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翻訳の問題を報告
Not riged more like balanced.
this. game is ♥♥♥♥♥♥. i didnt get to go first for 73 games in a row, the 5 times i got to go first after that i didnt draw a single land. every single time i play a creature focused deck, im matched with nothing but removal. if i play something thats to do with drawing lots of cards i'll only get matched with hand hate
Folks have done statistical checks over on Reddit. Largely, they found the stuff that's impacted are the things that WotC admits is happening. You'll get matched against decks that are counters to yours, in order to get as close to a 50% win/loss rate as possible, your first hand before you mulligan will be weighted to have 2/3 lands and most hands outside of that will be discarded by the algo before you see it, and your deck will be sorted to prefer a 50% win/loss rate until it's shuffled mid-match.
So yeah, there's a lot being tampered with to try to provide a "better" experience for players, but hurts people who want to play natural games. If you do things like draft, brawl, or ranked, most of this stuff seems to be turned off, so you do have options, but there's no way to know for sure how heavy the thumb on the scales are, especially since WotC seems to rework weighted systems once enough players become aware of them.
How sure are you about it being turned off in ranked is?
All I have is what WotC says for that, and they state that everything besides land weighting in initial hand is disabled in ranked. For matchmaking, you're matched primarily with people in a similar ranking, but that still means you'll see some wicked meta decks very early, while they're working their way up the rankings.
As someone that plays now and again, i prefer the "video games experience" more than true random. Although good deck building should counter the problems.
Not sure how they deal with ppl "exploiting" the "help" the game gives and e.g. useing way less lands than they should on a statistical basis or use decks that tend to counter themselfs but still fall in category A, B, C, ... for matchmaking.
I like pure creature decks that are fast, so i "meet" pew-pew-boom-bang decks on lower difficulties and pure creature decks with artifact/enchant removes on higher ranked opponents most of the time. I too mix in cards that can not be dealt with my deck now, to get the better results.
It is a give-and-take, but overall a lot of "normal paced" decks will loose in about 2-5 rounds vs. my spam with no options to get out. Better experience for me and the other on the long run.
+1000000
THIS is what ruins Arena imo.
I can deal with Wizards manipulating the mulligan phase to give each player 2 or 3 lands in their opening hands but INTENTIONALLY matching me up against a deck that is built to beat mine 9 out of 10 times in order to artificially suppress my win rate is #!^%!*)%#*
Proof: The "Did you have fun button" If you click "No" you're teaching the Algo to not match you against that deck in the future. If I lose a match, I examine what I could do differently in the future, I tweak my deck. Their systems punishes me for this because I'm unlikely to face this opponent in the future.
They've designed a system that tries to reward bad players/decks so that everybody's W/L rate hovers around 50/50.
Lastly, it should be noted that WoTC is a racist company. Once you see the pattern in their artwork over the last couple of sets, you can't un-see it.