Once Human

Once Human

Dark Savior Sep 11, 2024 @ 10:16pm
Normal, Elite, Great Ones, Deviants, and Great Boss clarification.
Does anyone know the difference?
Monoliths, Silos, leader enemies, PW, void/regen enemies, training dummy,
How are they categorized?
Last edited by Dark Savior; Sep 11, 2024 @ 10:19pm
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Showing 1-7 of 7 comments
Big Boom Boom Sep 11, 2024 @ 10:26pm 
Normal are, well normal enemies.
Elite are those that when killed has the blue drop to loot. Sometimes they don't but still considered elite, they are like Glutton (in open world), Drill guy, Centaur, Rosetta Heavy I & II, Rosetta Mechanic, Ede, etc.
Boss are Monolith & Silo Boss, upon kill you need to use Controller to maximise reward. Silo Bosses are typically heavily reused Elite but in this instance, correct me if I'm wrong, they are considered Boss.
Deviants are non humanoid enemies.
Humanoid are, well, humanoid enemies. Vulture & Rosetta, any thing that looks like human like the zombies.

Training dummy is possible nothing, none of the type dmg bonus would apply to it.

There's no longer Great One, they are now changed to Boss. % dmg to boss.
Last edited by Big Boom Boom; Sep 11, 2024 @ 10:27pm
UWattsonDeezNuts Sep 11, 2024 @ 11:06pm 
I heard elites are also considered as players. Not sure if this is true or not yet.
Big Boom Boom Sep 11, 2024 @ 11:07pm 
No, players are player. There are Cradle Overide and food that give bonus against player DMG.
Chaos Sep 11, 2024 @ 11:23pm 
Great list from big boom, i think training dummy is considered normal enemy which can inflate DPS numbers.
joniblue Sep 17, 2024 @ 12:52am 
Ok, so if I now have a 24% damage to great ones that does not do anything?
joniblue Sep 17, 2024 @ 12:54am 
Or great ones are now silo bosses, prime war bosses and monolith bosses?
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Date Posted: Sep 11, 2024 @ 10:16pm
Posts: 7