Once Human

Once Human

Instantly Failed Territory Purification
I made some changes to my base and filter placement and now whenever I start purification, only the filter that went from 2500 durability to 0 in an instant after the first wave of enemies spawned without reasons. No enemies close to purifier, all walls are intact.

But it will not fail yet; only a minute later that it will fail. And after it failed, the filter suddenly become not broken with some durability left range from 300 to 2300 points.

Now no matter how I change its placement, it always become like this. I can't do purify anymore.

Edit: I forgot to add
The filter is not in dubious or tricky exploit position. It's a straight path with sand bags in the way and 4 walls with a door around the filter. I've seen people make floating base and they don't have this problem so I don't think filter placement is the case.
Last edited by 󠀡󠀡󠀡󠀡; Sep 18, 2024 @ 1:02am
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Showing 1-12 of 12 comments
Wampejawed Sep 18, 2024 @ 3:43am 
welcome to the bugs this game offers at no cost to you!!!!
Tolkyo Sep 18, 2024 @ 3:54am 
Originally posted by 󠀡󠀡󠀡󠀡:
I made some changes to my base and filter placement and now whenever I start purification, only the filter that went from 2500 durability to 0 in an instant after the first wave of enemies spawned without reasons. No enemies close to purifier, all walls are intact.

But it will not fail yet; only a minute later that it will fail. And after it failed, the filter suddenly become not broken with some durability left range from 300 to 2300 points.

Now no matter how I change its placement, it always become like this. I can't do purify anymore.

Edit: I forgot to add
The filter is not in dubious or tricky exploit position. It's a straight path with sand bags in the way and 4 walls with a door around the filter. I've seen people make floating base and they don't have this problem so I don't think filter placement is the case.
I have the same bug, on top of the territory bug. And it is amazing !!!! CHINA NUMBA ONE. Support wont do anything btw, they don't give a sh*t.
Last edited by Tolkyo; Sep 18, 2024 @ 4:15am
󠀡󠀡󠀡󠀡 Sep 18, 2024 @ 11:59pm 
I'm glad there are people experienced the same issue as mine so I'm not alone lol

But I manage to finish one purification even though the filter is still instantly drop to 0 durability somehow. My friend will be back next week so I will do purification at their base until they fix it.
Martin Sep 19, 2024 @ 12:05am 
Have you tried obvious things like rebuilding the filter? Never seen this issue, been playing and filtering since release. Have 5 lv 50 characters.
Arturia Sep 19, 2024 @ 12:28am 
Have you tried changing base location at all? I've never seen this happen before, but it sounds like some sort of anti-glitch measure is kicking in. Maybe something is up with the spot itself, or, like many others, your base has been bugged since a patch.

I only know of two restrictions to purification and they are:
1.) Territory has to be close enough to land to trigger spawns. Having entire territory in deep water prevents purification from even starting.
2.) You cannot directly place a Stardust Resonant Filter underwater. Though, it seems like you can move territory locations and submerge it that way; I have not checked if purification can be started while submerged anymore.

I know neither of these sound like your issue, but just keep in mind something might be triggering by mistake.
Martin Sep 19, 2024 @ 12:30am 
I build my refinery under 2 sets of walls, so it can't even get hit by anything, with at least 10 guns protecting it, sandbags, freeze and fire mines for the ground assaults. I've had max T3 cortex attacks get minced.. "on normal difficulty" not tried hard server yet. Given the rate people quit those I probably never will ;)

Whilst it sounds like you have a specific bug.. it has to be asked, did you try moving territory, did you rebuild the entire defence structure?
Last edited by Martin; Sep 19, 2024 @ 12:31am
Seaspite Sep 19, 2024 @ 12:33am 
Had this happen to me for the first time the other day. Been playing since beta and it has never happened before.
󠀡󠀡󠀡󠀡 Sep 19, 2024 @ 2:19am 
Originally posted by Martin:
Have you tried obvious things like rebuilding the filter? Never seen this issue, been playing and filtering since release. Have 5 lv 50 characters.

I did as stated in the original post.
Originally posted by 󠀡󠀡󠀡󠀡:
Now no matter how I change its placement, it always become like this. I can't do purify anymore.

Just because you haven't encounter it, doesn't mean the problem doesn't exist. I have 3 lvl50 characters and the other 2 characters doesn't encounter this as well.


Originally posted by Arturia:
Have you tried changing base location at all? I've never seen this happen before, but it sounds like some sort of anti-glitch measure is kicking in. Maybe something is up with the spot itself, or, like many others, your base has been bugged since a patch.

I'd rather not move my base because all my hivemates are adjacent to me and build everything connected as a giant fortress for PvP reason. And normally we do purification at one of my hivemate's base (that's why I just noticed this bug) which will return in time for next week anyway.

Filter location was always on one foundations, on ground, connected to main land with direct access without even need to climb anything (there's only 2 doors in the way, but it also doesn't work with naked doorframe). It works before I try to move it up one floor and then it never works again even when I revert back to original setup.

The strange part is: normally if the placement isn't valid, it will not allow the purification to start in the first place.
But now it just make it like it destroys the filter to fail the purification but the when it ends, the filter gains some if not all durability back as if nothing has happened to it.
Last edited by 󠀡󠀡󠀡󠀡; Sep 19, 2024 @ 2:21am
horizonxael Sep 19, 2024 @ 2:32am 
it's enough to be a game spaced for complete when it's a continuous beta and we are the chickens to pluck, it would be enough for everyone not to log in for a week and you'll see them move their ass.
Shin'iri Oct 5, 2024 @ 4:50am 
Maybe this is a bug caused by exploitation? Doing your best to prevent it from taking damage may have triggered a an unexpected protocol. Rather than just not letting you do it the system may be trying to annoy you to stop you from making a mission or task too easy.

I mean that is just my speculation based off of a bug I was having problems with. I moved my territory right across the ravine from Mayer's Market and was getting an annoying sound notification that sounded like a horn. I tried everything in the settings to disable it but to no avail. When I moved the base down stream a little the notification didn't activate any more.

Think about it as annoyances as deterrents.
LostME Oct 5, 2024 @ 7:07am 
When I built a bunker close to the corner of the territory. Some deviants who spawned nearby simply ran through the foundations and stood under the filter and began to hit it or the foundation. Another time, the boss who throws a ball with AoE damage, threw it at the wall and demolished the filter almost immediately. So maybe this is not a big secret of bugs =)
Last edited by LostME; Oct 5, 2024 @ 7:08am
󠀡󠀡󠀡󠀡 Oct 5, 2024 @ 10:21am 
Originally posted by LostME:
When I built a bunker close to the corner of the territory. Some deviants who spawned nearby simply ran through the foundations and stood under the filter and began to hit it or the foundation. Another time, the boss who throws a ball with AoE damage, threw it at the wall and demolished the filter almost immediately. So maybe this is not a big secret of bugs =)

As I said, the problem is, the filter isn't actually destroyed. It looked like it's destroyed instantly from full durability but when it ended, its durability returns to normal (not necessary full, it seems random), without any specialization that will fixed it. It occurred even with lvl1 cortex where I can make sure, 1) absolutely no mobs can instantly destroyed it and 2) I didn't let any of them pass even noclipping through foundations (it's easy to do since they only spawn 3 mobs at a time at lowest lvl)
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Date Posted: Sep 18, 2024 @ 12:55am
Posts: 12