Alien: Isolation

Alien: Isolation

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Wapplino Mar 8, 2017 @ 12:59pm
The alien is more predictable in hard mode?
I've noticed that the alien becomes alot more predictable when playing hard mode. Sometimes, it literally seems to just go back and forth in the same area. Other times, it will literally follow the exact same path each time you die and restart from saving, in other words, if you trigger this event, the alien will do the exact same thing it did before, explore that area, and kill you, no matter what you do. In normal mode, I could never exactly predict what the alien was about to do. Sometimes, it will pop into a vent, just to get to an area that's literally 2 yards away from it. The alien is lazier then we thought it was.
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Showing 1-15 of 47 comments
BROOD-SkorpioN Mar 8, 2017 @ 1:13pm 
There are no "certain death events" in this game. The alien is managable on all difficulty levels. If you die, it's because you messed up somehow.
Wapplino Mar 8, 2017 @ 1:25pm 
Originally posted by BROOD-SkorpioN:
There are no "certain death events" in this game. The alien is managable on all difficulty levels. If you die, it's because you messed up somehow.
Well, I didn't list any of the reasons that had to do with me messing up. I reload a save, I'm as quiet as possible, making no noise to bring the alien to me. Play a cutscene that was on a terminal, alien appears on my motion tracker regardless of knowing my location or not, instantly attracted to the area, it goes into the room, that has two lockers. No matter what locker I hide in, no matter when I hide in it, it ends up pulling it open. And I predict it's going to pull it open. No matter what way I played it. Of course, there is the option to throw a flare which will sometimes (Not always) fool the alien into avoiding your location, but the point was not being hard to avoid death. The point is that the alien was going the same way, not caring if I made noise to attract it or not, and ripping open the locker I was in, no matter which one I went in, and no matter how long I held my breath, dat alien wasn't fooled. Obviously, that event wasn't certain death. Though I guess I did say "no matter what you do", but I was saying that meaning that the alien will still follow the route, and will check the locker and kill you if you don't throw a distraction. I'm not whining about it being too hard/too scary, I'm talking about the alien seeming to be a bit more predictable in hard mode. The "go back in forth in the same area" thing may have had something to do with me making noise or something, but the alien shouldn't be following a path. Looking at the motion tracker made it look like the alien was just knocking against one wall, then going back. I feel like if I had the chance to go over to it, it would've literally just looked like the alien running towards and wall and back. Unfortunatley, making noise makes him try to eat you ded, and I ended up being murdered brutally by his superpower that is ripping open lockers with ease.
BROOD-SkorpioN Mar 8, 2017 @ 1:41pm 
Originally posted by YayDude123 FF:
...it goes into the room, that has two lockers. No matter what locker I hide in...
Don't hide in lockers.
-|Nur|- Mar 8, 2017 @ 2:02pm 
Originally posted by YayDude123 FF:
I'm not whining about it being too hard/too scary, I'm talking about the alien seeming to be a bit more predictable in hard mode.

Yes, the alien is more "predictable" on Hard in the sense that if you do something really stupid like hide in lockers then it will absolutely kill you. The trick is not to be so predictable yourself.

Duh.
Wapplino Mar 8, 2017 @ 3:25pm 
Jesus christ, guys, I didn't hide in the locker because it was a smart choice. I hid in the locker, because it was the ONLY choice. There were no objects to hide behind besides under a damn desk, and last I checked, that's even more ineffective then lockers. So, what should I have done? Also, the alien shouldn't always kill you in a locker. Normally, it would have adapted to the fact that lockers are evil and that they need to be ripped open no matter what after the first time you do it. Though, it often DOES check lockers even when it hasn't gotten suspicious of them yet, they don't check them every time. But again, that is not the ♥♥♥♥♥♥♥ point. The point is, the alien going through the exact same area, the exact same way, and the exact same room, regardless of if you made noise or not gets old. I still try to avoid lockers as much as possible, but sometimes, when there are a lack of things that conceal you in an area, you gotta improvise.
Yes, every time I went in there and tried it again I knew he was gonna tear me out, but under the desk isn't exactly the safest option, either.
EX0m0nd0 Mar 8, 2017 @ 3:42pm 
Where is this location? Could you post a screenshot?

Imagine there is invisible circle perimeter around amanda, the alien AI (when he's out of vent or in hunting mode) will not stray outside the circle perimeter. If you manage to make him straying outside of the perimeter, he will return to vent and will try to return into player's radius again. The harder difficulty it its, the smaller radius of the circle. So with the small radius, the alien will look like going back and forth around your location.
Last edited by EX0m0nd0; Mar 8, 2017 @ 3:52pm
Wapplino Mar 8, 2017 @ 3:44pm 
Originally posted by j0j0:
Where is this location? Could you post a screenshot?

The alien AI in hard difficulty has smaller radius of search from player, that's why the alien looks like going back and forth around your location.
No, because I went past it, and I certainly ain't going back any time soon.

Also, it wasn't even going AROUND me, just flat out bouncing back and forth, in the exact same direction. Not moving, not going left or right, just up and down.
WellyCoaster Mar 8, 2017 @ 11:25pm 
Hey man,
Which mission and area is this in?
Definitely use the desk, it will be safer than the lockers. Hide under or behind it, if Mr Alien comes in looking crouch walk around the desk keeping out of sight of him.
If he's really honed in on you it might take 5 minutes unfortunitly before it gives you a break and leaves the area.
BROOD-SkorpioN Mar 9, 2017 @ 1:35am 
Originally posted by YayDude123 FF:
Jesus christ, guys, I didn't hide in the locker because it was a smart choice. I hid in the locker, because it was the ONLY choice. There were no objects to hide behind besides under a damn desk, and last I checked, that's even more ineffective then lockers.
Desks are more effective than lockers. The alien is less likely to look there, and if the desks aren't blocked in, they allow you to crawl out from the other side.

Originally posted by YayDude123 FF:
Also, the alien shouldn't always kill you in a locker.
It doesn't always kill you in a locker, but it becomes increasingly more likely the higher the difficulty gets. On Normal you can basically live in your locker and the alien will never get to you, but Hard and higher it becomes a death trap because the alien is more likely to search it than to leave it alone, and if the alien searches it you have no escape.

Originally posted by YayDude123 FF:
The point is, the alien going through the exact same area, the exact same way, and the exact same room, regardless of if you made noise or not gets old.
If you keep repeating your actions in that room by choosing a pattern that dramatically increases the likelyhood of the alien finding you, why are you surprised that the alien keeps repeating its pattern and finding you? It has specific responses to specific things you do; You just continuously trigger the alien's response to having the player hide in a locker.
Max Headshot Mar 9, 2017 @ 2:58am 
I suspect that the overall AI director which determines the locations to patrol has less random elements and a shorter range in hard mode, therefore i would not be astonished if the predictabiliy is rising.
-|Nur|- Mar 9, 2017 @ 5:47am 
Originally posted by YayDude123 FF:
Jesus christ, guys, I didn't hide in the locker because it was a smart choice. I hid in the locker, because it was the ONLY choice. There were no objects to hide behind besides under a damn desk, and last I checked, that's even more ineffective then lockers.

Desks >> lockers. The alien doesn't check under desks unless you made noise near it. You can avoid line-of-sight issues by adjusting your position according to the alien.
Dayve Mar 9, 2017 @ 5:58am 
The mission you're on (where you watched Dr. Lingard's video entry on the terminal) - the alien is particularly aggressive on that mission, it's one of the hardest in the game (for first time players).

But he doesn't automatically show up after watching the video entry on the terminal. I've played through that misson at least 6 times, once on medium, twice on nightmare and the rest on hard (only two of those were with the unpredictable alien mod).
Dayve Mar 9, 2017 @ 2:58pm 
Hiding in lockers isn't stupid at first. It's fine. It works. It's only stupid to keep doing it after the alien begins to sniff lockers. Once he sniffs a locker for the first time then you need to stop doing it because that's when the alien has figured out you're using lockers.
Wapplino Mar 9, 2017 @ 5:18pm 
Originally posted by Dayve:
Hiding in lockers isn't stupid at first. It's fine. It works. It's only stupid to keep doing it after the alien begins to sniff lockers. Once he sniffs a locker for the first time then you need to stop doing it because that's when the alien has figured out you're using lockers.
Yeh, and I hadn't used ANY lockers in that entire mission until then, and yet it still ripped me out.
Wapplino Mar 9, 2017 @ 5:19pm 
Originally posted by Wastelander:
You want to know why he is so predictable?

In normal mode, the Alien's movements are random.
In hard mode he develops his own mind and adapts to how you play.

For example:

If you hide in lockers alot through the game, later on the Alien will always open them. If you hide under tables alot, he will check under them more frequently later on. He becomes aware of how you play. He predicts where you are by remembering what you used to do.

So you saying the Alien follows a pattern that is easy to predict is totally wrong, the Alien follows your easy to predict pattern.

He knows how you played earlier in the game, so he will make his own pattern to intercept yours.

Basically for those of you that are stupid and can't understand...

The Alien learns how you play/act.
Later on he will behave in ways that will foil your ways of playing.

So if you change your gameplay style, then you will beat the Alien.

P.S - Hiding in lockers is stupid, anyone who is clever enough to know that, wouldn't post such a stupid discussion.
Yeh, I know he adapts to ♥♥♥♥. I knew that from the start.
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Date Posted: Mar 8, 2017 @ 12:59pm
Posts: 45