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Or was it too close when you got in the locker?
Alien can hear the beep from your tracker... if you keep using your tracker, the chance of alien finding you will be much higher, and Alien will adapt to it and it will be difficult...
Pro tips, if you dont want alien to keep finding you, play fast but quiet (walking is better than crouching). Dont stay at one place at a time and always keep moving from one place to the next. hiding under the table or behind the furniture is also a good choice to avoid the alien.. Only using the locker for the emergency, Dont relly too much on your tracker to know where the alien is, use your surrounding awarness. Just use the tracker as a guide to know where to go next,
Heres how AI works in this game.
The director will tell the alien where your location is, but not your exact location like where your hiding. So, if you stay at one place for a long period of time, the alien will eventually come to that place and search. Thats why staying is a bad idea
There's a long-standing bug with the breath-holding prompt that causes the whole thing to fail if you're holding the keys before the prompt actually shows up. It will appear to work at first, but as soon as you let go of the keys the xeno will teleport back to the locker you're in and do the kill animation regardless of how far away it is.
it proved to be very useful information against the xenomorph race
Good advice there, but I'd just like to add a couple of caveats.
First - about the alien knowing your location. What's really going on there is that the alien has a 'sweep box', a distance around an objective that it will patrol. The main objective is the player. So the alien can only wander a certain distance away from you, unless it has a reason to move to another objective. You could head-canon it as the alien's sense of smell.
And regarding movement speed... if you're very close to an enemy, I think walking upright is audible. I've had several occasions where doing that has made an enemy suddenly turn around, which doesn't happen if I'm crouch-walking. But yes, if you're not right next to the alien, walking upright is better, because if you move quickly enough (without being heard) then you can leave it searching the area you've left behind.
But yeah, OP's definitely getting caught by overusing the motion tracker. It's safe to use for a couple of seconds, but at close range, any longer than that is dangerous. Entering/leaving a locker makes a little bit of noise too, so the two factors are probably stacking.
You can do it, just try not to over-do it.
Vents are good to use for short periods as the alien doesn't usually patrol them, but there's a timelimit after which the alien figures out what you're doing and enters the tunnel. (The timelimit is partially random, but is also affected by difficulty level and the alien's state of aggression. On Medium difficulty, the vent attract time is 50-200 seconds when the alien's at low aggression, and 30-80 when it's super pissed off.)
Lockers make a little bit of noise, so if the alien half-detects you then it may investigate, but if it was any distance away then you should be fine. It's a good idea to wait until it jumps into the ceiling before leaving the locker though.