a maze" is the first time I've seen a complaint like this about the game, and is also something that never happened to me (the station is hardly a "maze" btw, even in mid-late game), I probably do speak for most people who played this - regarding that.
Furthermore, by the time you might need quick reminders of what direction to head, you have what acts as a literal compass, in addition to maps that were already around to use as reference points, if the player must refer to them. That's why I can say you're inattentive and didn't pay attention.
So they made an assumption, and just arbitrarily decided that that was the case, when the game straight up tells you what the stations are for. Sorry, is that supposed to somehow be the game's fault?