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Your gear must be at MAXED. All of them(like serious it's for survival). And you have to have the proper supplies to deal with the bosses and mobs.
I've ran LEA labs with my fiancee and we got wiped several times until we actually came up with a better strategy(I'm decoy coz my gear gives me a lot of stamina) and prepared as much portable turrets, proper food buffs, the right deviant, and the right gear set.
Known as one of the hardest dungeons in the nub season for a reason.
Also you have to know how the mechanics work for this dungeon. You can't just go in blind. That's gonna equal a wipe.
I don't know either. I understand the challenging of putting a mayor level scenario, in fact i like it, but where is the point if my character can't level up to match the rivals later? All others dungeons work like that.
Easely you can give me the ultimate level 50 pro hardcore souls mode dungeon, but justify the hardness of a fight with a level that can't reach, come on, it's a bit mean and cheap.
It's look to someone don't wanna spend too much work on new content or give some advantage to a not pay to win solo players.
I guess you glaze through what I said LEA Lab is.
Also there's no Pay to win in this game. Only pay to look good bragging rights.
LEA Lab only comes in Pro mode(hence the challenge). It IS possible to do this dungeon solo, but you're gonna need to take breaks after each boss fight to replenish supplies and repair your gears.
A lot of people ran this before the Doombringer nerf solo, using the Doombringer Bullseye build. Otherwise shrapnel is a good bet, since a lot of people would use this for LEA Labs.
Food and drink buffs, and all the potions are your bff to survive. Understand the mechanics for the dungeon as well. First is the easiest tbh, and the 2nd boss fight is a bit of a struggle. You need to run a lot so make sure your stamina is good. 3rd and 4th are somewhat the same mechanic and a lot of mobs. You can bring portable turrets so the mobs will attack that first, while it also helps you with mobs. And dodge like your life depends on it.
You can use either the wolf or the slime deviant to help you here.
I understand really well thanks, but It's funny how you try to justify a hard mode dungeouns when it's only difficult because is 10 level above you, that's all. There's no IA improvement or new enemies abilities/movement, just more amount of them and more hard on the health bar. And all those thing you can resolve it just by level up your character and get a good gear. Simple, no much science.
And of course this dungeoun is more hard because you can't ever reach that level so...
And yes is not pay to win, but with real money you can buy in game money, crates and better mods and accessories way more fast that only playing so... it's a thin line.
So it's not the same dungeon from 1 week to another and you have to prepare for that.
Just FYI.
The LEA Lab's difficulty comes from the mechanics and not the level of the enemies.
You need to actually do it to understand.
A level 50's gear after fully calibrated has no issues with level 60 enemies.
That dungeon is hard not because the enemies are tanky but because the boss is literally invulnerable if you don't know how the mechanics of the fight works.
It is also the only dungeon that uses that particular mechanic.
In this game, there is really no pay-to-win. You do not get any mods, accessories or anything faster. They only sell cosmetics, even the lootbox.
The only thing that is arguably matching what you say is the battle pass where there is an option to buy 15 levels along with the cosmetics. That allows the player to get some starchrom earlier (not enough to buy anything directly from wish machine since 8k starchrom is needed to get a specific blueprint and 500 starchrom is needed for each random pull) but ultimately everyone playing the game will finish the battle pass just by doing commissions.
Starchrom is also only obtainable through playing the game. There are no cash means to get them.
You are correct about LEA and nothing in this game is P2W.
100% false.
The currency you purchase is not used anywhere in the game itself. It is only used in the cash shop. Only crates that can be purchased are cosmetic crates.
Mods are not purchasable within the MTX.
Accessories are not purchasable in game or in MTX. Discovery only.
Besides why would they need to go P2W? They do not need to if they earned $110 million in just over a month since launch.
Nothing more to say
I agree on that part, most of it. The only hard thing about this dungeon is the OVER ABUNDANCE of mobs being thrown your way(really don't matter what level they are tbh). Like seriously WWZ moment(no joke). And level doesn't really matter in this game, it's really your gears(the level is just a way to allow you to unlock the tiers for your weapon and armor). That's why I suggest maxing them out for survival sake.
I play a good amount of souls games often so my fiance usually sends me as decoy, coz I tend to dodge pretty decently(I dunno if I should feel slightly upset he considers me as bait...). Which apparently you do need in this game. Especially in this dungeon.
Seriously the only good grace this flaming buggy game has going for it, is that it isn't P2W. Even if you were to spend irl cash, it's only ever used for cosmetics. The crates, you mean those scam lootboxes? They don't really drop things that I would call a "leg up" in the game. If you mean throwables and some mats, those are so easy to make by lvl 50. Hells I could make better.
But no really, what's your build? It's pretty important to make sure your running build is solid before attempting to do that dungeon solo.
There are 4, 1st one introduces the mechanics for the 2nd and the 3rd introduces the mechanics for the 4th boss. O_o Don't you remember in the 3rd room where you have to grab some balls(after shooting those annoyin flyin elites) of the right color to throw at something with the right color blob? Ya that's actually a boss room. Rinse and repeat for the 4th. After finishin each of the 3 areas, it leaves a checkpoint. Ya 4.
And ya, good build, understanding the mechanics, and preparing yourself going solo is a must. Like the last two dungeons require you actually know what you're doing vs going guns blazing.
Some of us are not pro players, and wish there was normal and hard modes of it. The only pro version for LEA and the giant doesn't make sense, since every other instance has scaling difficulties.
I wonder if they ran out of development time, since so much of the north endgame area of the map is just empty of content.