Once Human

Once Human

Just got my Campfire deleted.
I just got a mail saying my Campfire got deleted because... reason? I cannot really remember but I think it is about the location getting shifted or too many buildings or something. When in reality, there is nothing in the area within about 300m of my Campfire. There is one territory but that is it.

Well, I put down the Campfire so I can just Teleport without using the Energy Link. There is one teleport quite nearby (about 1-2 minutes walk/run). So, I just go and put down a new Campfire in another location near my previous Campfire location.

As a side note, my Territory and my Campfire to so far from one another. Like, on the opposite side of the Map. That is why I want to Teleport there without using about a thousand Energy Links every time I want to go mining there.

Has anyone encountered the issue? I want to know how to avoid them. So I don't have to go put down a new Campfire every 24 hours or so.
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Showing 1-6 of 6 comments
https://steamcommunity.com/app/2139460/eventcomments/591763033886313192/

"Campsites placed in the wilderness are now automatically recalled after a set amount of time."
NocheLuz Feb 14 @ 2:40am 
Originally posted by Valykai Hyena:
https://steamcommunity.com/app/2139460/eventcomments/591763033886313192/

"Campsites placed in the wilderness are now automatically recalled after a set amount of time."

Is there any way to avoid that? Because I just put that down yesterday and today it got deleted. I heard if I used them, it would not been deleted. But I remember it was only about 2-3 hours since I last used it to teleport.

I did ask because I wanted to know if you had to put it down every 24 hours or not. I think some players might already get their Campfire deleted like me, if it is by design.
NocheLuz Feb 15 @ 6:17am 
Update on the issue. Yeah, seems like the Campfire (at least, mine) got deleted every 24 hours. The game gives the reason for the deletion as "Invalid Server Location". I think I'll just find another location to mine the ores instead.
The idea is good as Blackfell after become a Shopping mall with 500 Vendor Trucks have thanks to the Lunar event even 5000 Player Camps near where the Chest spawn.
Maybe player dont understand it but that are all things the game and the player PC must load and not all player have a Nasa PC so yea its a very good idea and until today i dont understand why the game maker dont make final a real big no build and park zone around every bigger City to avoid entire that player place there things there
Last edited by Gladius Victorius; Feb 15 @ 8:00am
NocheLuz Feb 15 @ 8:36am 
Originally posted by Gladius Victorius:
The idea is good as Blackfell after become a Shopping mall with 500 Vendor Trucks have thanks to the Lunar event even 5000 Player Camps near where the Chest spawn.
Maybe player dont understand it but that are all things the game and the player PC must load and not all player have a Nasa PC so yea its a very good idea and until today i dont understand why the game maker dont make final a real big no build and park zone around every bigger City to avoid entire that player place there things there

I play on WoW and there is a very low population on my server. At least, not even one Chaosweaver has been taken down yet. But I do understand the underlying problem. It's just they never told us the rule that the Campfire will get deleted. So, they can just do whatever they want, server instability? deleted the Campfire, no players in the area? also deleted the Campfire, because, why not?

At least I know one of the conditions now. So I don't have to travel across the map to put down Campfire, just to have them deleted the next day.
Originally posted by NocheLuz:
Originally posted by Gladius Victorius:
The idea is good as Blackfell after become a Shopping mall with 500 Vendor Trucks have thanks to the Lunar event even 5000 Player Camps near where the Chest spawn.
Maybe player dont understand it but that are all things the game and the player PC must load and not all player have a Nasa PC so yea its a very good idea and until today i dont understand why the game maker dont make final a real big no build and park zone around every bigger City to avoid entire that player place there things there

I play on WoW and there is a very low population on my server. At least, not even one Chaosweaver has been taken down yet. But I do understand the underlying problem. It's just they never told us the rule that the Campfire will get deleted. So, they can just do whatever they want, server instability? deleted the Campfire, no players in the area? also deleted the Campfire, because, why not?

At least I know one of the conditions now. So I don't have to travel across the map to put down Campfire, just to have them deleted the next day.
This change with the Campfires come with the last patch yesterday so no one real know about it if he dont read the Patch notes.
And as i write its a very good idea as on Servers where are more players most Citys and Fortress become a pain and Lag Party why player need to Build around it or now even inside it. On my Server when you jump to Blackfell you get stuck inside the Vendor Cars and if you make it out of the City it seams a Shopping mall in Singapur from the entrance until the Hospital all Shopping Cars and around every chest spawn point 150-200 camps. Inside Blackfell there are even Entire Bases not sure how they Build there but seams they find a way
Last edited by Gladius Victorius; Feb 15 @ 9:04am
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Date Posted: Feb 14 @ 2:30am
Posts: 6