Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And hexproof is effect of cards that are on battlefield, when you play this card its not there yet, hence you can counter it. Non-counterable cards have 'this card cant be countered'.
Its not nonsense, these are different effects.
besides, they're not doing all this crap to make the game more fun for the players, they're doing it to make it more fun for people to watch.
that's basically wotc biggest problem with magic is they can't monetise the broadcasts cuz it's not "exciting" enough for the e-spots crowd... so they gotta make the game arbitrarily more "interesting"(read more things happening, numbers go burr).
same with the familiar IPs like iron man... it's not so we can have fun playing it, it's so other people who don't know or care about magic can have fun watching it and be served ads...
we the players are just dancing monkeys to them.
It's a rhetorical question, I know you don't have an actual answer, because you've only been playing for two months, only been through a single set change, and still haven't even played some of the most popular formats
sometimes one just can't see the forest for the trees.
might at least be worth listening...
and it was likely most balanced 30 years ago before they added a bunch of power creep?
which if you even bothered to do the slightest amount of research you'd realize just how ridiculous it is. There were literally turn 0 wins back then. You have no clue what you're talking about, and yet I'm certain that you will continue to assert yourself as some sort of expert. How are you not embarrassed by your own behavior?
Indeed.
quit being a dingus egg.
p.s. just won another draft, so I guess I'm doing pretty well for only playing the game for 2 months (despite having played probably at least a dozen MTG clones over the years that have all driven themselves into the ground with power creep... but you wouldn't care about that would you?)
If an MTG clone- i.e. a newer game trying to imitate MTG's style- has driven itself into the ground with power creep while MTG itself is still going as strong as or maybe stronger than ever, doesn't that suggest there's something very strong in MTG's approach that the clones haven't hit on yet?
Learning a single set well enough to win drafts does not make you knowledgeable on the history of the game and bless you with the authority to speak on how things are now compared to the past.
Of course I don't care about that... why would I? Completely irrelevant to the conversation, though I suppose that's par for the course when it comes to your replies... is it even possible for you to reply without trying to change the subject or inject some pointless nonsense?