Once Human

Once Human

Teyar Jun 15, 2024 @ 8:25am
Genuine question - Why such intense hate for this game?
I've played it for a few days - Perfectly normal open world theme park MMO with a splash of survivey-craft gameplay. It's basically a third person 76 with a smoother interface. The audio's a bit jank and incomplete, the basic monster variety is a bit plain compared to the good designs, progression seems sensible enough, with the looping resets everyone's howling about based around keeping blueprints (which is where all the power is anyways).

It's nowhere near the hardcore survival game the meters might suggest, or the high weirdness of Control (which it absolutely homages quite a bit, to be fair), but it's a completely decent little MMO, especially compared to a lot out there.

So I'm baffled at the intensity of the response in here. Can you make it make sense?
< >
Showing 1-14 of 14 comments
Innominatam Jun 15, 2024 @ 8:30am 
It boils down to people hate forced resets You can defend this all you want but only the smallest amount of people like this, it is the niche of the niche of gaming communities, the game was advertised as a hardcore sirv game and its not survival at all it shouldn't even have that tag anymore. there is nothing to survive from in this game

, the six week reset was never advertised to them rumors floated around and the devs only confessed when waves of people demanded answers and even now they still do not talk about it, they have not updated their store to mention this, they are literally trying to hide it hoping people play their game before they realize it

because they knew the damage it would cause and the damage is caused, this game will die and be supported by only the most mega whales until they are milked dry

The game is so laughable easy that there is no sense of danger, in a post apoc sirv game.

and when you dig into it, there is hardly any content, once you get past the shiny new paint and look at whats there, its so little.

Its wrong to say hate, its more massive disappointment because CBT2 was very good, people say an amazing game just gutted because overly vocal people who want nothing but super mega ultimate easy mode complained and complained the game was to hard, it was to this it was to that to the point they dumbed it down so much, a five yearold can sweep this game.

Despite the setting and everything else, what they where told
Last edited by Innominatam; Jun 15, 2024 @ 8:34am
Ardanza Jun 15, 2024 @ 10:51am 
CBT 2 wasn't hard, but it felt like a survival game vs. what this is now; it's still fun, but the fact of this 6 week wipe that resets my character? Where is the "persistence" in this? I get there's this "eternaland" that we take certain items using material points back to and into a new season, that may be acceptable to a point, but it doesn't sound feasible. We'll see once this releases...
SNUFFLES Jun 15, 2024 @ 11:15am 
2 hrs in game showed me all i had to see. Its glitchy, the user interface is wonky, unintuitive process's, cut a tree down and its regrown minutes later, cant build due to invisible objects blocking building, not sure what i was even preparing for as i saw nothing difficult, other than the drawn out explanation ingame by characters that do nothing.
Not enough weed to keep me interested, for now. OVERALL i wouldnt say the games bad, its not, it just needs some polishing and some sense of purpose.
Night of the dead seems like a much better survival option at the point in time.
Sugaroverdose Jun 15, 2024 @ 11:21am 
Originally posted by SNUFFLES:
Night of the dead seems like a much better survival option at the point in time.
Once human thou isn't really a competitor for zombie survival games, i'd say that it has more in common with destiny than with any of thouse
Innominatam Jun 15, 2024 @ 11:23am 
Originally posted by Sugaroverdose:
Originally posted by SNUFFLES:
Night of the dead seems like a much better survival option at the point in time.
Once human thou isn't really a competitor for zombie survival games, i'd say that it has more in common with destiny than with any of thouse

here in lays the problem they did advertised it as a hardcore sirv game lol
THEUncleTim Jun 15, 2024 @ 12:00pm 
I think the signup requirements for the Betas kept the inflexible mindless hordes out. Open Beta has allowed the lost and confused to enter the game.
Innominatam Jun 15, 2024 @ 12:03pm 
Originally posted by THEUncleTim:
I think the signup requirements for the Betas kept the inflexible mindless hordes out. Open Beta has allowed the lost and confused to enter the game.

Ah yes because not wanting to regrind every six weeks the same stuff just dressed up differently with the occasional new splash of something actually new makes someone inflexible....RIIIIIIIIIIIIIIIIIIGHT
Last edited by Innominatam; Jun 15, 2024 @ 12:03pm
Ves Jun 15, 2024 @ 12:13pm 
I think people are vastly underestimating the skill level of the game and the appeal it brings. Yes it h as issues with things like optimization, bugs and some unfinished voice lines. I believe this is all demo related. Now it could be that this is just what the game is and the release will polish none of these things but that remains to be seen.

People say this game is easy. I chalk this up to experience of those who regularly play the genre or have the mechanical skill learned from other games to apply it to here. Personally, i found some of the early bosses challenging. I didn't worry about optimizing my play nor was i checking my levels. Maybe if you come prepped with a proper set of guns, know how to dodge roll when a boss stomps or beams you, you can moonwalk through it.

To be charitable, even if the game was "laughably easy", not everyone is looking to play this game to struggle. People just want to kill zombies, do some base building and be along for the ride for a story. Guns feel nice. The little puzzles you find across the world to unlock gear can be fun. The game looks amazing. Character customization is top shelf. There are minor gripes about placement to be had with base building but overall it's solid if you compare it to others. Collecting those little minions that have their own function is fun. Enemy design is amazing. Story is interesting.

TL;dr. The game's not as bad nor is being as ♥♥♥♥ on as people think. Yal just stuck in a bubble.
Gyson Jun 15, 2024 @ 12:24pm 
During earlier beta periods (CBT1 and CBT2) Once Human was actually a pretty amazing experience. But a lot has changed since then, and unfortunately Once Human stopped having any semblance of difficulty, challenging survival mechanics, or meaningful progression after the second closed beta.

The game started out with deep, intricate systems that often interacted with each other, and that was really interesting. But (in large part due to player feedback) now many of those systems have been gutted to the point of barely mattering. On top of this the developers are trying to push players through the leveling process as quickly as possible because they're using very short (6 week) seasons and character wipes.

This game had a lot of potential. It's such a shame things went the way they did.
Gex Jun 15, 2024 @ 1:08pm 
To be fair, I was pleasantly surprised by this game. It reminds me as u said of F76, the division, dayz etc.

I'm not a big fan of survival type games, however this one got me hooked and tried to make my base... there's more work for sure, but it was okay for me. The locations, the enemies are interesting, the bosses and dungeons are nice... what I don't get it is the mmo part in this game.

I rarely see anyone, and it is so confusing on what content should be done in solo/co-op (not talking about the dungeons, but free roam world events!).

I like the fact that I can jump in and do my own stuff, wander the world, focus on my base, craft some new weapon etc. This game borrows so much from other games and improves upon it, fallout's base building, division's free roam feel, wanna pimp your car yep they got you. There are so many mechanics that got me pleasantly surprised.

I'm kinda worried about the wiping part, every 3 months... welp, it's still cooking, so we'll see. The difficulty should be upped a bit.
ItsJustDat1Guy Jun 15, 2024 @ 1:15pm 
Main question is the gacha gamba arcade machine still in the game? The one where its the only way to get weapons/blueprints. If yes then how is that handled with the reset? Do I get to keep ALL of my gacha rewards or there is some bs currency to use to bring over my gear?
Is there both persistent and seasonal wipes or just seasonal wipes?
SNUFFLES Jun 15, 2024 @ 1:43pm 
ASMONDGOLD is responsible for all the recent "hate". Asmond praised the game and even said something along the lines of, the combat is good". Which may be true outside of BETA, but i didnt see it, and judging on many comments, most weren't impressed by the fighting. Asmond set the bar high with his praise..enter my disappointment, just not sure which im more disappointed in, me thinking Asmond had a better sense of judgement or the game lacking.
MrFlibble Jun 15, 2024 @ 2:40pm 
not only the 6 week reset cycle, there is now so many different currencies in the game, it screams cash shops and mobile game, Bait and switch is more what they did,
Gyson Jun 15, 2024 @ 2:42pm 
Originally posted by SNUFFLES:
ASMONDGOLD is responsible for all the recent "hate". Asmond praised the game and even said something along the lines of, the combat is good". Which may be true outside of BETA, but i didnt see it, and judging on many comments, most weren't impressed by the fighting. Asmond set the bar high with his praise..enter my disappointment, just not sure which im more disappointed in, me thinking Asmond had a better sense of judgement or the game lacking.

I haven't watched him, but does he even playing current builds? Once Human was close to being a gem and very different 6 months ago, but has gotten progressively worse and changed massively since then. Whenever I see some Twitch/Youtube personality praising the game and trying to pass along outdated tips to other players it's usually abundantly clear that they're going off some very old memories and have not bothered to refresh their knowledge with the way the game currently is.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jun 15, 2024 @ 8:25am
Posts: 14