Once Human

Once Human

Brian9824 Jul 14, 2024 @ 5:31pm
Trailer Vehicle
How does building with it work? I have a bed, a drying rack, a intermediate gear workbench, an intermediate weapons workbench, and a storage box. I was trying to add a kitchen but getting message of part limit reached
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Showing 1-8 of 8 comments
DGS | Zanthire Jul 14, 2024 @ 5:57pm 
I cant even figure out how to summon it. Is there a different way than normal?
bIGbADwOLF Jul 21, 2024 @ 9:21am 
Originally posted by DGS | Zanthire:
I cant even figure out how to summon it. Is there a different way than normal?
You can only summon back to your residence with medium garage, cant summon it in the field. The truck is suppose to serve as a mobile command so you can get basic things done anywhere. Its like a mobile camp.

I've been searching parts limit reached problem but still can't find a solution. I am beginning to think its a glitch in their matrix.
indovash Jul 21, 2024 @ 9:33am 
If you can't find a list of limits, then make your own list of limits. Keep adding and removing stuff, seeing what can and can't be added, and maybe you can be one of the first to let us know what those limits are.

Otherwise, I'd say just wait until someone else makes that list.
SovietPanda Jul 23, 2024 @ 7:15pm 
the car has a territory management when u are not in your original territory that list shows u all the parts and limits u can have
i just have a box with the mats to build each type of bench on mine and keep gp in it so i can make bullets if i need
Mozetronick Aug 9, 2024 @ 10:02am 
Well, well. I also came across this question and found nothing but this topic, which does not answer at all. After I spent a significantly long time just building the foundation for the Medium Turbo Pickup, which, for a moment, is 8 hours of real time, I can say with confidence that this is indescribable ♥♥♥♥ that is tedious to fix. For the next 3 days, I was puzzling over how to place something that somehow doesn't align, in case it was the same structure on the base. I even drew analogies for myself, along the way building the same thing at my base so that it could then be transferred to the Truck at least manually, but I was wrong. In addition to the already mentioned "Part limit reached" error, we also have "Beyond the Effective Construction Range of the Mobile Territory". At first it may seem that you have reached the limit in "Territory Management" (it is also less detailed in the strip at the top of the screen), but this is far from it.
If you reach the points "Power Generator" and "Structures" with grief in half to their maximum values of 1 engine and 60 ceiling / walls / frame / column / parapet / stairs, then everything is much more complicated in the points "Decor & Accessoires" and especially in "Facilities & Furniture". For some reason, without warning anyone, they added limits to groups, which sometimes intersect in such a strange way that there is no connection at all why they cannot be set both (I will explain further). At this point, there are even those things that you cannot put in principle, because you will see a new unexpected error "Unable to place the Facility in the target Territory". Because of this, I even discovered a Memetics that fits into my plans, but I was disappointed that it could not be implemented on such a house on wheels, otherwise there would be an imba.
Mozetronick Aug 9, 2024 @ 10:02am 
The longer I was in construction mode and increased the number of hours I spent in the game in one game session, the more likely it was that other regular bugs would appear, which did not take long to wait. So, for example, you can find a spontaneous drop in FPS on a car that has been turned off and is not going anywhere. The spontaneous disappearance of previously placed objects on it up to the entire structure completely (collisions with trees and stones remain). It also happened that when trying to move an object, the camera got to another area of the house and because of this, the dragging stopped prematurely, and the portable object stuck to unexpected places on the car. However, re-entering the object movement mode and immediately exiting it returns to the starting position before the incident that could have happened in the sentence above (how did I really want to have a command to cancel and repeat, highlight and mass move, but there are none).
The inability to place anything at all as a whole is simply highlighted in red and does not join anything until you re-enter the game. This also applies to fasteners or previously placed objects, which, after removing them from their planned location, cannot be put back until the nearest interfering something is removed, which is quite difficult to determine, because it may be a previous error and it is worth rebooting once again before experimenting. I think the most absurd thing is that at first we can see the error "Part limit reached", then after deleting almost everything from our Mobile territory, we will be shown "Unable to place the Facility in the target Territory" only because opening the construction menu on the base will show you the list that is available for construction at the base, but not accessible by car, and it is necessary to check each time where this menu was called from, so that you can fly and build only those parts that are available on the car as a whole.
Mozetronick Aug 9, 2024 @ 4:37pm 
As for the case. Here are examples of the limit from what I was able to check during this time. I am writing the name and the maximum amount of this item. A note about joint limits will be (in parentheses) or an enumeration /separated by a slash/, which can be alternated, and their errors [in square brackets].
And from the new line, something will be written that can be placed simultaneously with the previous ones (the only exception will be those where I put the number "?", since I was given the error [Part limit reached] and I could not determine what it was).

Structures - till 60
--------------------
Facilities - Function facility - Special
Stardust resonant filter - 0 [Unable to place the Facility in the target Territory]
Isolated secirement unit - 0 [Unable to place the Facility in the target Territory]
Vending machine - 2
Mail - 2
Water pump - ? [Part limit reached]
-----
Facilities - Function facility - Agriculture
Grow light - ? [Part limit reached] Upd: Conflict with Compost bin
Automatic irrigation facility - ? Upd: [Unable to place the Facility in the target Territory]
-----
Facilities - Power facility - Generators
Any generator - Obliviously 1
-----
Facilities - Power facility - Circuit module
Pylon / Terminal / Switch - 2
--------------------
Furniture - Home entertainment
Speciment rack - till 20
Fish tank - till 20
Radio - till 20
Frame / Board / Holder - 1

Large crate - 2 / Fridge - 2 / Weapon rack - 2 / Water tank - 2

Any Turret - 2
Fence / Gate / Forti / Bag - 0 [Unable to place the Facility in the target Territory]

Switchable Pylon - 2
Meat drier - 2 / Brewing barrel - 2 / Compact water filter - 0 [Unable to place the Facility in the target Territory]

Planter box - 2
Compost bin - 2
Last edited by Mozetronick; Aug 10, 2024 @ 11:14am
Seriously? All the potential for mobile base assets and the devs can't even be arsed to make sure they're *relatively* bug-free?
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Date Posted: Jul 14, 2024 @ 5:31pm
Posts: 8