Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I personally know all about older games/patches/mods etc. but the bit of research and looking around I've done so far isn't very forthcoming, and what I have read was there's a reason the Steam/GOG ver. do not have the last patch. I'd appreciate any info/personal experience you've had patching the Steam version.
I've been playing on the 1.62a version on 1980x1024 with no issues or bugs but that's because I installed this patch fix for newer Windows problems. This game is old, very old, and the devs aren't going to keep up with it for compatibility. So unless you want to run things in various comp modes and change your settings to accomodate the tech for the time, run this patch.
https://steamcommunity.com/app/214170/discussions/0/35222218826646571/
I'm on Win10, any knowledge if this patch will work or cause any additional problems? And about the 1.33 or 1.34 patch, I gave you a link explaining what I meant, I know the game is old (2002) however, if you look around, these "updated" Steam/GOG versions are actually not up to date technically. Reason being when they decided to bring DD to steam/GOG there was a conflict with higher resolutions and the last patch (1.34) which only came out for the CD ver.
1.00062a is not technically the most up to date patch, it just so happens to be what we're stuck with. Unless you have a CD ver./pirated copy would work too I suppose so you could apply the last patch that was ever released.
Here this link explains everything -
http://forums.ltheory.com/viewtopic.php?t=4905
Um, read what I linked.
62 is actually newer than 34. Patch 34 was the last CD version of the game and then they made MORE patches after that until 62. It's the most up to date patch as 34 had a max resolution of 1024x768. You don't want that patch if you're trying to run the game on high resolution.
I'm on Win10 as well and the patch I linked gives no problems. It's just a compatibility update for an old game to support newer Windows features, like the annoying high DPI scaling behavior that kills fullscreen and framerates for countless games so far.
Patch 1.34 was released on October 23, 2003.
Patch 1.62 was released in 2009.
The Steam version is definitely the newest patch. You're describing how the old version had some extra fixes that have been permanently lost forever, none of which will help you with screen resolution and they fixed other stuff later too. However, 1.62 only went so far as to make the game compatible for Windows 7. That's why I'm telling you to download the patch that makes it Windows 8/10 functional. The 1.34 patch just had more quality of life improvements that were lost while capping you at a horribly low resolution. The newest patch is indeed 1.62 it just doesn't have some of the fixes the older patch had because they lost the source code.
A few Q's if you don't mind, I'd appreciate it - With that performance patch you linked, does it allow fullscreen/improve visuals? Does turing off high DPI help? I've had no problems with performance, however, I can only use 'Soft. Rendering' Direct 3D will not load.
Also, do you have any idea wth 'Smoothness' and 'Use AlphaBit' are? Lastly, as you know, using higher res. shrinks everything, espec. font(!), my goodness it's tough to read, and I'm using the Font enlargement mod. What resolution do you suggest/use that's a good middle-ground or any other tips to improve readability.
I really wish this game had zoom in/out, would help alot
My game is easily readable and pretty enough.
https://s9.postimg.org/4fmb3e5rj/divine.jpg
Late on this one - Yeah, I've actually gotten it to run quite well, still deciding on a resolution to stick with, 1600x900 to me seemed to offer a nice sweet spot with decent visuals above native res. + notes/books were easier to read, prob. stick with that. Only issue I have noticed is when running I exp. a bit of lag, I was finally able to get D3D to load, maybe that is what's causing the slight slowdown? I'll give Soft. rendering a shot. Thanks for the info.