Once Human

Once Human

Astro Oct 19, 2024 @ 3:34pm
What is "Impact Damage"? Will unstable bomber be affected by it?
What is "Impact Damage"? Will unstable bomber be affected by it?
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무궁화 Oct 19, 2024 @ 4:01pm 
wondering this also
Lastig Oct 22, 2024 @ 2:17am 
Think i got it figured out.

On your weapon details you have a description @ the top. The specifies the dmg output.
Elemental --- suppression -- penetration -- impact -- No elemental bonus or dmg bonus ..aka IMPACT

Since penetration nor supression bonus is added as hide to craft gear (we don't got +12% supression dmg). Thus it's safe to say its not gonna affect the impact affix on certain weapons.

Weapons that have: No elemental bonus or dmg bonus wil benefit from the impact buff (from my meager testing ground)
Which makes sense since in the same pool you have elemental, weakspot buffs and phys dmg buffs. However the phys dmg buff has a less vallue (only 5%) --> Why ??
Weapons that have a build in dmg multiplier like +25% vs rosetta van benefit from the 5% phys dmg but not from +12% impact.

weapon supression +25% vs rosetta + 5% phys dmg from cow works
weapon suprresion +25% vs rosette +12% impact .. +12% impact shouldnt do anything.

Weapon no bonus: +5 phys dmg works
weapon no bonus: +12% impact also works but better

So i guess only run impact on builds that don't use affixed dmg output
Last edited by Lastig; Oct 22, 2024 @ 2:19am
Astro Oct 22, 2024 @ 9:34am 
So in short Jaws have no impact damage right?
Geldric™ Oct 22, 2024 @ 9:47am 
@Lastig - great job, thank you

The "Backfire" 12g shotgun lists "Impact" as the first word on the info card.
The new "Silent Anabasis" lists "Impact" as the first word on the info card.
The SN700 (green) SR "Impact" as the first word on the info card.

I don't have the bp unlocked for either "jaws" weapon
Last edited by Geldric™; Oct 22, 2024 @ 9:47am
Lastig Oct 22, 2024 @ 11:58pm 
Thnx for the compliment Geldric ^^

However i'm not certain crafting a mask with +12% impact dmg improves the Silent Anabis dmg output. I think it buffs all the weapons that have: No elemental dmg or dmg bonus. which means it should improve the Bingo sniper but not the Silent Anabis.
If some1 else could give this a go. Test in game by shooting stuff for example and come back to us with results that verify or deny would be great!
I crafted +12% impact dmg and had the impression my bingo sniper bullet dmg went up a bit. (not a solid 12% since its addition is multiplicative.) But enough to give me the impression that +12% impact dmg did some good for my dmg output
dblajev Oct 23, 2024 @ 3:01am 
i care most for impact crit chance 20% in both Jaws and SOCR this could be game changer if it works still is not clear description and dont want to waste mats to test before phase 2 start
Geldric™ Oct 23, 2024 @ 4:24am 
Originally posted by Lastig:
Thnx for the compliment Geldric ^^

However i'm not certain crafting a mask with +12% impact dmg improves the Silent Anabis dmg output. I think it buffs all the weapons that have: No elemental dmg or dmg bonus. which means it should improve the Bingo sniper but not the Silent Anabis.
If some1 else could give this a go. Test in game by shooting stuff for example and come back to us with results that verify or deny would be great!

Well this will turn some heads...

I crafted the exact same mask (T1, I'm cheap):
A: With (Rawhide) no bonus
B: With (Deer Hide) +12% Impact DMG
C: With (Rabbit Fur) +4% Element DMG
D: With (Cowhide) +5% Physical DMG

All weapons had no mods, I had no food buffs, did not use any deviation and did not alter my cradle during the testing.

Weapons I tested; only looking at single bullet DMG
-- Guns --
1: Silent Anabasis (Impact) - There was NO difference in damage
2: Black Panther (No Ele) - Only mask D added dmg
3: Hammerhead Shark (Suppression) - There was NO difference in damage
4: Outer Space (Suppression) - There was NO difference in damage
5: DIV-EVO (No Ele) - Only mask D added dmg
6: Outsider (No Ele) - Only mask D added dmg
7: DE.50 (No Ele) - Only mask D added dmg
8: SN700 (No Ele) - Only mask D added dmg
9: Crumble (Penetration) - There was NO difference in damage
-- Bows --
10: Rustic Crossbow (No Ele) - Only mask D added dmg
11: Recurve Crossbow (No Ele) - Only mask D added dmg

I even made a second mask "B" because I did not see any improvement with "Impact" buff.

Note: Cowhide is easily obtained from the a-hole buffalo that usually attack you.
Last edited by Geldric™; Oct 23, 2024 @ 4:26am
RatBoggles Oct 23, 2024 @ 4:37am 
I wish they would simply basically everything or improve translations
Lastig Oct 23, 2024 @ 8:44pm 
I have to agree with Geldric!!

Cam back here cause my further testing ground disproved my earlier findings. +12% impact is garbage,

I guess cow is the way to go. Wolf weakspot should also be useable.. however i think the +phys dmg is a better one since it should also increase your total weakspot dmg dealt
Run You Fools! Oct 29, 2024 @ 11:45am 
Unstable bomber is considered elemental, I believe Impact dmg is explosion dmg 'rpg and grenades' not 100% true I just guessing :grinsam:
Sandtiger Oct 29, 2024 @ 11:56am 
As dumb as this may sound I urge you to try it yourself and see. The impact damage the hide bonus is referring to is your sprinting melee attack, the shoulder charge. No joke that is the only thing the "impact" bonus on deer hide affects the damage of. NOT any weapon type damage like suppression/impact
Astro Oct 29, 2024 @ 8:58pm 
So for unstoppable bomber jaws, the only good choice will be then the elemental right? I wish a skin would give critical too but I don't think I saw any with crit.
MishaXD Nov 13, 2024 @ 8:17pm 
It s simple => some weapons have Impact as damage type (some have penetration, others nothing and so on...)
Some effects have different damage type too, here s the IG wiki

''[Impact Element]
Description:
A Weapon Element that counters Protocells (Meta-Humans, Vultures, and Animals), dealing an additional 25% DMG to them.
Note:
There are seven types of Elemental DMG in total: Blaze, Frost, Shock, Blast, Penetration, Impact, and Suppression. The multipliers for each Elemental DMG type are calculated independently.''

As you can see obviously there s things like Frost, but Impact is a specific damage type listed as Element damage when actually it s Physical damage split in 4 categories => Penetration / Impact / Suppression / No bonus (yes some weapons have no bonus at all)

For example the new Shrapnel LMG has Impact dmg (SOCR is penetration dmg)
In addition apparently Shrapnel is Impact damage, at least it s what i ve heard so Impact damage buff or crit chance buff should be super OP on that LMG right?
(still cant verify where they found out shrapnel was impact damage... only explanation is that either Shrapnel does no additional damage but as it works with the hit, if the hit crit then shrapnel will crit OR Shrapnel just change its damage depending on the weapon you use so LMG will be impact and SOCR will be penetration)

Yeah exactly what i thought till you try it (maybe they have correct that or will do at some point), but those bonuses arent working for some reason... the % crit rate would be just insane but well...
Nah, I'd Win Nov 13, 2024 @ 10:28pm 
i think we are misunderstanding something here. I think the "IMPACT" that the hide buff the game talking is the MELEE DMG you do when you are hitting the attack while running. tried it with the CRADLE "AMMO CASCADE" which states: "After successful backstab, execution, IMPACT, melee dmg +30% and movement speed +10% for 10s."

got the buff while trying the IMPACT melee damage.
MishaXG Nov 19, 2024 @ 12:57am 
As Nah, I'd Win said it that IMPACT means the Melee Attack we do after Sprinting.
Which is a really bad design... cause there s ♥♥♥♥ tons of leathers that add Melee Dmg / Crit rate and so on...
Actually there s no leather that are good for none Melee / none Elemental build... there s only =>

1 - Golden Wool => Not great cause it s random between Weapon dmg and Elemental dmg...
2 - Weapon damage while dampened => no need to explain why it s a stupid choice except if there s a scenario / boss where we are dampened 90% of the time...
3 - Crit while not in combat (fox hide) => no need to explain why it s ♥♥♥♥
4 - Jungle Wolf Skin => supposed to be the best overall but Stamina should be below 60... if you play correctly you will jump, roll, run but keep your stamina for when it s needed + you might also want to use stamina buffs like Rabbit meat which f*** how that hide works.

But i also think it s that way Impact is working sadly... for 2 reasons =>

Deer are for sprinting on other pieces + Highland Deer Hide saying Effect is doubled when Sprint Speed exceeds 120%.
Probably the worst leather even for a Melee build except if it works with Samourai when you use the teleportation but i guess it s not the case.

Made test on bosses and in Silos it seems to work like that so at least now we know... sadly it s trash. Wont bother testing with Samourai dash cause i think it wont work anyway.
Last edited by MishaXG; Nov 19, 2024 @ 1:02am
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Date Posted: Oct 19, 2024 @ 3:34pm
Posts: 15