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Rapporter et problem med oversettelse
I can go even further, think about Warframe... Every six weeks your Tenno will be 0, you'll have to re-farm all 5 Tenno Schools. All planet nodes will be locked, meaning you'll lose access to Hydron, Index, daily mission, weekly mission, very single event that requires nodes unlocked... You'll lose access to Steel Path. This is what this game is doing, if this is fine for you, then have fun, it isn't fine for me.
Because of shared experience. Multiple other game developers already had to deal with this situation, learned from prior developers, and dealt with this with ease. What Once Human's developers are doing is to ignore previous experiences to make the same mistake over and over again.
Do you know how humanity evolved to be what it is today? By sharing experiences on how to deal with things. For example, how did we get a COVID vaccine so fast, when prior disease we couldn't? Because multiple countries were trying to make their own vaccine, facing difficulties that other countries already dealt with, and then shared the experience so they didn't have to spend millions on resources to deal with.
Do you know Wakanda from Marvel? The biggest lie is to say they are more advanced than any other country because, being isolated will make them deal with this mistakes that shared information already dealt with it, this is literally how you devolve humanity, by isolating yourself to deal with problems that was already dealt with. It's like having to spend resources on a cure for black plague when other countries already eradicated the disease.
SO... What Once Human's developers are doing? Ignoring completely all other games that had to deal with wiping, and balance, and how to make things good. This will make them repeat the same mistakes over and over again...
My problem with that is there are games releasing like water every single day, every single game developer is fighting over players, NOT BECAUSE OF SAME GENRE but because of TIME. The majority of players can't play 20 hours a day, so, even if John Doe plays only 2 or 3 hours a day, he needs to pick which game he'll play, or a race game or a FPS, completely different genre, but competing genre because of time.
My problem with that is... Six weeks after release people leave the game because if this wiping system, now the player base is ♥♥♥♥ similar to New World, and the developer see that the game failed miserably and decided to end it... So I game that I liked was canceled because the stupid developers didn't do a simple homework to know how to deal with wipes, something that is already established how to do.
Do you get it, now? The whole problem here is people leaving the game because they didn't like the wipe system... SO... Instead of waiting the ♥♥♥♥ hit the fan, how about cleaning up the ♥♥♥♥ before that? That's my point.
This is my prediction for the future of this game:
Wipe will come, players will leave, game will die.
No, people don't do that. They don't keep failing when there's already an answer.
What you said is the literal definition of insanity.
No, it doesn't, but if the developers can avoid the chance, why to take an unnecessary risk?
The natural human behavior is, once you lose the trust, you lose it forever, there's no return. This happens all the time, you make something so bad that, even if you fix it, people won't trust and won't even try. What we are talking about here is that the developers can change the wipe system NOW, before releasing the game, copying the system that everyone already knows and loves making sure it won't be a problem, OR they can keep going on with this BS system and have a chance to fail miserably.
In your opinion, what would you do? Taking an unnecessary risk for no purpose, because of whatever the reason, or make sure you won't fail because of this specific problem?
Read both imagens, your character will be reset, together with the map progression. They'll save everything your character acquire during the game play (it doesn't matter if you are playing season or no). This means that every 6 weeks you'll be forced to create a new character to play the next season, because the previous character won't exist.
Read again.
Well, ok, yes, you are correct, you will play from level 1, just like a seasonal character in Diablo or Path of Exile. Its the same concept. You are right about that.
But in Once Human, characters cannot be deleted, so if you ACTUALLY deleted your character, you would also lose the starchrom, the mods and everything else I mentioned above. Map exploration takes a day. Levelling up is timegated with the phases and you have way more time than needed. The hardcore players are done with everything in two days and then have nothing to do for the rest of the phase. So your level wipe really doesn't matter.
What really matters for your "progression", is everything that is kept between the seasons. Mods can only be farmed with controllers, legendary blueprints can only be obtained with Starchrom. These are the things that matters. Your harvested iron and wood logs and character level is completely irrelevant.
In other words, you are only complaining about irrelevant stuff. Do you see?
So... yes, I see what you mean, its like a deleted character. Fine, I will give you that if you compare it to other games. But Once Human is Once Human. Its not Diablo. All that matters for your account is carried over between seasons. So just play the game and have fun :)
Here's the problem... It isn't the same concept because it isn't ONLY your seasonal character, it's all characters, because there's no permanent characters. That's the simple solution that literally every single game uses, instead of wiping your character and map progression, they change the character from seasonal character to permanent character. The difference is that we don't lose our character progression neither our map progression.
I only played Beta 3, I don't know much about the game. From what I know, everything but your character level, skill tree, and map progression stays, things that you got that could be shared between characters and account-bind stays, so I expected that mods would also stay. I don't know what is Starchrom, by the way. When I say "deleted" I starting over, like a new character, because this is what it is, resetting your character and the map progression IS starting from 0, which means you are creating a new character.
https://www.youtube.com/watch?v=YKXu63iOlAA&ab_channel=Cohh
So instead of adding content, devs prefer not to work and earn money with this sh.itty resets??? And some players just justify this behavior???