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so glad i did not take the leave server option to play that new PvE, don't think i ever will at this point "friend going to be the deciding factor". all they do is giving us the barebones of an idea, worked out halfarsed and shove lootbox and cosmetics in R faces.
typical asian game, really thought this one was going to be different, wrong again.
Can I have your stuff?
the chaosweavers and new faction have cool designs. There is something to the world.
Id be curious to know how many of the devs have played each wipe so far though. starting again over and over again has just become tedious and there is no point to it. the path from copper to tungsten hasnt varied or changed at all
I wouldnt care so much if you werent forced into farming the tier resource. and of course transferring the mats is fk off expensive
how is it doom and gloom bro, its just facts. The season structure isnt great atm
already done all that, but thats a work-around and doesnt impact day 1 of a server when you are most engaged. the rates are too slow to affect day 1
but whats the point of it though? optimising the progression race to run silos endlessly on repeat? that was my main concern.
if you take the weather effect out of this new pve scenario its pretty bare bones atm. The new silo boss was visually cool but how many times do you want to run that?
The main progression in the game is levelling BP's but you cant actually do that throughout a season. You either bulk save your starchrom for the end or just do 4 rounds of random wishing and pray you get a legendary bp you actually want
I rarely say this to anyone but I really truly suggest you go play something else. You simply are not happy and will not be happy playing this game.
Yes .. It's Fun to A Point, but get's OLD Quick with the Same Bugs with each update. That Never really get fixed.