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e.g. vs manibus crisis event i'd deal 50k weakspot hits to the actual weakspot, 1k hits to the arm and 1.5k - 2k weakspot hits to the arm. So its not like a real weakspot hit.
A more accurate way of thinking about it would be "your weakspot dmg bonus gets applied to regular hits".
I've only used it with sniper rifles though, so maybe other weapons perform better.
So the weakspot damage is taken into account, but the damage resistance on non-weakspot targetting still take effect.
I suppose it mean it will not activate « on weakspot hit effects » like the bingo « +weakspot damage for x seconds on weakspot hit » or the wildfire +attack for x seconds on weakspot hit.
The fact that some parts might have damage reduction doesn't interfere with that.
You can stack mods that reduce damage you take to the head. While your head will take less damage it is still considered a weak spot.