Alien: Isolation

Alien: Isolation

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Uncle Jon May 1, 2020 @ 9:55pm
Why does the Alien keep finding me in lockers?
The xenomorph does not find me if I'm under something like a table. But when I hide in a locker he finds me usually? Am I doing something wrong?
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Showing 1-12 of 12 comments
Sh. Fred May 1, 2020 @ 10:13pm 
You holding the tracker while in there?
Or was it too close when you got in the locker?
Uncle Jon May 1, 2020 @ 10:21pm 
Originally posted by Sh. Fred:
You holding the tracker while in there?
Or was it too close when you got in the locker?
Yes I was holding the tracker, does that give away my position? I think I've used my tracker under tables and the alien would not bother looking underneath. I read somewhere online your supposed to hold your breath, to do that are you supposed to press "s" to lean back and then a prompt will appear? It's like the moment I enter a locker he just darts right after me.
ArielNugie May 1, 2020 @ 10:32pm 
Originally posted by Darunia:
Originally posted by Sh. Fred:
You holding the tracker while in there?
Or was it too close when you got in the locker?
Yes I was holding the tracker, does that give away my position? I think I've used my tracker under tables and the alien would not bother looking underneath. I read somewhere online your supposed to hold your breath, to do that are you supposed to press "s" to lean back and then a prompt will appear? It's like the moment I enter a locker he just darts right after me.

Alien can hear the beep from your tracker... if you keep using your tracker, the chance of alien finding you will be much higher, and Alien will adapt to it and it will be difficult...

Pro tips, if you dont want alien to keep finding you, play fast but quiet (walking is better than crouching). Dont stay at one place at a time and always keep moving from one place to the next. hiding under the table or behind the furniture is also a good choice to avoid the alien.. Only using the locker for the emergency, Dont relly too much on your tracker to know where the alien is, use your surrounding awarness. Just use the tracker as a guide to know where to go next,

Heres how AI works in this game.
The director will tell the alien where your location is, but not your exact location like where your hiding. So, if you stay at one place for a long period of time, the alien will eventually come to that place and search. Thats why staying is a bad idea

Last edited by ArielNugie; May 1, 2020 @ 10:36pm
Shakes May 1, 2020 @ 10:42pm 
I've found that if you don't lean back while in lockers and cabinets from the get-go then the alien almost always comes to investigate. Then again, lockers are a bad idea to hide in anyways. Hiding behind or under something to break line of sight is almost always a better idea, even if you have to dance around something to keep hidden.

Originally posted by Darunia:
I read somewhere online your supposed to hold your breath, to do that are you supposed to press "s" to lean back and then a prompt will appear? It's like the moment I enter a locker he just darts right after me.
There's a long-standing bug with the breath-holding prompt that causes the whole thing to fail if you're holding the keys before the prompt actually shows up. It will appear to work at first, but as soon as you let go of the keys the xeno will teleport back to the locker you're in and do the kill animation regardless of how far away it is.
Last edited by Shakes; May 1, 2020 @ 10:46pm
KillThunder!! May 2, 2020 @ 10:28am 
thank you for the support
it proved to be very useful information against the xenomorph race
|iG| Vertigo May 2, 2020 @ 1:18pm 
Originally posted by Ariel Nugie (Orang Soppeng):
Pro tips, if you dont want alien to keep finding you, play fast but quiet (walking is better than crouching). Dont stay at one place at a time and always keep moving from one place to the next. hiding under the table or behind the furniture is also a good choice to avoid the alien.. Only using the locker for the emergency, Dont relly too much on your tracker to know where the alien is, use your surrounding awarness. Just use the tracker as a guide to know where to go next,

Heres how AI works in this game.
The director will tell the alien where your location is, but not your exact location like where your hiding. So, if you stay at one place for a long period of time, the alien will eventually come to that place and search. Thats why staying is a bad idea


Good advice there, but I'd just like to add a couple of caveats.

First - about the alien knowing your location. What's really going on there is that the alien has a 'sweep box', a distance around an objective that it will patrol. The main objective is the player. So the alien can only wander a certain distance away from you, unless it has a reason to move to another objective. You could head-canon it as the alien's sense of smell.

And regarding movement speed... if you're very close to an enemy, I think walking upright is audible. I've had several occasions where doing that has made an enemy suddenly turn around, which doesn't happen if I'm crouch-walking. But yes, if you're not right next to the alien, walking upright is better, because if you move quickly enough (without being heard) then you can leave it searching the area you've left behind.

But yeah, OP's definitely getting caught by overusing the motion tracker. It's safe to use for a couple of seconds, but at close range, any longer than that is dangerous. Entering/leaving a locker makes a little bit of noise too, so the two factors are probably stacking.
|iG| Vertigo May 2, 2020 @ 3:24pm 
Originally posted by ValentinElohimAran:
It's programmed to kill Amanda in lockers.
Don't hide in lockers, vents and underfloor passages

:):)

You can do it, just try not to over-do it.

Vents are good to use for short periods as the alien doesn't usually patrol them, but there's a timelimit after which the alien figures out what you're doing and enters the tunnel. (The timelimit is partially random, but is also affected by difficulty level and the alien's state of aggression. On Medium difficulty, the vent attract time is 50-200 seconds when the alien's at low aggression, and 30-80 when it's super pissed off.)

Lockers make a little bit of noise, so if the alien half-detects you then it may investigate, but if it was any distance away then you should be fine. It's a good idea to wait until it jumps into the ceiling before leaving the locker though.
Uncle Jon May 2, 2020 @ 5:16pm 
Originally posted by |iG| Vertigo:
Originally posted by ValentinElohimAran:
It's programmed to kill Amanda in lockers.
Don't hide in lockers, vents and underfloor passages

:):)

You can do it, just try not to over-do it.

Vents are good to use for short periods as the alien doesn't usually patrol them, but there's a timelimit after which the alien figures out what you're doing and enters the tunnel. (The timelimit is partially random, but is also affected by difficulty level and the alien's state of aggression. On Medium difficulty, the vent attract time is 50-200 seconds when the alien's at low aggression, and 30-80 when it's super pissed off.)

Lockers make a little bit of noise, so if the alien half-detects you then it may investigate, but if it was any distance away then you should be fine. It's a good idea to wait until it jumps into the ceiling before leaving the locker though.
I think the reason why I was dying from the lockers might have been the noise when Amanda opens and then slams the locker. The Alien might have been near me, then I went into a locker to hide which probably made noise and then gave my location to the Alien.
|iG| Vertigo May 2, 2020 @ 5:23pm 
Maybe, but honestly the motion tracker use is the most likely reason. When the alien investigates lockers, normally there will be an option to pull back and hold your breath, preventing the alien from fully detecting you. When that doesn't happen and it just bursts straight in, it'll be because the alien KNOWS you're in there: so either it saw you go in, or it's hearing your motion tracker use.
alice May 2, 2020 @ 7:52pm 
Originally posted by Ariel Nugie (Orang Soppeng):
Originally posted by Darunia:
Yes I was holding the tracker, does that give away my position? I think I've used my tracker under tables and the alien would not bother looking underneath. I read somewhere online your supposed to hold your breath, to do that are you supposed to press "s" to lean back and then a prompt will appear? It's like the moment I enter a locker he just darts right after me.

Alien can hear the beep from your tracker... if you keep using your tracker, the chance of alien finding you will be much higher, and Alien will adapt to it and it will be difficult...

Pro tips, if you dont want alien to keep finding you, play fast but quiet (walking is better than crouching). Dont stay at one place at a time and always keep moving from one place to the next. hiding under the table or behind the furniture is also a good choice to avoid the alien.. Only using the locker for the emergency, Dont relly too much on your tracker to know where the alien is, use your surrounding awarness. Just use the tracker as a guide to know where to go next,

Heres how AI works in this game.
The director will tell the alien where your location is, but not your exact location like where your hiding. So, if you stay at one place for a long period of time, the alien will eventually come to that place and search. Thats why staying is a bad idea
Somebody has watched "Ai And Games" 's video, haha. For me personally the Xenomorph will always come to your locker to sniff you out, only on rare occasions will he not, on hard or nightmare difficulty.
Last edited by alice; May 2, 2020 @ 7:54pm
alice May 2, 2020 @ 7:54pm 
Originally posted by Darunia:
Originally posted by |iG| Vertigo:

You can do it, just try not to over-do it.

Vents are good to use for short periods as the alien doesn't usually patrol them, but there's a timelimit after which the alien figures out what you're doing and enters the tunnel. (The timelimit is partially random, but is also affected by difficulty level and the alien's state of aggression. On Medium difficulty, the vent attract time is 50-200 seconds when the alien's at low aggression, and 30-80 when it's super pissed off.)

Lockers make a little bit of noise, so if the alien half-detects you then it may investigate, but if it was any distance away then you should be fine. It's a good idea to wait until it jumps into the ceiling before leaving the locker though.
I think the reason why I was dying from the lockers might have been the noise when Amanda opens and then slams the locker. The Alien might have been near me, then I went into a locker to hide which probably made noise and then gave my location to the Alien.
I've always wondered this but apparently, at least on nightmare difficulty you make no noise when entering a locker. Try exiting and entering next to him as a test, unless he sees you with his eyes at the back of his head I don't think he'll care. Could be just that it seems louder to her.
Last edited by alice; May 2, 2020 @ 7:55pm
Shakes May 2, 2020 @ 8:38pm 
Originally posted by ❤ Amber ❤:
I've always wondered this but apparently, at least on nightmare difficulty you make no noise when entering a locker. Try exiting and entering next to him as a test, unless he sees you with his eyes at the back of his head I don't think he'll care. Could be just that it seems louder to her.
I've said this elsewhere, but the alien doesn't respond to all player sounds, like opening door braces, kicking physics objects on the ground (cans, chairs, etc.), and opening/closing lockers/cabinets. Creative Assembly initially had it responding to all of that, but they found out the game was way too difficult so they disabled some of them. That being said, leaving the sounds in has a psychological effect on the player who thinks these sounds are going to get them caught.
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Date Posted: May 1, 2020 @ 9:55pm
Posts: 12