Magic: The Gathering Arena

Magic: The Gathering Arena

Lord Tony May 23, 2023 @ 5:17pm
Concede to all blue decks
I just saved you so much stress.
< >
Showing 1-15 of 46 comments
Flush Entity May 23, 2023 @ 5:52pm 
But I can't concede to myself...
Susan From HR May 23, 2023 @ 6:00pm 
dumb
Lord Tony May 23, 2023 @ 6:01pm 
^ blue players
Sonic Mirage 🎸 May 23, 2023 @ 6:22pm 
Yes, please do.

I had 4 people in a row concede to my mill deck on turn one today :lunar2019grinningpig:
Berserkr May 23, 2023 @ 6:24pm 
I love Carnage Tyrant just dropped by to say that
Cheers
Lord Tony May 23, 2023 @ 6:27pm 
blue is not fun
Xeoah May 23, 2023 @ 6:36pm 
Play green ramp with the cant be countered rare 4/4. But I don't see many mono blue control ATM in plat.
Lord Tony May 23, 2023 @ 6:41pm 
Originally posted by Xeoah:
Play green ramp with the cant be countered rare 4/4. But I don't see many mono blue control ATM in plat.

they still have spells that get around can't be countered which is stupid
jweLL May 23, 2023 @ 6:45pm 
And here is an example of personal bias, take note new players!
Lord Tony May 23, 2023 @ 7:11pm 
Originally posted by shr1mple:
And here is an example of personal bias, take note new players!

It's not personal bias.

it's the only color that can effectively respond to the stack by countering.

You pretty much have to play blue to respond to their stack, that's not healthy game balance. There is a reason the meta always has blue or splashes blue.

They say "blue can't deal with permanents so it gets counters" that's total BS because blue can deal with permanents, flood of tears, agent of treachery, etc.

Instant speed card draw

insane unconditional regular card draw

Extra turns

And if you somehow have a card that says "can't be countered" they'll have a card that says "Exile target spell" which totally bypasses can't be countered, the 1 thing we have to play against blue and they have a way to stop it.

cards like discontinuity which not only counters your spell and also bypasses "Can't be countered" it also ends your turn which is basically an extra turn for blue.
Last edited by Lord Tony; May 23, 2023 @ 7:12pm
Lord Tony May 23, 2023 @ 7:14pm 
Removal is a lot more fair and interactable than counterspells.


Say you'll destroy my creature. I'll cast something to give it hexproof, indestructible, etc.

Say you'll destroy my creature but I still get the ETB effect.

Or my creature simply has hexproof built in.

I still get value or have ways to protect the creature.


However with counterspells they bypass all of that it doesn't even hit the battlefield and it's pretty exclusive to only 1 color. To stop it you pretty much have to play blue.
Last edited by Lord Tony; May 23, 2023 @ 7:15pm
jweLL May 23, 2023 @ 7:17pm 
It's ok. You're allowed to hate whatever color you want. You can justify it by saying "you have to play X color" or "I hate X color because it has X kinds of spells". Or you can realize that they are all valid playstyles and the game is balanced around it. Or you can continue to complain :)
Machi May 23, 2023 @ 7:18pm 
Blue will always be a necessary evil. Unlike other colors, it stops spells at the door vs other colors, which don't. You just gotta be okay with being told "no" and prepare to fight on a hill with a thousand arrows in your back.
Lord Tony May 23, 2023 @ 7:28pm 
Originally posted by Machi:
Blue will always be a necessary evil. Unlike other colors, it stops spells at the door vs other colors, which don't. You just gotta be okay with being told "no" and prepare to fight on a hill with a thousand arrows in your back.

It also protects their combos with counterspells. So you can't even stop them
< >
Showing 1-15 of 46 comments
Per page: 1530 50

Date Posted: May 23, 2023 @ 5:17pm
Posts: 46