Once Human

Once Human

You Are Not The Owner
I have raided some chests in environmental territory and when I go to repair the weapon and armor at my gear station a message says I can't repair because I'm not the owner. So, I legit raided the chest, it was in a quest area, no one else was around, so why am I not the owner of the weapon and armor?
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16-30 van 45 reacties weergegeven
Artisan’s Touch deviant can help u )
check your blueprints tab often to see if you have any you can "fuse" then you can craft it as much as you want and repair/upgrade
you only owned it if you craft it!
Origineel geplaatst door Ziminy:
Sucks. I disassembled my other gear, including my main weapon since this stuff was better. Now I'm screwed. It will be hell trying to get the mats to remake it all. It's gonna take me weeks just to get back to where I was before the loot. Really disappointed now and reconsidering playing. They should tell you this up front.

It does not take that much effort to get resources to create and upgrade gear. Stop being melodramatic.
Origineel geplaatst door Ziminy:
Sucks. I disassembled my other gear, including my main weapon since this stuff was better. Now I'm screwed. It will be hell trying to get the mats to remake it all. It's gonna take me weeks just to get back to where I was before the loot. Really disappointed now and reconsidering playing. They should tell you this up front.
guessing you are a busy person, cause weeks to make a couple guns and armor, takes like a hour or 2 in game
Find this to be a weird concept, but I guess the goal is to force you to only use weapons you can actually make..

Makes no sense, if I find a rifle on the ground tomorrow in my backyard, I can 100% repair and mod that rifle despite the fact I did not make it. Once you have it, you should own it.

It is definitely intentional, but it just makes no sense and tbh, once you get a few full blueprints, it will be hard to find anything better than you can make anyways.
Laatst bewerkt door Imnuktam; 17 jul 2024 om 22:36
people are so damn lazy
Origineel geplaatst door Imnuktam:
Find this to be a weird concept, but I guess the goal is to force you to only use weapons you can actually make..

Makes no sense, if I find a rifle on the ground tomorrow in my backyard, I can 100% repair and mod that rifle.

It is definitely intentional, but it just makes no sense.

Now consider all the stuff that can happen to your character in the game that you would not survive in real life. Stop trying to apply real life logic to a video game. Good grief.
theres a deviant called ARtisans Hand that allows you to repair weapons that are not yours
Origineel geplaatst door Catastrophe:
Origineel geplaatst door Imnuktam:
Find this to be a weird concept, but I guess the goal is to force you to only use weapons you can actually make..

Makes no sense, if I find a rifle on the ground tomorrow in my backyard, I can 100% repair and mod that rifle.

It is definitely intentional, but it just makes no sense.

Now consider all the stuff that can happen to your character in the game that you would not survive in real life. Stop trying to apply real life logic to a video game. Good grief.

Good grief is right.

Its a ridiculous concept, and Its a completely needless and pointless mechanic that exists just to make a need for another deviant.

If i find it, i own it. I shouldnt be unable to repair it because internet trolls who like to argue about nothing say "but but , its a game not real life".
Laatst bewerkt door Imnuktam; 17 jul 2024 om 22:41
BD 17 jul 2024 om 22:41 
Origineel geplaatst door Bu7dha:
theres a deviant called ARtisans Hand that allows you to repair weapons that are not yours


Origineel geplaatst door _mo_:
Artisan’s Touch deviant can help u )
Lel not anymore, read patch notes.
I think they should allow to repair gear somehow.
Flint 17 jul 2024 om 22:41 
Origineel geplaatst door Imnuktam:
Find this to be a weird concept, but I guess the goal is to force you to only use weapons you can actually make..

Makes no sense, if I find a rifle on the ground tomorrow in my backyard, I can 100% repair and mod that rifle.

It is definitely intentional, but it just makes no sense.
I think it is primarily to prevent people from permanently outfitting their friends(or enemies in PvP) with high star guns; if you could repair it yourself, only one person in a warband would need to get a fully stared blueprint and then every person would have it. With blueprints being the primary thing that marks progression in the game & that stays with you after the wipes, blueprints would have little value if people could hand them out infinitely like candy to everyone.
Origineel geplaatst door Flint:
Origineel geplaatst door Imnuktam:
Find this to be a weird concept, but I guess the goal is to force you to only use weapons you can actually make..

Makes no sense, if I find a rifle on the ground tomorrow in my backyard, I can 100% repair and mod that rifle.

It is definitely intentional, but it just makes no sense.
I think it is primarily to prevent people from permanently outfitting their friends(or enemies in PvP) with high star guns; if you could repair it yourself, only one person in a warband would need to get a fully stared blueprint and then every person would have it. With blueprints being the primary thing that marks progression in the game & that stays with you after the wipes, blueprints would have little value if people could hand them out infinitely like candy to everyone.

Hmm, that makes more sense. As someone who only plays this pve so far it made no sense to have it that way at all to me.
Origineel geplaatst door Imnuktam:
Origineel geplaatst door Catastrophe:

Now consider all the stuff that can happen to your character in the game that you would not survive in real life. Stop trying to apply real life logic to a video game. Good grief.

Good grief is right.

Its a ridiculous concept, and Its a completely needless and pointless mechanic that exists just to make a need for another deviant.

If i find it, i own it. I shouldnt be unable to repair it because internet trolls who like to argue about nothing say "but but , its a game not real life".

You're the one that started with the "real life" comparison; I just pointed out how asinine it was lol. Yeah, it is odd. But how about everyone stop acting like materials and crafting are difficult. The mats (so far up to Tier 3) are ridiculously plentiful, and the blueprints are very easy to get. Just making a Tier 2 weapon and calibrating it to +4 is so incredibly simple.

You get your little freebies to sample with and and see what you like, then you craft a new toy and upgrade it.
Origineel geplaatst door Catastrophe:
Origineel geplaatst door Imnuktam:

Good grief is right.

Its a ridiculous concept, and Its a completely needless and pointless mechanic that exists just to make a need for another deviant.

If i find it, i own it. I shouldnt be unable to repair it because internet trolls who like to argue about nothing say "but but , its a game not real life".

You're the one that started with the "real life" comparison; I just pointed out how asinine it was lol. Yeah, it is odd. But how about everyone stop acting like materials and crafting are difficult. The mats (so far up to Tier 3) are ridiculously plentiful, and the blueprints are very easy to get. Just making a Tier 2 weapon and calibrating it to +4 is so incredibly simple.

You get your little freebies to sample with and and see what you like, then you craft a new toy and upgrade it.

Dont confuse common sense gaming with asinine, that is just asinine.

Is it hard to hit a rock and tree all day long. No
Is hitting a rock or tree all day long what I want to do and look forward to when I play, NO.

Like flint pointed out, there is an actual reason to doing this, though the reason only exists for the most part in pvp servers. In pve, you find weapons early game that are useful, and it would be useful to repair them until you can make better.

Once you can make better, there is little point in using them or caring when you find one since you are making higher tiers that make them obsolete anyways.
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