Alien: Isolation

Alien: Isolation

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haris_fsk 2017 年 9 月 4 日 上午 1:29
How scary is Alien Isolation
I am looking to buy this game can anyone suggest me should i buy is it worth buying actually i am looking for scary stuff , Jumpscars and Atmospheric etc
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目前顯示第 31-45 則留言,共 59
Synt4x 2018 年 1 月 30 日 下午 11:54 
I'm playing it right now, I'm always at the edge of my seat. I constantly am shivering when going through a corridor, just hearing the alien thrashing and making thudding noises inside the vents.

If you're looking for something intense, this is definitely for you.
Bit 2018 年 2 月 4 日 上午 5:33 
Easily the scariest game I've ever played, and also one of the most visually beautiful. I'm surprised at how well the engine runs on my aging hardware with the amount of graphical detail I'm getting. I play wearing headphones with the lights off while sitting at a desk with a 44" screen on it.

The level of immersion I get makes me feel as if I'm actually running away from the Alien in real life. All of the Alien movies (or any horror movie I've ever seen) pale in comparison 100x over to this feeling. They put a lot of care into making the spaceship/station look and feel very realistic, as well.
最後修改者:Bit; 2018 年 2 月 4 日 上午 5:35
zin 2018 年 2 月 4 日 下午 3:22 
It's not that bad once you've seen the alien a few times. Though the most scary part isn't seeing the alien, it's the not seeing it which is scarier. Playing at night is not that bad and I do it with the stove light on in the next room(it's pretty dark either way). Even so, it's creepy sometimes to not know exactly where the alien is.

All the times I've encountered it up close allows me to learn how it moves and anticipate where it will go and where I should hide next time(in case it sees me). After a while you get used to it and rarely die as it walks past you. I've literally leaned into objects and stood still in shadows and not been spotted as it walks right past you. It's cone of vision is not that great and if you don't move as it passes you, you won't get spotted. Hiding in dark places benefits you greatly. The alien has superb daytime vision and if spotted you're very dead.

I'm playing at the hardest difficulty atm. Been playing on and off for over a year due to the save system which IMO makes it hard to progress until you've learned how to actually survive(I started at hard difficulty knowing it'd indeed be difficult), especially if you're looking to collect most of the stuff while dying like 10 times before you manage to save and proceed.

I generally don't play scary games so I've nothing to compare it to. It's pretty scary in the beginning though. Since the alien is only present actively before you die of it or when it's looking for targets, you'll spend most of the time avoiding it while it's hiding in the air ducts above you. That's the scariest part of the game IMO, not seeing the alien. Though if you could see the alien all of the time, it wouldn't exactly be an alien game or scary at all for that matter.

The unknown is still the one thing that tends to frighten most people. Playing this game will keep you on edge. It has to for you to survive. It's one of the things that makes this game interesting and sometimes also frustrating.
Bit 2018 年 2 月 4 日 下午 7:55 
引用自 zin
I generally don't play scary games so I've nothing to compare it to.
Other series I'm familiar with that sometimes come close are Silent Hill, Dead Space, and Resident Evil. Fear of the unknown is in many survival horror games, and jump-scares are used quite regularly. In Alien Isolation, the "unknown" element is a bit more novel to me with the motion detector mechanics. Things that can kill you in one hit within seconds of spotting you are running around in the floor, walls, ceiling, etc. and they can hear your motion detector if you use it when they're close -- but if you don't use it, then you only get the occasional beep which sometimes leaves you wondering "does that mean I just picked up a second target, or does it mean the alien is gone now?"

In my opinion, though, what makes Alien: Isolation most frighteningly unique is the heightened feeling of powerlessness.

In some of these other games you may start out with no weapon, but it often gives you a sidearm quite quickly that's not OP but can kill most things you come across. Sometimes you're given "limited" ammo, but it's often still enough that you can clear everything you come across as long (as you don't miss). Back in the day there was no first-person aiming in survival horror titles and you didn't really have to aim for headshots -- it was third-person and you just had to shoot in your target's general direction well enough to hit it anywhere.

In Resident Evil and Dead Space, you're often given automatic or high-powered weaponry very early. I found Dead Space to be frightening due to the unknown element and the jump-scares, but once you started being able to predict things, it started to feel like I could just run-and-gun through every hallway like Space Rambo. The devs catch on to this, I think, and will occasionally give you an area that has such a massive number of enemies that you have to pretty much run past them or they'll overwhelm you. When they made it to Resident Evil 3: Nemesis, they put in a boss not unlike the Xenomorph in Alien: Isolation; an invincible giant zombie (named Nemesis) that you'd keep running into throughout the game and you couldn't really hurt. You'd have to just keep finding some method of getting away from it. Silent Hill 2 added the same concept in the form of a giant butcher demon called Pyramidhead that goes around having non-consensual intercourse with other demons. What lowers the threat-level is that these giant invincible boss-type enemies are often pretty slow (like snails compared to the Xeno).

My favourite part about Alien: Isolation is that you never have enough ammo to kill or stun even half of the enemies you come across. Killing a single basic android takes 6 headshots with the revolver, and missing costs you dearly with how few bullets you might find for it. The Xeno has way better hearing, speed, and ability to get around (vents, etc.) that make it much more threatening to me than Pyramidhead/Nemesis. It forces you to stealth and use distractions unlike any other survival horror I've ever played.

If you liked this game, I recommend you try some of the Silent Hill titles for a similar sort of feel (albeit with a much different atmosphere). I'd say Dead Space had a very similar atmosphere with the space motif, but it's more along the lines of being a marine blasting everything to bits.

最後修改者:Bit; 2018 年 2 月 4 日 下午 8:13
Rottweiler 2018 年 2 月 6 日 下午 9:53 
Search and you can find it for 5 $$$.The collection for 12 to 15
Papenbard 2018 年 2 月 8 日 下午 12:58 
I cried on the easiest difficulty.

Now on Hard (2nd hardest).

/cri
PRAET0R1AN™ 2018 年 2 月 8 日 下午 3:16 
引用自 MEEHOYMINOY
I cried on the easiest difficulty.

Now on Hard (2nd hardest).

/cri

Wait until you start playing on nightmare.
Noob Van Noob 2018 年 2 月 9 日 上午 1:11 
in the beginning the atmosphere is extremely creepy, but as the game goes on it goes from being scary to not so much, but still incredibly tense
cantstandjello 2018 年 2 月 10 日 上午 5:17 
It's great in VR
Big Chimpin 2018 年 2 月 10 日 下午 1:35 
In the beginning it was scary and made me jumpy, but when I got to certain parts where it became tedious and frustrating, the fear dissipated into annoyance. Seeing the alien coming after me turned from "Oh crap!" to "♥♥♥♥♥♥♥♥♥♥!" That said, this is an amazing game and everyone should play it. Best Alien game ever made, hands down.
Lardinio 2018 年 2 月 11 日 下午 12:26 
I find it an incredibly tense and nervy game, it probably didn't help playing it in the dark with my headphones on one night, and my wife came back from work and sneaked up behind me with the cat in her arms and she tickled the side of my face with the cats tail. I swear I nearly turned myself inside out!
Keybored 2018 年 2 月 13 日 上午 9:15 
引用自 Lardinio
I find it an incredibly tense and nervy game, it probably didn't help playing it in the dark with my headphones on one night, and my wife came back from work and sneaked up behind me with the cat in her arms and she tickled the side of my face with the cats tail. I swear I nearly turned myself inside out!
This made my day :D
PRAET0R1AN™ 2018 年 2 月 13 日 上午 10:54 
引用自 Lardinio
I find it an incredibly tense and nervy game, it probably didn't help playing it in the dark with my headphones on one night, and my wife came back from work and sneaked up behind me with the cat in her arms and she tickled the side of my face with the cats tail. I swear I nearly turned myself inside out!

lmao

If anything is going to scare you while playing AI, That's probably it.

Though I could think of something even worse..


Just imagine for a moment, You had a pet snake.. And then she comes in with the snake, You with your headphones on.. and she flops the tail end on your shoulder and then pulls the snake away.. JUUST like an Alien tail slamming onto you and slithering off..


My god, I think I just gave myself chills.
Earl of Sandwich 2018 年 2 月 13 日 下午 2:04 
Sometimes its such frustrating, all you think is: "Would you please bite my face off now? Today?". Still, if you have played system Shock 2, Resident etc. and cant find any scary moments in games anymore, this one gives your heart the rest for sure. As mentioned, turn lights off, make your tap in the kitchen dripping and your nightly going for toillet challenge is set up.

Would be in for a second one if avoiding aliens would be a little more fair.If you dont know the map and what to do, its too much reload?

Marines rifles should be in. No other rifle, not even space marines bolters had better audio...brrrr....brrrr....die alien die...brrrr....was a sad point in that multiplayer Alien game. Audio was in and cool, but it was like shooting 2 bullets a sec:/ Dont do this!
最後修改者:Earl of Sandwich; 2018 年 2 月 13 日 下午 2:08
Bit 2018 年 2 月 13 日 下午 11:16 
引用自 Earl of Sandwich
it was like shooting 2 bullets a sec:/
That's actually way too slow for an assault rifle on full-auto.
If you're talking about Aliens vs. Predator, I think you mean a number at least 5x that.
最後修改者:Bit; 2018 年 2 月 13 日 下午 11:17
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張貼日期: 2017 年 9 月 4 日 上午 1:29
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