Town of Salem 2
Stalemates results
trying to think of several endgame scenarios that can happen. This is mostly to help players to plan to avoid certain stalemates, as well for devs to know which stalemates need a rework. Note that like tos 1, while certain results may seem obvious, there is still a difference between the players actively reaching the inevitable outcome (ex: in tos 1: most town vs 1 arso), and the game automatically giving the win to a chosen winner (ex in tos 1: in GF vs SK, SK would automatically win). Some interactions might be missing, or need precisions. I also don't know how some of these interactions end.



jailor (with exec) vs 1 coven / SK / WW / arso / shroud (players need to wait for jailor to kill)

jailor (without exec, but can still jail) vs 1 coven / SK / WW/ arso / shroud (players should wait for the evil to kill, even if jailor can delay some of these roles for 1 night)


veteran vs WW (in tos 1: WW auto win)

trickster vs 1 coven (except HM) (work similar to vet vs coven)
trickster vs HM with trickster hexed (might depend of hex bomb timing? if HM visit a trickster and trickster use his ability, does someone else get hexed? Can trickster dodge a hex bomb?)
trickster vs SK (SK can't kill other SK normally. idk what happen if SK have bloodlust)
trickster vs WW (idk the interaction if a WW target another WW. can WW kill other WW?)
trickster vs arso (arso technically doesnt kill while visiting. does trickster get doused, even if he use his ability?)
trickster vs shroud (similar case with SK)
trickster vs NA (in end game, NA are invincible. But some NA also have unstoppable attacks. so what happen? Also, does trickster die from pestillence's rampage?)

admirer vs 1 coven / SK / WW / arso / shroud, with the 2nd player as a lover (i'm guessing game give the win to the evil role)
admirer vs HM, both in love, with admirer hexed (might depend of hex bomb timing)
admirer vs NA, both in love (does NA die from broken heart, despite being invincble?)

SK vs 1 coven (SK can kill the coven, coven can't kill SK. this is very similar to maf vs SK in tos1, where SK auto win)
SK vs WW (in tos 1, WW auto win)
SK vs arso (in tos 1, arso auto win)
SK vs shroud (both immune to eachother)

WW vs 1 coven (similar to WW vs 1 maf in tos1, where WW auto win)
WW vs arso (in tos 1, game keep going, since both can kill eachother, depending if arso have WW doused or not)
WW vs shroud (shroud can't kill WW, WW can kill shroud: WW will win)

arso vs 1 coven (similar to arso vs 1 maf in tos1, where arso auto win)
arso vs shroud (shroud can't kill arso, arso can kill shroud: arso will win)

shroud vs 1 coven (by the same logic from other NK, shroud should auto win)

mostly anyone vs NA (NA have invincible def, so NA win eventually. exception might be with baker who didn't promoted, but might depend of timing)

cursed soul vs only one player (other than another cursed soul): cursed sould auto LOSE (by design), giving the other player the win

vampire vs jailor with execs (players should wait for jailor to kill vamp)
vampire vs jailor (no execs, but can still jail) (vamp will eventually convert jailor)
vampire vs vet (in tos 1: game keep going)
vampire vs trickster (similar case with vamp vs vet) (in tos1, vamp can't kill other vamp with transp / witch)
vampire vs admirer with vampire as lover (tbh, since vamp doesn't kill, they should both win after vamp convert the admirer)
vampire vs SK (SK auto win in tos1)



about HM: does the hex bomb can happen at any time of the day or does the game wait a full day, and then wait until the next day after all non coven players are hexed? Is there a specific trigger timing?
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shapesifter13  [Разработчик] 9 июн. 2023 г. в 15:52 
Thanks! I appreciate this. We are actually building our own list of ones that we need to revisit, so this helps a lot. :)
shapesifter13  [Разработчик] 9 июн. 2023 г. в 15:53 
To answer your HM question though Hex Master must be alive to trigger hex bomb, but necromancer can trigger the hex bomb if they reanimate them to get the final hex needed. This is will be clarified on the role card in the next patch.
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